Files
GabsPuNs-Project_Zenith_Main/Minecraft.World/MockedLevelStorage.cpp
GabsPuNs bc6c09146a New File System and Cleanup some code Part 3
* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
2026-05-24 22:21:41 -04:00

48 lines
926 B
C++

#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.chunk.storage.h"
#include "net.minecraft.world.level.dimension.h"
#include "MockedLevelStorage.h"
#include "ConsoleSaveFileIO.h"
LevelData *MockedLevelStorage::prepareLevel()
{
return nullptr;
}
void MockedLevelStorage::checkSession()
{
}
ChunkStorage *MockedLevelStorage::createChunkStorage(Dimension *dimension)
{
return nullptr;
}
void MockedLevelStorage::saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players)
{
}
void MockedLevelStorage::saveLevelData(LevelData *levelData)
{
}
PlayerIO *MockedLevelStorage::getPlayerIO()
{
return nullptr;
}
void MockedLevelStorage::closeAll()
{
}
ConsoleSavePath MockedLevelStorage::getDataFile(const wstring& id)
{
return ConsoleSavePath(wstring(L""));
}
wstring MockedLevelStorage::getLevelId()
{
return L"none";
}