Some cleanup

Just a bit. i dont want to clean all the ifdef for consoles right now
This commit is contained in:
GabsPuNs
2026-05-28 18:52:42 -04:00
parent d1dbe882bb
commit 7c3e4fb0d5
24 changed files with 60 additions and 4112 deletions

View File

@@ -494,11 +494,6 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(ProfileManager.GetPrimaryPad());
isSignedInLive = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad());
#ifdef __PSVITA__
if(CGameNetworkManager::usingAdhocMode() && SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
isSignedInLive = true;
#endif
}
}
@@ -542,15 +537,6 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
#endif
#ifdef __PSVITA__
if( CGameNetworkManager::usingAdhocMode() )
{
noPrivileges = false;
noUGC = false;
}
#endif
if(noUGC)
{
pClass->setVisible( true );