New File System and Cleanup some code Part 3

* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
This commit is contained in:
GabsPuNs
2026-05-24 21:23:25 -04:00
parent 145a1ca7a1
commit bc6c09146a
1569 changed files with 109 additions and 1602 deletions

View File

@@ -1,20 +1,7 @@
#include "stdafx.h"
#include "net.minecraft.world.level.newbiome.layer.h"
#include "net.minecraft.world.level.h"
#include "BiomeOverrideLayer.h"
#ifdef __PSVITA__
// AP - this is used to perform fast 64bit divides of known values
#include "..\Minecraft.Client\PSVita\PSVitaExtras\libdivide.h"
libdivide::divider<long long> fast_d2(2);
libdivide::divider<long long> fast_d3(3);
libdivide::divider<long long> fast_d4(4);
libdivide::divider<long long> fast_d5(5);
libdivide::divider<long long> fast_d6(6);
libdivide::divider<long long> fast_d7(7);
libdivide::divider<long long> fast_d10(10);
#endif
#include "../Minecraft.Client/Common/Console_Debug_enum.h"
LayerArray Layer::getDefaultLayers(int64_t seed, LevelType *levelType)
{