Add Language Selector

This commit is contained in:
GabsPuNs
2026-05-16 12:47:04 -04:00
parent 398cd8d793
commit 7a91ee4093
10 changed files with 358 additions and 31 deletions

View File

@@ -9,13 +9,14 @@ const unsigned int UIScene_LanguageSelector::m_uiHTPButtonNameA[]=
HAS_LANGUAGE_EN_US(IDS_LANG_ENGLISH)
HAS_LANGUAGE_DE_DE(IDS_LANG_GERMAN)
HAS_LANGUAGE_ES_ES(IDS_LANG_SPANISH_SPAIN)
HAS_LANGUAGE_ES_MX(IDS_LANG_SPANISH_LATIN_AMERICA)
// HAS_LANGUAGE_ES_MX(IDS_LANG_SPANISH_LATIN_AMERICA)
HAS_LANGUAGE_FR_FR(IDS_LANG_FRENCH)
HAS_LANGUAGE_IT_IT(IDS_LANG_ITALIAN)
HAS_LANGUAGE_PT_PT(IDS_LANG_PORTUGUESE_PORTUGAL)
// HAS_LANGUAGE_PT_PT(IDS_LANG_PORTUGUESE_PORTUGAL)
HAS_LANGUAGE_PT_BR(IDS_LANG_PORTUGUESE_BRAZIL)
HAS_LANGUAGE_JA_JP(IDS_LANG_JAPANESE)
HAS_LANGUAGE_KO_KR(IDS_LANG_KOREAN)
/*
HAS_LANGUAGE_CN_TW(IDS_LANG_CHINESE_TRADITIONAL)
HAS_LANGUAGE_CN_CN(IDS_LANG_CHINESE_SIMPLIFIED)
HAS_LANGUAGE_DA_DK(IDS_LANG_DANISH)
@@ -29,9 +30,9 @@ const unsigned int UIScene_LanguageSelector::m_uiHTPButtonNameA[]=
HAS_LANGUAGE_CZ_CZ(IDS_LANG_CZECH)
HAS_LANGUAGE_EL_GR(IDS_LANG_GREEK)
HAS_LANGUAGE_TR_TR(IDS_LANG_TURKISH)
*/
};
UIScene_LanguageSelector::UIScene_LanguageSelector(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{
// Setup all the Iggy references we need for this scene
@@ -40,15 +41,15 @@ UIScene_LanguageSelector::UIScene_LanguageSelector(int iPad, void *initData, UIL
m_buttonListHowTo.init(eControl_Buttons);
for(unsigned int i = 0; i < eLanguageSelector_MAX; ++i)
{
m_buttonListHowTo.addItem( m_uiHTPButtonNameA[i] , i);
}
}
wstring UIScene_LanguageSelector::getMoviePath()
{
if (app.GetLocalPlayerCount() > 1) return L"LanguagesMenuSplit";
else return L"LanguagesMenu";
if (app.GetLocalPlayerCount() > 1)
return L"LanguagesMenuSplit";
else
return L"LanguagesMenu";
}
void UIScene_LanguageSelector::updateTooltips()
@@ -76,9 +77,7 @@ void UIScene_LanguageSelector::updateComponents()
void UIScene_LanguageSelector::handleReload()
{
for (unsigned int i = 0; i < eLanguageSelector_MAX; ++i)
{
m_buttonListHowTo.addItem( m_uiHTPButtonNameA[i], i);
}
}
void UIScene_LanguageSelector::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)