Add RmlUi

This commit is contained in:
Zero
2026-06-10 16:12:51 +02:00
parent b1d5ea2253
commit d2b7ff5f43
1255 changed files with 270119 additions and 1362 deletions

View File

@@ -29,6 +29,7 @@
#include "Common/UI/UI.h"
#include "Windows64_DiscordPresence.h"
#include "KeyboardMouseInput.h"
#include "RmlManager.h"
// Forward-declare the internal Renderer class and its global instance from 4J_Render_PC_d.lib.
// C4JRender (RenderManager) is a stateless wrapper — all D3D state lives in InternalRenderManager.
@@ -1505,6 +1506,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
}
#endif
ui.tick();
RmlManager::Get().Update();
ui.render();
g_DiscordPresence.Tick();