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Use BYTE Win Typedef instead of byte typedef from Minecraft.World
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@@ -41,7 +41,7 @@ ListTag<CompoundTag> *PlayerEnderChestContainer::createTag()
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if (item != nullptr)
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{
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CompoundTag *tag = new CompoundTag();
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tag->putByte(L"Slot", static_cast<byte>(i));
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tag->putByte(L"Slot", static_cast<BYTE>(i));
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item->save(tag);
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items->add(tag);
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}
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