New File System and Cleanup some code Part 3

* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
This commit is contained in:
GabsPuNs
2026-05-24 21:23:25 -04:00
parent 145a1ca7a1
commit bc6c09146a
1569 changed files with 109 additions and 1602 deletions

View File

@@ -6,7 +6,6 @@
// dynamic_cast to find one of the classes that an object derives from, and not to find
// the derived class itself (which should own the virtual GetType function)
#include "stdafx.h"
#include "JavaMath.h"
#include "net.minecraft.h"
#include "net.minecraft.world.h"
@@ -37,14 +36,13 @@
#include "Player.h"
#include "ParticleTypes.h"
#include "..\Minecraft.Client\Textures.h"
#include "../Minecraft.Client/Textures.h"
#include "../Minecraft.Client/LocalPlayer.h"
#include "../Minecraft.Client/HumanoidModel.h"
#include "../Minecraft.Client/Common/DLC/DLCSkinFile.h"
#include "..\Minecraft.Client\LocalPlayer.h"
#include "..\Minecraft.Client\HumanoidModel.h"
#include "SoundTypes.h"
void Player::_init()
{
registerAttributes();