Add Fullscreen and Vsync settings bits

This commit is contained in:
GabsPuNs
2026-05-22 23:38:46 -04:00
parent bc2a8eed6d
commit 09d9f46138
4 changed files with 125 additions and 72 deletions

View File

@@ -642,7 +642,6 @@ void C_4JProfile::Initialise(DWORD dwTitleID,
pGameSettings->uiBitmaskValues |= (GAMESETTING_UISIZE & 0x00000800); // uisize 2
pGameSettings->uiBitmaskValues |= (GAMESETTING_UISIZE_SPLITSCREEN & 0x00004000); // splitscreen ui size 3
pGameSettings->uiBitmaskValues |= GAMESETTING_ANIMATEDCHARACTER; //eGameSetting_AnimatedCharacter - on
pGameSettings->uiBitmaskValues |= GAMESETTING_OLDSWINGANIMATION; //eGameSetting_OldSwingAnimation - off
// TU12
// favorite skins added, but only set in TU12 - set to FFs
@@ -663,6 +662,10 @@ void C_4JProfile::Initialise(DWORD dwTitleID,
// PS Vita - network mode added
pGameSettings->uiBitmaskValues &= ~GAMESETTING_PSVITANETWORKMODEADHOC; //eGameSetting_PSVita_NetworkModeAdhoc - off
// New
pGameSettings->uiBitmaskValues |= GAMESETTING_OLDSWINGANIMATION; //eGameSetting_OldSwingAnimation - off
pGameSettings->uiBitmaskValues |= GAMESETTING_FULLSCREEN; //eGameSetting_Fullscreen - off
pGameSettings->uiBitmaskValues |= GAMESETTING_VSYNC; //eGameSetting_Vsync - on
// Tutorials for most menus, and a few other things
pGameSettings->ucTutorialCompletion[0] = 0xFF;