Files
2026-05-14 19:16:33 -04:00

19 lines
482 B
C++

#pragma once
using namespace std;
class ClientConstants
{
// This file holds global constants used by the client.
// The file should be replaced at compile-time with the
// proper settings for the given compilation. For example,
// release builds should replace this file with no-cheat
// settings.
// INTERNAL DEVELOPMENT SETTINGS
public:
// static const wstring VERSION_STRING;
// static const wstring BRANCH_STRING;
static const bool DEADMAU5_CAMERA_CHEATS = false;
};