Idk. Just changes i guess

This commit is contained in:
GabsPuNs
2026-05-18 20:40:15 -04:00
parent 26448295ae
commit 182e3b0d67
2 changed files with 33 additions and 22 deletions

View File

@@ -461,6 +461,8 @@ IDXGISwapChain* g_pSwapChain = nullptr;
ID3D11RenderTargetView* g_pRenderTargetView = nullptr;
ID3D11DepthStencilView* g_pDepthStencilView = nullptr;
ID3D11Texture2D* g_pDepthStencilBuffer = nullptr;
static const float kClearColorWhite[4] = { 1.0f, 1.0f, 1.0f, 1.0f };
static const float kClearColorBlack[4] = { 0.0f, 0.0f, 0.0f, 1.0f };
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
@@ -843,7 +845,7 @@ HRESULT InitDevice()
sd.Width = width;
sd.Height = height;
sd.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT | DXGI_USAGE_SHADER_INPUT;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
sd.SampleDesc.Count = 1;
sd.SampleDesc.Quality = 0;
sd.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
@@ -1021,7 +1023,7 @@ static bool ResizeD3D(int newW, int newH)
sd.Width = bbW;
sd.Height = bbH;
sd.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT | DXGI_USAGE_SHADER_INPUT;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
sd.SampleDesc.Count = 1;
sd.SampleDesc.Quality = 0;
sd.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
@@ -1577,7 +1579,14 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
continue;
}
const float* clearColor = app.GetGameStarted() ? kClearColorBlack : kClearColorWhite;
RenderManager.SetClearColour(clearColor);
RenderManager.StartFrame();
if (!app.GetGameStarted())
{
RenderManager.SetClearColour(kClearColorWhite); // set intro scene background to white
RenderManager.Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
}
#if 0
if(pMinecraft->soundEngine->isStreamingWavebankReady() &&
!pMinecraft->soundEngine->isPlayingStreamingGameMusic() &&