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https://github.com/GabsPuNs/Project-Zenith-Main.git
synced 2026-06-12 13:01:59 +00:00
Cleanups
This commit is contained in:
@@ -54,8 +54,8 @@ CompressedTileStorage::CompressedTileStorage(CompressedTileStorage *copyFrom)
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allocatedSize = copyFrom->allocatedSize;
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if(allocatedSize > 0)
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{
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indicesAndData = static_cast<unsigned char *>(XPhysicalAlloc(allocatedSize, MAXULONG_PTR, 4096, PAGE_READWRITE));//(unsigned char *)malloc(allocatedSize);
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XMemCpy(indicesAndData, copyFrom->indicesAndData, allocatedSize);
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indicesAndData = static_cast<unsigned char *>(malloc(allocatedSize));
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memcpy(indicesAndData, copyFrom->indicesAndData, allocatedSize);
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}
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else
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{
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@@ -74,7 +74,7 @@ CompressedTileStorage::CompressedTileStorage(byteArray initFrom, unsigned int in
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allocatedSize = 0;
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// We need 32768 bytes for a fully uncompressed chunk, plus 1024 for the index. Rounding up to nearest 4096 bytes for allocation
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indicesAndData = static_cast<unsigned char *>(XPhysicalAlloc(32768 + 4096, MAXULONG_PTR, 4096, PAGE_READWRITE));
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indicesAndData = static_cast<unsigned char *>(malloc(32768 + 4096));
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unsigned short *indices = (unsigned short *)indicesAndData;
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unsigned char *data = indicesAndData + 1024;
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@@ -124,7 +124,7 @@ CompressedTileStorage::CompressedTileStorage(bool isEmpty)
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// XPhysicalAlloc just maps to malloc on PS3, so allocate the smallest amount
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indicesAndData = (unsigned char *)XPhysicalAlloc(1024, MAXULONG_PTR, 4096, PAGE_READWRITE);
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#else
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indicesAndData = static_cast<unsigned char *>(XPhysicalAlloc(4096, MAXULONG_PTR, 4096, PAGE_READWRITE));
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indicesAndData = static_cast<unsigned char *>(malloc(4096));
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#endif //__PS3__
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unsigned short *indices = (unsigned short *)indicesAndData;
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//unsigned char *data = indicesAndData + 1024;
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@@ -217,7 +217,7 @@ bool CompressedTileStorage::isSameAs(CompressedTileStorage *other)
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CompressedTileStorage::~CompressedTileStorage()
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{
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#if 1
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if(indicesAndData) XPhysicalFree(indicesAndData);
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if(indicesAndData) free(indicesAndData);
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#else
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if( (unsigned int)indicesAndData >= MM_PHYSICAL_4KB_BASE )
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{
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@@ -387,7 +387,7 @@ void CompressedTileStorage::setData(byteArray dataIn, unsigned int inOffset)
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// printf("%d: %d (0) %d (1) %d (2) %d (4) %d (8)\n", chunkTotal, type0 / chunkTotal, type1 / chunkTotal, type2 / chunkTotal, type4 / chunkTotal, type8 / chunkTotal);
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memToAlloc += 1024; // For the indices
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unsigned char *newIndicesAndData = static_cast<unsigned char *>(XPhysicalAlloc(memToAlloc, MAXULONG_PTR, 4096, PAGE_READWRITE));//(unsigned char *)malloc( memToAlloc );
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unsigned char *newIndicesAndData = static_cast<unsigned char *>(malloc(memToAlloc));//(unsigned char *)malloc( memToAlloc );
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unsigned char *pucData = newIndicesAndData + 1024;
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unsigned short usDataOffset = 0;
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unsigned short *newIndices = (unsigned short *) newIndicesAndData;
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@@ -436,8 +436,8 @@ void CompressedTileStorage::setData(byteArray dataIn, unsigned int inOffset)
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unsigned char *tile_types = pucData + usDataOffset;
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repacked = tile_types + tiletypecount;
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XMemSet(tile_types, 255, tiletypecount);
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XMemSet(repacked, 0,tiledatasize);
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memset(tile_types, 255, tiletypecount);
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memset(repacked, 0,tiledatasize);
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newIndices[i] |= ( usDataOffset & INDEX_OFFSET_MASK) << INDEX_OFFSET_SHIFT;
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usDataOffset += tiletypecount + tiledatasize;
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int count = 0;
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@@ -820,7 +820,7 @@ void CompressedTileStorage::tick()
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toFree = deleteQueue[freeIndex].Pop();
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// if( toFree ) printf("Deleting 0x%x\n", toFree);
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#if 1
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if( toFree ) XPhysicalFree(toFree);
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if( toFree ) free(toFree);
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#else
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// Determine correct means to free this data - could have been allocated either with XPhysicalAlloc or malloc
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if( (unsigned int)toFree >= MM_PHYSICAL_4KB_BASE )
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@@ -855,7 +855,7 @@ void CompressedTileStorage::compress_SPU(int upgradeBlock/*=-1*/)
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if(dataIn.neededCompressed)
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{
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unsigned char *newIndicesAndData = (unsigned char *)XPhysicalAlloc(dataIn.newAllocatedSize, MAXULONG_PTR, 4096, PAGE_READWRITE);//(unsigned char *)malloc( memToAlloc );
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unsigned char *newIndicesAndData = (unsigned char *)malloc(dataIn.newAllocatedSize);
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memcpy(newIndicesAndData, compBuffer, dataIn.newAllocatedSize);
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queueForDelete( indicesAndData );
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indicesAndData = newIndicesAndData;
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@@ -1057,7 +1057,7 @@ void CompressedTileStorage::compress(int upgradeBlock/*=-1*/)
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if( needsCompressed )
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{
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memToAlloc += 1024; // For the indices
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unsigned char *newIndicesAndData = static_cast<unsigned char *>(XPhysicalAlloc(memToAlloc, MAXULONG_PTR, 4096, PAGE_READWRITE));//(unsigned char *)malloc( memToAlloc );
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unsigned char *newIndicesAndData = static_cast<unsigned char *>(malloc(memToAlloc));
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if( newIndicesAndData == nullptr )
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{
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DWORD lastError = GetLastError();
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@@ -1095,7 +1095,7 @@ void CompressedTileStorage::compress(int upgradeBlock/*=-1*/)
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{
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packed_data = data + ( ( blockIndices[i] >> INDEX_OFFSET_SHIFT ) & INDEX_OFFSET_MASK);
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usDataOffset = (usDataOffset + 3 ) & 0xfffc;
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XMemCpy( pucData + usDataOffset, packed_data, 64 );
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memcpy( pucData + usDataOffset, packed_data, 64 );
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newIndices[i] |= ( usDataOffset & INDEX_OFFSET_MASK) << INDEX_OFFSET_SHIFT;
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usDataOffset += 64;
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}
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@@ -1109,7 +1109,7 @@ void CompressedTileStorage::compress(int upgradeBlock/*=-1*/)
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int dataSize = 8 << indexTypeOld; // 8, 16 or 32 bytes of per-tile storage
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dataSize += 1 << ( 1 << indexTypeOld ); // 2, 4 or 16 bytes to store each tile type
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newIndices[i] |= ( usDataOffset & INDEX_OFFSET_MASK) << INDEX_OFFSET_SHIFT;
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XMemCpy( pucData + usDataOffset, packed_data, dataSize );
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memcpy( pucData + usDataOffset, packed_data, dataSize );
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usDataOffset += dataSize;
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done = true;
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}
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@@ -1128,7 +1128,7 @@ void CompressedTileStorage::compress(int upgradeBlock/*=-1*/)
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{
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unpacked_data = tempdata;
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int value = ( blockIndices[i] >> INDEX_TILE_SHIFT ) & INDEX_TILE_MASK;
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XMemSet( tempdata, value, 64 );
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memset( tempdata, value, 64 );
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}
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else
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{
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@@ -1178,7 +1178,7 @@ void CompressedTileStorage::compress(int upgradeBlock/*=-1*/)
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else
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{
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usDataOffset = (usDataOffset + 3 ) & 0xfffc; // Make sure offset is 4 BYTE aligned
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XMemCpy( pucData + usDataOffset, unpacked_data, 64 );
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memcpy( pucData + usDataOffset, unpacked_data, 64 );
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newIndices[i] |= ( usDataOffset & INDEX_OFFSET_MASK) << INDEX_OFFSET_SHIFT;
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usDataOffset += 64;
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}
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@@ -1195,8 +1195,8 @@ void CompressedTileStorage::compress(int upgradeBlock/*=-1*/)
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tile_types = pucData + usDataOffset;
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repacked = tile_types + tiletypecount;
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XMemSet(tile_types, 255, tiletypecount);
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XMemSet(repacked, 0,tiledatasize);
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memset(tile_types, 255, tiletypecount);
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memset(repacked, 0,tiledatasize);
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newIndices[i] |= ( usDataOffset & INDEX_OFFSET_MASK) << INDEX_OFFSET_SHIFT;
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usDataOffset += tiletypecount + tiledatasize;
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int count = 0;
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@@ -1357,9 +1357,9 @@ void CompressedTileStorage::read(DataInputStream *dis)
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// This delete should be safe to do in a non-thread safe way as the chunk is fully read before any external reference is available to it from another thread
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if( indicesAndData )
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{
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XPhysicalFree(indicesAndData);
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free(indicesAndData);
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}
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indicesAndData = static_cast<unsigned char *>(XPhysicalAlloc(allocatedSize, MAXULONG_PTR, 4096, PAGE_READWRITE));
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indicesAndData = static_cast<unsigned char *>(malloc(allocatedSize));
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byteArray wrapper(indicesAndData, allocatedSize);
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dis->readFully(wrapper);
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