Fix Graphics String

This commit is contained in:
GabsPuNs
2026-05-15 14:49:27 -04:00
parent 392bde9d35
commit d433721ae0

View File

@@ -90,7 +90,7 @@ UIScene_SettingsGraphicsMenu::UIScene_SettingsGraphicsMenu(int iPad, void *initD
int currentGraphics = app.GetGameSettings(m_iPad, eGameSetting_GraphicsMode);
swprintf(TempString, 256, L"%ls %ls", app.GetString( IDS_GRAPHICS ),app.GetString(m_iGraphicsModeTitleSettingA[app.GetGameSettings(m_iPad,eGameSetting_GraphicsMode)]));
swprintf(TempString, 256, L"%ls: %ls", app.GetString( IDS_GRAPHICS ),app.GetString(m_iGraphicsModeTitleSettingA[app.GetGameSettings(m_iPad,eGameSetting_GraphicsMode)]));
m_sliderGraphicsMode.init(TempString, eControl_GraphicsMode, 0, 3, currentGraphics);
@@ -256,7 +256,7 @@ void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentVal
app.SetGameSettings(m_iPad, eGameSetting_GraphicsMode, value);
swprintf(TempString, 256, L"%ls %ls", app.GetString( IDS_GRAPHICS ),app.GetString(m_iGraphicsModeTitleSettingA[value]));
swprintf(TempString, 256, L"%ls: %ls", app.GetString( IDS_GRAPHICS ),app.GetString(m_iGraphicsModeTitleSettingA[value]));
m_sliderGraphicsMode.setLabel(TempString);
}