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New File System and Cleanup some code Part 3
* Remove stdafx.h and some <unordered_set> includes * Update Minecraft Server Defines and remove more unused folders/files * Unbloat stdafx.h from Minecraft.World
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#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
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#include "..\..\..\Minecraft.World\SharedConstants.h"
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#include "..\..\..\Minecraft.World\net.minecraft.world.item.alchemy.h"
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#include "XUI_Ctrl_BrewProgress.h"
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int CXuiCtrlBrewProgress::GetValue()
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{
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void* pvUserData;
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this->GetUserData( &pvUserData );
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if( pvUserData != nullptr )
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{
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BrewingStandTileEntity *pBrewingStandTileEntity = static_cast<BrewingStandTileEntity *>(pvUserData);
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return pBrewingStandTileEntity->getBrewTime();
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}
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return 0;
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}
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void CXuiCtrlBrewProgress::GetRange(int *pnRangeMin, int *pnRangeMax)
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{
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*pnRangeMin = 0;
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*pnRangeMax = PotionBrewing::BREWING_TIME_SECONDS * SharedConstants::TICKS_PER_SECOND;
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}
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