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Just another project.

Platform Support

  • Windows: Supported for building and running the project
  • macOS / Linux: The Windows nightly build will run through Wine or CrossOver
  • All Consoles: Console support remains in the code. Feel free to port the changes to the consoles edition!.

Build & Run

  1. Install Visual Studio 2022 or newer.
  2. Clone the repository.
  3. Open the project folder from Visual Studio.
  4. Set the build configuration to Windows64 - Debug (Release is also ok but missing some debug features), then build and run.

CMake (Windows x64)

cmake --preset windows64
cmake --build --preset windows64-debug --target Minecraft.Client

For more information, see COMPILE.md.

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