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TU24
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@@ -73,7 +73,7 @@ void ItemFrameRenderer::drawFrame(shared_ptr<ItemFrame> itemFrame)
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tileRenderer->clearFixedShape();
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glPopMatrix();
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tileRenderer->setFixedTexture(Tile::wood->getTexture(Facing::UP, LogTile::BIRCH_TRUNK));
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tileRenderer->setFixedTexture(Tile::wood->getTexture(Facing::UP, TreeTile::BIRCH_TRUNK));
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// Bottom
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glPushMatrix();
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