mirror of
https://github.com/GabsPuNs/Project-Zenith-Main.git
synced 2026-05-31 15:14:38 +00:00
Some cleanup
Just a bit. i dont want to clean all the ifdef for consoles right now
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@@ -1746,27 +1746,6 @@ void Minecraft::run_middle()
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#ifndef _XBOX
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ui.HidePressStart();
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#endif
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#ifdef __ORBIS__
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int npAvailability = ProfileManager.getNPAvailability(i);
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// Check if PSN is unavailable because of age restriction
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if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION)
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{
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UINT uiIDA[1];
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uiIDA[0] = IDS_OK;
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ui.RequestErrorMessage(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, i);
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}
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else if (ProfileManager.IsSignedIn(i) && !ProfileManager.IsSignedInLive(i))
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{
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// You're not signed in to PSN!
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UINT uiIDA[2];
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uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
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uiIDA[1] = IDS_CANCEL;
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ui.RequestAlertMessage(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, i,&Minecraft::MustSignInReturnedPSN, this);
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}
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else
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#endif
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{
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UINT uiIDA[1];
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uiIDA[0]=IDS_CONFIRM_OK;
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@@ -4380,13 +4359,6 @@ void Minecraft::setLevel(MultiPlayerLevel *level, int message /*=-1*/, shared_pt
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PlayerUID playerXUIDOnline = INVALID_XUID;
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ProfileManager.GetXUID(iPrimaryPlayer,&playerXUIDOffline,false);
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ProfileManager.GetXUID(iPrimaryPlayer,&playerXUIDOnline,true);
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#ifdef __PSVITA__
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if(CGameNetworkManager::usingAdhocMode() && playerXUIDOnline.getOnlineID()[0] == 0)
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{
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// player doesn't have an online UID, set it from the player name
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playerXUIDOnline.setForAdhoc();
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}
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#endif
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#ifdef _WINDOWS64
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// On Windows, the implementation has been changed to use a per-client pseudo XUID based on `uid.dat`.
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// To maintain player data compatibility with existing worlds, the world host (the first player) will use the previous embedded pseudo XUID.
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@@ -5262,19 +5234,4 @@ ColourTable *Minecraft::getColourTable()
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}
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return colours;
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}
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#if defined __ORBIS__
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int Minecraft::MustSignInReturnedPSN(void *pParam, int iPad, C4JStorage::EMessageResult result)
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{
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Minecraft* pMinecraft = (Minecraft *)pParam;
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if(result == C4JStorage::EMessage_ResultAccept)
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{
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SQRNetworkManager_Orbis::AttemptPSNSignIn(&Minecraft::InGame_SignInReturned, pMinecraft, false, iPad);
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}
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return 0;
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}
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#endif
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}
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