Files
2026-05-14 19:16:33 -04:00

26 lines
827 B
C++

#pragma once
#include "Textures.h"
#include "ResourceLocation.h"
class TileEntityRenderDispatcher;
class TileEntity;
class Level;
class Font;
class TileEntityRenderer
{
protected:
TileEntityRenderDispatcher *tileEntityRenderDispatcher;
public:
virtual void render(shared_ptr<TileEntity> entity, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled) = 0; // 4J added setColor param, alpha and useCompiled
virtual void onNewLevel(Level *level) {}
protected:
void bindTexture(ResourceLocation *location); // 4J - changed from wstring to int
void bindTexture(const wstring& urlTexture, ResourceLocation *location); // 4J - changed from wstring to int
private:
Level *getLevel();
public:
virtual void init(TileEntityRenderDispatcher *tileEntityRenderDispatcher);
Font *getFont();
};