Fix compilation for MSVC, also moved some folders.

1. Added again the libraries for MSVC. If you need MinGW libraries version tell me
2. Removed "#include stdafx.h". Is not needed.
3. Renamed "RmlUIAssets" to "UI" and "Menus" to "Iggy"
This commit is contained in:
GabsPuNs
2026-06-10 21:22:14 -04:00
parent 503124a893
commit 3ee643962d
429 changed files with 37 additions and 45 deletions

View File

@@ -1,4 +1,3 @@
#include "stdafx.h"
#include "RmlManager.h"
extern ID3D11Device* g_pd3dDevice;
@@ -43,7 +42,7 @@ bool RmlManager::Init(int viewport_width, int viewport_height)
char* lastSlash = strrchr(exePath, '\\');
if (lastSlash)
*(lastSlash + 1) = '\0';
Rml::String assetPath = Rml::String(exePath) + "Assets/RmlUiAssets";
Rml::String assetPath = Rml::String(exePath) + "Assets/UI";
m_file_interface->SetAssetPath(assetPath);
Rml::SetRenderInterface(m_renderer.get());