Some cleanup

Just a bit. i dont want to clean all the ifdef for consoles right now
This commit is contained in:
GabsPuNs
2026-05-28 18:52:42 -04:00
parent d1dbe882bb
commit 7c3e4fb0d5
24 changed files with 60 additions and 4112 deletions

View File

@@ -75,14 +75,6 @@ UIScene_InGameSaveManagementMenu::UIScene_InGameSaveManagementMenu(int iPad, voi
Initialise();
}
#ifdef __PSVITA__
if(CGameNetworkManager::usingAdhocMode() && SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
{
g_NetworkManager.startAdhocMatching(); // create the client matching context and clear out the friends list
}
#endif
// If we're not ignoring input, then we aren't still waiting for the DLC to mount, and can now check for corrupt dlc. Otherwise this will happen when the dlc has finished mounting.
if( !m_bIgnoreInput)
{