GabsPuNs
0cee3f6317
Fix credits and DLCs
2026-06-07 00:19:50 -04:00
GabsPuNs
df6907642e
Probably for TU30
2026-06-07 00:19:16 -04:00
GabsPuNs
8bea50b1e5
Cleanups
2026-06-07 00:18:53 -04:00
GabsPuNs
d6e58df26d
TU24: Maps placed in item frames now cover the whole block face.
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And a temp way for do TU24: Third person sword blocking position slightly tweaked.
Also disabled LLVM since it have some lightning issues.
2026-06-07 00:17:57 -04:00
GabsPuNs
e01cd453fb
Improvements
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Also a "rewrite" of Texture.cpp but im not happy with it
2026-06-07 00:17:31 -04:00
GabsPuNs
f4db952884
Update .exe name
2026-06-07 00:17:04 -04:00
GabsPuNs
8dececbf90
Optimizations
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This solves an FPS problem when 10 or more entities take damage
2026-06-07 00:16:16 -04:00
GabsPuNs
338604d7c5
Fix multiple memory leaks and stale pooled allocations ( #1 )
2026-06-07 00:15:45 -04:00
GabsPuNs
d7add3be09
Some cleanup
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Just a bit. i dont want to clean all the ifdef for consoles right now
2026-06-07 00:14:39 -04:00
GabsPuNs
3b09eb95db
New File System and Cleanup some code Part 3
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* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
2026-06-07 00:10:47 -04:00
GabsPuNs
ab308f901d
New File System and Cleanup some code Part 2
2026-06-07 00:07:03 -04:00
GabsPuNs
c6ae6b56f1
Remove files
2026-06-07 00:04:40 -04:00
GabsPuNs
5c2d0d9458
New File System and Cleanup some code Part 1
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Trial code is almost cleaned.
Consoles are now unused.
stdafx unbloat for Minecraft.Client
2026-06-07 00:03:24 -04:00
Zero
5ccc8db088
Fix multiple memory leaks and stale pooled allocations
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* Fix Vec3/AABB pool reset logic
* resetPool()/clearPool() now reset poolPointer to 0
* Prevents endless pool growth, invalid temporary references,
and increasing memory usage
* Resolves the leaderboard-related crash mentioned in
Windows64_Minecraft.cpp
* Properly free old screens in Minecraft::setScreen()
* Added virtual destructor to Screen
* Screen destructor now cleans up GuiParticles and Buttons
* Previous screen is now deleted after screen transitions
* Screen::init() now clears old buttons/particles before re-init
* Fix GuiParticles memory leak
* Removed GuiParticle instances are now deleted in tick()
* Added GuiParticles destructor to free remaining particles
2026-05-26 16:08:09 +02:00
GabsPuNs
b595d0bb55
Recompile Discord-RPC
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Uhh... Idk why Discord Lib is failing in github actions so lets use a ver compiled by me.
2026-05-23 21:10:53 -04:00
GabsPuNs
9b3c3754d6
x2
2026-05-23 16:36:13 -04:00
GabsPuNs
050845cdab
Simply a better way of doing it
2026-05-23 16:34:38 -04:00
GabsPuNs
c626952e12
Add a Very Wip Entity Distance option code
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TODO:
* maxChunkDistance should be a define and not hardcoded.
* Add Entity Distance Slider code.
* Make a Better code. Specially for EntityTracker::addEntity
2026-05-23 16:17:04 -04:00
GabsPuNs
95354279c7
Fix Graphics Menu
2026-05-23 14:31:21 -04:00
GabsPuNs
d1dc087877
Fix Fullscreen
2026-05-23 14:20:08 -04:00
GabsPuNs
342a931cbc
Update MediaWindows64.arc
2026-05-23 14:02:37 -04:00
GabsPuNs
d53b1d576a
Fix crash (fullscreen dont work)
2026-05-23 01:09:38 -04:00
GabsPuNs
d243b9ef24
Fix Vsync
2026-05-23 00:55:25 -04:00
GabsPuNs
3bfd7d9bde
Menu Progress
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LaunchMoreOptionsMenu and SettingsGraphicsMenu works now.
Change seed dont work.
Label update for sliders dont work.
InGameHostOptionsMenu is disabled for now.
2026-05-22 23:48:03 -04:00
GabsPuNs
d8d80c3ec4
Use Fullscreen option
2026-05-22 23:46:39 -04:00
GabsPuNs
c85ac14c40
Add Strings
2026-05-22 23:46:18 -04:00
GabsPuNs
112951d11d
Add Fullscreen and Vsync settings bits
2026-05-22 23:42:58 -04:00
GabsPuNs
9f188e060a
Update Libs and Windows64Media
2026-05-22 00:26:57 -04:00
GabsPuNs
9fc232e4cb
Vsync Option Test
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Fancy Graphics disables vsync
Fabulous Graphics enable vsync
2026-05-22 00:22:47 -04:00
GabsPuNs
fdc4a7db03
Fix End Portal and Disable Vsync
2026-05-22 00:22:18 -04:00
GabsPuNs
db0eea66da
Uhh i forgot to add this change to git
2026-05-22 00:21:48 -04:00
GabsPuNs
4216b72ae2
Fix Vsync
2026-05-22 00:21:28 -04:00
GabsPuNs
76489fd42c
Remove Win64LaunchOptions
2026-05-22 00:21:07 -04:00
GabsPuNs
182e3b0d67
Idk. Just changes i guess
2026-05-22 00:20:33 -04:00
GabsPuNs
26448295ae
Oops
2026-05-22 00:20:06 -04:00
GabsPuNs
0b89978a47
Improvement
2026-05-22 00:19:37 -04:00
GabsPuNs
b95a8e1a20
Fix
2026-05-22 00:19:17 -04:00
GabsPuNs
ccb1d62415
Update stringsGeneric.xml
2026-05-22 00:18:55 -04:00
GabsPuNs
561f81617f
More improvements
2026-05-22 00:18:26 -04:00
GabsPuNs
49b1446d8f
Better Language Support, move custom strings to stringsProjectZenith.xml
2026-05-22 00:17:53 -04:00
GabsPuNs
ec3f2a0fbf
Add Russian Language
2026-05-22 00:10:12 -04:00
GabsPuNs
be71e5dd67
Remove unused PNGs
2026-05-22 00:08:52 -04:00
GabsPuNs
89057528c2
Improvements
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* Use new ZYX Loops order in LevelRenderer::allChanged
* Revert xt, yt, zt change in PathFinder
* Fix return in PathFinder
2026-05-17 14:50:09 -04:00
GabsPuNs
dfd8c3a5bd
Wip
2026-05-17 13:50:41 -04:00
GabsPuNs
cc3daeb10e
Revert "test1"
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This reverts commit 5b9bdbc607 .
2026-05-17 02:53:07 -04:00
GabsPuNs
5b9bdbc607
test1
2026-05-17 02:52:58 -04:00
GabsPuNs
a1e92fc335
Update AbstractProjectileDispenseBehavior.cpp
2026-05-17 02:52:09 -04:00
GabsPuNs
f07f30b9f2
Fix issue with AVX
2026-05-17 02:43:43 -04:00
GabsPuNs
796c3101a9
Update UIScene_LoadCreateJoinMenu.cpp
2026-05-17 02:20:13 -04:00
GabsPuNs
0fee5dfcc8
Add Load Create Join String
2026-05-17 02:19:16 -04:00