mirror of
https://github.com/GabsPuNs/Project-Zenith-Main.git
synced 2026-07-10 04:58:07 +00:00
Add RmlUi
This commit is contained in:
@@ -1,235 +1,260 @@
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#include "stdafx.h"
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// Non-RmlUi includes that depend on Windows macros
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#include "UI.h"
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#include "../../Minecraft.h"
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// RmlUi includes (Windows macros temporarily suppressed)
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#pragma push_macro("byte")
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#pragma push_macro("GetNextSibling")
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#pragma push_macro("GetFirstChild")
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#undef byte
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#undef GetNextSibling
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#undef GetFirstChild
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#include "UIScene_HelpAndOptionsMenu.h"
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#include "..\..\Minecraft.h"
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#include "RmlManager.h"
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#include "../../Windows64/KeyboardMouseInput.h"
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#include <RmlUi/Core/Input.h>
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#include <RmlUi/Core/Context.h>
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UIScene_HelpAndOptionsMenu::UIScene_HelpAndOptionsMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
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#pragma pop_macro("GetFirstChild")
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#pragma pop_macro("GetNextSibling")
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#pragma pop_macro("byte")
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UIScene_HelpAndOptionsMenu::UIScene_HelpAndOptionsMenu(int iPad, void *initData, UILayer *parentLayer)
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: UIScene(iPad, parentLayer)
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, m_document(nullptr)
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{
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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m_bNotInGame=(Minecraft::GetInstance()->level==nullptr);
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m_buttons[BUTTON_HAO_CHANGESKIN].init(IDS_CHANGE_SKIN,BUTTON_HAO_CHANGESKIN);
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m_buttons[BUTTON_HAO_HOWTOPLAY].init(IDS_HOW_TO_PLAY,BUTTON_HAO_HOWTOPLAY);
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m_buttons[BUTTON_HAO_CONTROLS].init(IDS_CONTROLS,BUTTON_HAO_CONTROLS);
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m_buttons[BUTTON_HAO_SETTINGS].init(IDS_SETTINGS,BUTTON_HAO_SETTINGS);
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m_buttons[BUTTON_HAO_CREDITS].init(IDS_CREDITS,BUTTON_HAO_CREDITS);
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//m_buttons[BUTTON_HAO_REINSTALL].init(app.GetString(IDS_REINSTALL_CONTENT),BUTTON_HAO_REINSTALL);
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m_buttons[BUTTON_HAO_DEBUG].init(IDS_DEBUG_SETTINGS,BUTTON_HAO_DEBUG);
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/* 4J-TomK - we should never remove a control before the other buttons controls are initialised!
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(because vita touchboxes are rebuilt on remove since the remaining positions might change) */
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// We don't have a reinstall content, so remove the button
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removeControl( &m_buttons[BUTTON_HAO_REINSTALL], false );
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#ifndef _DEBUG
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removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
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#else
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if(!app.DebugSettingsOn()) removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
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#endif
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#ifdef _XBOX_ONE
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// 4J-PB - in order to buy the skin packs, we need the signed offer ids for them, which we get in the availability info
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// we need to retrieve this info though, so do it here
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app.AddDLCRequest(e_Marketplace_Content); // content is skin packs, texture packs and mash-up packs
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// we also need to mount the local DLC so we can tell what's been purchased
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app.StartInstallDLCProcess(iPad);
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#endif
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// 4J-PB - do not need a storage device to see this menu - just need one when you choose to re-install them
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bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
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// any content to be re-installed?
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if(m_iPad==ProfileManager.GetPrimaryPad() && bNotInGame)
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Rml::Context* ctx = RmlManager::Get().GetContext();
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if (!ctx)
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{
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// We should show the reinstall menu
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app.DebugPrintf("Reinstall Menu required...\n");
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app.DebugPrintf("[RmlHelpAndOptions] No RmlUi context available\n");
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return;
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}
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m_document = ctx->LoadDocument("HelpOptions.rml");
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if (m_document)
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{
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m_document->Show();
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bool bNotInGame = (Minecraft::GetInstance()->level == nullptr);
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// Change Skin: hide if not full version
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if (!ProfileManager.IsFullVersion())
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{
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auto* el = m_document->GetElementById("change_skin");
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if (el) el->SetProperty("display", "none");
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}
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// Credits: hide in splitscreen
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if (app.GetLocalPlayerCount() > 1)
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{
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auto* el = m_document->GetElementById("credits");
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if (el) el->SetProperty("display", "none");
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}
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// Register button click listeners
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m_document->GetElementById("change_skin")->AddEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("how_to_play")->AddEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("controls")->AddEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("settings")->AddEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("credits")->AddEventListener(Rml::EventId::Click, this);
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// Focus first visible button
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m_document->GetElementById("change_skin")->Focus();
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}
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else
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{
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removeControl( &m_buttons[BUTTON_HAO_REINSTALL], false);
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app.DebugPrintf("[RmlHelpAndOptions] Failed to load HelpOptions.rml\n");
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}
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if(app.GetLocalPlayerCount()>1)
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{
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// no credits in splitscreen
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removeControl( &m_buttons[BUTTON_HAO_CREDITS], false);
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ui.HidePressStart();
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#if TO_BE_IMPLEMENTED
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app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad,false);
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#endif
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if(ProfileManager.GetPrimaryPad()!=m_iPad)
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{
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removeControl( &m_buttons[BUTTON_HAO_REINSTALL], false);
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}
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}
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if(!ProfileManager.IsFullVersion() )//|| ProfileManager.IsGuest(m_iPad))
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{
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removeControl( &m_buttons[BUTTON_HAO_CHANGESKIN], false);
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}
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// 4J-TomK Moved horizontal resize check to the end to prevent horizontal scaling for buttons that might get removed anyways (debug options for example)
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doHorizontalResizeCheck();
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//StorageManager.TMSPP_GetUserQuotaInfo(C4JStorage::eGlobalStorage_TitleUser,iPad);
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//StorageManager.WebServiceRequestGetFriends(iPad);
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TelemetryManager->RecordMenuShown(m_iPad, eUIScene_HelpAndOptionsMenu, 0);
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}
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UIScene_HelpAndOptionsMenu::~UIScene_HelpAndOptionsMenu()
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{
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if (m_document)
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{
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m_document->GetElementById("change_skin")->RemoveEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("how_to_play")->RemoveEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("controls")->RemoveEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("settings")->RemoveEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("credits")->RemoveEventListener(Rml::EventId::Click, this);
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m_document->Close();
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m_document = nullptr;
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}
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}
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wstring UIScene_HelpAndOptionsMenu::getMoviePath()
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void UIScene_HelpAndOptionsMenu::gainFocus()
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{
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if(app.GetLocalPlayerCount() > 1)
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if (!bHasFocus && stealsFocus())
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{
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return L"HelpAndOptionsMenuSplit";
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bHasFocus = true;
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updateTooltips();
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updateComponents();
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if (!m_bFocussedOnce)
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{
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}
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handleGainFocus(m_bFocussedOnce);
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if (bHasFocus)
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m_bFocussedOnce = true;
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if (m_document)
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m_document->Show();
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}
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else
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}
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void UIScene_HelpAndOptionsMenu::handleLoseFocus()
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{
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if (m_document)
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m_document->Hide();
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}
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void UIScene_HelpAndOptionsMenu::reloadMovie(bool force)
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{
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}
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void UIScene_HelpAndOptionsMenu::tick()
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{
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m_hasTickedOnce = true;
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UIScene::tick();
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Rml::Context* ctx = RmlManager::Get().GetContext();
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if (!ctx || !bHasFocus)
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return;
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ctx->ProcessMouseMove(g_KBMInput.GetMouseX(), g_KBMInput.GetMouseY(), 0);
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if (g_KBMInput.IsMouseButtonPressed(KeyboardMouseInput::MOUSE_LEFT))
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ctx->ProcessMouseButtonDown(0, 0);
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if (g_KBMInput.IsMouseButtonReleased(KeyboardMouseInput::MOUSE_LEFT))
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ctx->ProcessMouseButtonUp(0, 0);
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if (g_KBMInput.IsMouseButtonPressed(KeyboardMouseInput::MOUSE_RIGHT))
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ctx->ProcessMouseButtonDown(1, 0);
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if (g_KBMInput.IsMouseButtonReleased(KeyboardMouseInput::MOUSE_RIGHT))
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ctx->ProcessMouseButtonUp(1, 0);
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int wheelDelta = g_KBMInput.GetMouseWheel();
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if (wheelDelta != 0)
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ctx->ProcessMouseWheel(wheelDelta / -120, 0);
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ctx->Update();
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}
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void UIScene_HelpAndOptionsMenu::render(S32 width, S32 height, C4JRender::eViewportType viewport)
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{
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}
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void UIScene_HelpAndOptionsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
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{
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Rml::Context* ctx = RmlManager::Get().GetContext();
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if (!ctx)
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return;
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if (!pressed)
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return;
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switch (key)
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{
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return L"HelpAndOptionsMenu";
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case ACTION_MENU_UP:
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ctx->ProcessKeyDown(Rml::Input::KI_UP, 0);
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handled = true;
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break;
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case ACTION_MENU_DOWN:
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ctx->ProcessKeyDown(Rml::Input::KI_DOWN, 0);
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handled = true;
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break;
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case ACTION_MENU_OK:
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if (g_KBMInput.IsKeyPressed(VK_RETURN))
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{
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ctx->ProcessKeyDown(Rml::Input::KI_RETURN, 0);
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handled = true;
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}
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break;
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case ACTION_MENU_CANCEL:
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case ACTION_MENU_PAUSEMENU:
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navigateBack();
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handled = true;
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break;
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default:
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break;
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}
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}
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void UIScene_HelpAndOptionsMenu::ProcessEvent(Rml::Event& event)
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{
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const Rml::String& id = event.GetCurrentElement()->GetId();
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if (event == Rml::EventId::Click)
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{
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if (id == "change_skin") OnChangeSkin();
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else if (id == "how_to_play") OnHowToPlay();
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else if (id == "controls") OnControls();
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else if (id == "settings") OnSettings();
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else if (id == "credits") OnCredits();
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}
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}
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void UIScene_HelpAndOptionsMenu::updateTooltips()
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{
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ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK);
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}
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void UIScene_HelpAndOptionsMenu::updateComponents()
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{
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bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
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if(bNotInGame)
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bool bNotInGame = (Minecraft::GetInstance()->level == nullptr);
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if (bNotInGame)
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{
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m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true);
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m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
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m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, true);
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m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
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}
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else
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{
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m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,false);
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if( app.GetLocalPlayerCount() == 1 ) m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
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else m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false);
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m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, false);
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if (app.GetLocalPlayerCount() == 1)
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m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
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else
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m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false);
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}
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}
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void UIScene_HelpAndOptionsMenu::handleReload()
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void UIScene_HelpAndOptionsMenu::navigateBack()
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{
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#ifndef _DEBUG // def _FINAL_BUILD // disable debug settings in release builds
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removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
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#else
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if(!app.DebugSettingsOn()) removeControl( &m_buttons[BUTTON_HAO_DEBUG], false);
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#endif
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// 4J-PB - do not need a storage device to see this menu - just need one when you choose to re-install them
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bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
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// any content to be re-installed?
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if(m_iPad==ProfileManager.GetPrimaryPad() && bNotInGame)
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{
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// We should show the reinstall menu
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app.DebugPrintf("Reinstall Menu required...\n");
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}
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else
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{
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removeControl( &m_buttons[BUTTON_HAO_REINSTALL], false);
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}
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if(app.GetLocalPlayerCount()>1)
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{
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// no credits in splitscreen
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removeControl( &m_buttons[BUTTON_HAO_CREDITS], false);
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#if TO_BE_IMPLEMENTED
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app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad,false);
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#endif
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if(ProfileManager.GetPrimaryPad()!=m_iPad)
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{
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removeControl( &m_buttons[BUTTON_HAO_REINSTALL], false);
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}
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}
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if(!ProfileManager.IsFullVersion() )//|| ProfileManager.IsGuest(m_iPad))
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{
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#if TO_BE_IMPLEMENTED
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m_Buttons[BUTTON_HAO_CHANGESKIN].SetEnable(FALSE);
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m_Buttons[BUTTON_HAO_CHANGESKIN].EnableInput(FALSE);
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// set the focus to the second button
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XuiElementSetUserFocus(m_Buttons[BUTTON_HAO_HOWTOPLAY].m_hObj, m_iPad);
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#endif
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}
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if(!ProfileManager.IsFullVersion() )//|| ProfileManager.IsGuest(m_iPad))
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{
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removeControl( &m_buttons[BUTTON_HAO_CHANGESKIN], false);
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}
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doHorizontalResizeCheck();
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ui.PlayUISFX(eSFX_Back);
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UIScene::navigateBack();
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}
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void UIScene_HelpAndOptionsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
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{
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//app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
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ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
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switch(key)
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{
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case ACTION_MENU_CANCEL:
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if(pressed && !repeat)
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{
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navigateBack();
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}
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break;
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case ACTION_MENU_OK:
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#ifdef __ORBIS__
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case ACTION_MENU_TOUCHPAD_PRESS:
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#endif
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//CD - Added for audio
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if(pressed)
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{
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ui.PlayUISFX(eSFX_Press);
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}
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case ACTION_MENU_UP:
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case ACTION_MENU_DOWN:
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sendInputToMovie(key, repeat, pressed, released);
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break;
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}
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}
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void UIScene_HelpAndOptionsMenu::handlePress(F64 controlId, F64 childId)
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void UIScene_HelpAndOptionsMenu::OnChangeSkin()
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{
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ui.PlayUISFX(eSFX_Press);
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switch(static_cast<int>(controlId))
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{
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case BUTTON_HAO_CHANGESKIN:
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ui.NavigateToScene(m_iPad, eUIScene_SkinSelectMenu);
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break;
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case BUTTON_HAO_HOWTOPLAY:
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ui.NavigateToScene(m_iPad, eUIScene_HowToPlayMenu);
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break;
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case BUTTON_HAO_CONTROLS:
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ui.NavigateToScene(m_iPad, eUIScene_ControlsMenu);
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break;
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case BUTTON_HAO_SETTINGS:
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ui.NavigateToScene(m_iPad, eUIScene_SettingsMenu);
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break;
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case BUTTON_HAO_CREDITS:
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ui.NavigateToScene(m_iPad, eUIScene_Credits);
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break;
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case BUTTON_HAO_REINSTALL:
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ui.NavigateToScene(m_iPad, eUIScene_ReinstallMenu);
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break;
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case BUTTON_HAO_DEBUG:
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ui.NavigateToScene(m_iPad, eUIScene_DebugOptions);
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break;
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}
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ui.NavigateToScene(m_iPad, eUIScene_SkinSelectMenu);
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}
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void UIScene_HelpAndOptionsMenu::OnHowToPlay()
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{
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ui.PlayUISFX(eSFX_Press);
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ui.NavigateToScene(m_iPad, eUIScene_HowToPlayMenu);
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}
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void UIScene_HelpAndOptionsMenu::OnControls()
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{
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ui.PlayUISFX(eSFX_Press);
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ui.NavigateToScene(m_iPad, eUIScene_ControlsMenu);
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}
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void UIScene_HelpAndOptionsMenu::OnSettings()
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{
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ui.PlayUISFX(eSFX_Press);
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ui.NavigateToScene(m_iPad, eUIScene_SettingsMenu);
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}
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void UIScene_HelpAndOptionsMenu::OnCredits()
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{
|
||||
ui.PlayUISFX(eSFX_Press);
|
||||
ui.NavigateToScene(m_iPad, eUIScene_Credits);
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user