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New File System and Cleanup some code Part 3
* Remove stdafx.h and some <unordered_set> includes * Update Minecraft Server Defines and remove more unused folders/files * Unbloat stdafx.h from Minecraft.World
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@@ -6,7 +6,6 @@
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// dynamic_cast to find one of the classes that an object derives from, and not to find
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// the derived class itself (which should own the virtual GetType function)
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#include "stdafx.h"
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#include "JavaMath.h"
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#include "net.minecraft.h"
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#include "net.minecraft.world.h"
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@@ -37,14 +36,13 @@
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#include "Player.h"
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#include "ParticleTypes.h"
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#include "..\Minecraft.Client\Textures.h"
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#include "../Minecraft.Client/Textures.h"
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#include "../Minecraft.Client/LocalPlayer.h"
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#include "../Minecraft.Client/HumanoidModel.h"
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#include "../Minecraft.Client/Common/DLC/DLCSkinFile.h"
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#include "..\Minecraft.Client\LocalPlayer.h"
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#include "..\Minecraft.Client\HumanoidModel.h"
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#include "SoundTypes.h"
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void Player::_init()
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{
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registerAttributes();
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