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TU24
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@@ -221,10 +221,4 @@ void Witch::performRangedAttack(shared_ptr<LivingEntity> target, float power)
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potion->shoot(xd, yd + dist * 0.2f, zd, 0.75f, 8);
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level->addEntity(potion);
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}
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// TU25 Addition
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float Witch::getEyeHeight()
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{
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return 1.62f;
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}
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