Files
GabsPuNs-Project_Zenith_Main/Minecraft.World/DelayedRelease.cpp
GabsPuNs bc6c09146a New File System and Cleanup some code Part 3
* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
2026-05-24 22:21:41 -04:00

45 lines
706 B
C++

#include "net.minecraft.world.level.h"
#include "DelayedRelease.h"
DelayedRelease::DelayedRelease(Level *level, shared_ptr<Entity> toRelease, int delay) : Entity(level)
{
moveTo(toRelease->x, toRelease->y, toRelease->z, 0, 0);
this->toRelease = toRelease;
this->delay = delay;
}
bool DelayedRelease::makeStepSound()
{
return false;
}
void DelayedRelease::tick()
{
if (delay-- <= 0)
{
level->addEntity(toRelease);
remove();
}
}
bool DelayedRelease::hurt(DamageSource *source, float damage)
{
return false;
}
void DelayedRelease::defineSynchedData()
{
}
void DelayedRelease::readAdditionalSaveData(CompoundTag *tag)
{
}
void DelayedRelease::addAdditonalSaveData(CompoundTag *tag)
{
}