Commit Graph

5 Commits

Author SHA1 Message Date
Zero
5355394a5a Implement RMLUI string translation via LCE StringTable
Replace hardcoded English strings in RML UI files with {IDS_XXX}
placeholders that are translated at runtime via RmlUi's TranslateString
override, which looks up keys in the LCE StringTable.

- Override SystemInterface_Win64::TranslateString to scan for {KEY}
  patterns and resolve them via StringTable::getString(wstring)
- Add GetLCEStringTable() accessor to CConsoleMinecraftApp
- Update PauseMenu.rml, SettingsMenu.rml, HelpOptions.rml with IDS_XXX keys
- Update dynamic dialog SetInnerRML calls in UIScene_PauseMenu.cpp
- Fix CMakePresets.json: remove hardcoded VS2022 ml64.exe path
2026-06-12 15:46:34 +02:00
Zero
d2b7ff5f43 Add RmlUi 2026-06-10 16:12:51 +02:00
GabsPuNs
39718b3d32 Update CMakePresets.json 2026-06-07 00:08:49 -04:00
GabsPuNs
5c2d0d9458 New File System and Cleanup some code Part 1
Trial code is almost cleaned.
Consoles are now unused.
stdafx unbloat for Minecraft.Client
2026-06-07 00:03:24 -04:00
GabsPuNs
1b2f5c6fe8 Commit TU30 2026-05-14 19:16:33 -04:00