Use BYTE Win Typedef instead of byte typedef from Minecraft.World

This commit is contained in:
GabsPuNs
2026-05-10 21:03:03 -04:00
parent 20d395b88d
commit 3e7983ab3c
216 changed files with 798 additions and 800 deletions

View File

@@ -99,8 +99,8 @@ void Sheep::defineSynchedData()
{
Animal::defineSynchedData();
// sheared and color share a byte
entityData->define(DATA_WOOL_ID, static_cast<byte>(0)); //was new Byte((byte), 0)
// sheared and color share a BYTE
entityData->define(DATA_WOOL_ID, static_cast<BYTE>(0)); //was new Byte((BYTE), 0)
}
void Sheep::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
@@ -117,7 +117,7 @@ int Sheep::getDeathLoot()
return Tile::wool_Id;
}
void Sheep::handleEntityEvent(byte id)
void Sheep::handleEntityEvent(BYTE id)
{
if (id == EntityEvent::EAT_GRASS)
{
@@ -196,7 +196,7 @@ void Sheep::addAdditonalSaveData(CompoundTag *tag)
{
Animal::addAdditonalSaveData(tag);
tag->putBoolean(L"Sheared", isSheared());
tag->putByte(L"Color", static_cast<byte>(getColor()));
tag->putByte(L"Color", static_cast<BYTE>(getColor()));
}
void Sheep::readAdditionalSaveData(CompoundTag *tag)
@@ -233,8 +233,8 @@ int Sheep::getColor()
void Sheep::setColor(int color)
{
byte current = entityData->getByte(DATA_WOOL_ID);
entityData->set(DATA_WOOL_ID, static_cast<byte>((current & 0xf0) | (color & 0x0f)));
BYTE current = entityData->getByte(DATA_WOOL_ID);
entityData->set(DATA_WOOL_ID, static_cast<BYTE>((current & 0xf0) | (color & 0x0f)));
}
bool Sheep::isSheared()
@@ -244,14 +244,14 @@ bool Sheep::isSheared()
void Sheep::setSheared(bool value)
{
byte current = entityData->getByte(DATA_WOOL_ID);
BYTE current = entityData->getByte(DATA_WOOL_ID);
if (value)
{
entityData->set(DATA_WOOL_ID, static_cast<byte>(current | 0x10));
entityData->set(DATA_WOOL_ID, static_cast<BYTE>(current | 0x10));
}
else
{
entityData->set(DATA_WOOL_ID, static_cast<byte>(current & ~0x10));
entityData->set(DATA_WOOL_ID, static_cast<BYTE>(current & ~0x10));
}
}