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Use BYTE Win Typedef instead of byte typedef from Minecraft.World
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@@ -686,7 +686,7 @@ int Villager::getPurchaseCost(int itemId, Random *random)
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return minMax.first + random->nextInt(minMax.second - minMax.first);
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}
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void Villager::handleEntityEvent(byte id)
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void Villager::handleEntityEvent(BYTE id)
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{
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if (id == EntityEvent::LOVE_HEARTS)
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{
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