Use BYTE Win Typedef instead of byte typedef from Minecraft.World

This commit is contained in:
GabsPuNs
2026-05-10 21:03:03 -04:00
parent 20d395b88d
commit 3e7983ab3c
216 changed files with 798 additions and 800 deletions

View File

@@ -50,7 +50,7 @@ void TileEntityDataPacket::write(DataOutputStream *dos)
dos->writeInt(x);
dos->writeShort(y);
dos->writeInt(z);
dos->writeByte(static_cast<byte>(type));
dos->writeByte(static_cast<BYTE>(type));
writeNbt(tag, dos);
}