Files
GabsPuNs-Project_Zenith_Main/Minecraft.World/SaplingTileItem.cpp
GabsPuNs bc6c09146a New File System and Cleanup some code Part 3
* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
2026-05-24 22:21:41 -04:00

30 lines
713 B
C++

#include "TileItem.h"
#include "net.minecraft.world.level.tile.h"
#include "SaplingTileItem.h"
SaplingTileItem::SaplingTileItem(int id) : TileItem(id)
{
setMaxDamage(0);
setStackedByData(true);
}
int SaplingTileItem::getLevelDataForAuxValue(int auxValue)
{
return auxValue;
}
Icon *SaplingTileItem::getIcon(int itemAuxValue)
{
return Tile::sapling->getTexture(0, itemAuxValue);
}
// 4J brought forward to have unique names for different sapling types
unsigned int SaplingTileItem::getDescriptionId(shared_ptr<ItemInstance> instance)
{
int auxValue = instance->getAuxValue();
if (auxValue < 0 || auxValue >= Sapling::SAPLING_NAMES_SIZE)
{
auxValue = 0;
}
return Sapling::SAPLING_NAMES[auxValue];
}