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https://github.com/GabsPuNs/Project-Zenith-Main.git
synced 2026-07-10 04:18:24 +00:00
Add RmlUi
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@@ -286,11 +286,16 @@ UIScene_LoadCreateJoinMenu::UIScene_LoadCreateJoinMenu(int iPad, void* initData,
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#endif
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// block input if we're waiting for DLC to install, and wipe the saves list. The end of dlc mounting custom message will fill the list again
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#if defined(_WINDOWS64)
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// On Windows64, DLC is file-based and doesn't block loading; initialise immediately
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Initialise();
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#else
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if (app.StartInstallDLCProcess(m_iPad) == true || app.DLCInstallPending())
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// if we're waiting for DLC to mount, don't fill the save list. The custom message on end of dlc mounting will do that
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m_bIgnoreInput = true;
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else
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Initialise();
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#endif
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#ifdef __PSVITA__
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if (CGameNetworkManager::usingAdhocMode() && SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
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@@ -554,6 +559,7 @@ void UIScene_LoadCreateJoinMenu::handleGainFocus(bool navBack)
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m_bIgnoreInput = false;
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#if !defined(_WINDOWS64)
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if (app.StartInstallDLCProcess(m_iPad) == false)
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m_bIgnoreInput = false;
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@@ -567,6 +573,7 @@ void UIScene_LoadCreateJoinMenu::handleGainFocus(bool navBack)
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m_controlSavesTimer.setVisible(true);
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}
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#endif
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if (m_bMultiplayerAllowed)
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