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* Remove stdafx.h and some <unordered_set> includes * Update Minecraft Server Defines and remove more unused folders/files * Unbloat stdafx.h from Minecraft.World
84 lines
2.5 KiB
C++
84 lines
2.5 KiB
C++
// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#pragma once
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#define _HAS_STD_BYTE 0 // solve (std::)'BYTE' ambiguity with windows headers
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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// Windows Header Files:
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#include <windows.h>
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#include <tchar.h>
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// TODO: reference additional headers your program requires here
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#include <d3d11.h>
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#include <cstdint>
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#include <unordered_map>
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#include <unordered_set>
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#include <sal.h>
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#include <vector>
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#include <memory>
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#include <list>
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#include <map>
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#include <set>
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#include <queue>
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#include <deque>
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#include <algorithm>
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#include <math.h>
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#include <limits>
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#include <string>
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#include <sstream>
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#include <iostream>
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#include <exception>
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#include <assert.h>
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#include <filesystem>
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namespace fs = std::filesystem;
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#include "extraX64.h"
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#include "Definitions.h"
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#include "Class.h"
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#include "Mth.h"
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#include "ArrayWithLength.h"
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#ifdef _FINAL_BUILD
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#define printf BREAKTHECOMPILE
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#define wprintf BREAKTHECOMPILE
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#undef OutputDebugString
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#define OutputDebugString BREAKTHECOMPILE
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#define OutputDebugStringA BREAKTHECOMPILE
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#define OutputDebugStringW BREAKTHECOMPILE
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#endif
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void MemSect(int sect);
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#include "..\Minecraft.Client\Windows64\Libs\4JLibs\inc\4J_Profile.h"
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#include "..\Minecraft.Client\Windows64\Libs\4JLibs\inc\4J_Render.h"
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#include "..\Minecraft.Client\Windows64\Libs\4JLibs\inc\4J_Storage.h"
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#include "..\Minecraft.Client\Windows64\Libs\4JLibs\inc\4J_Input.h"
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#include "..\Minecraft.Client\Common\Network\GameNetworkManager.h"
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#include "..\Minecraft.Client\Common\App_defines.h"
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#include "..\Minecraft.Client\Common\UI\UIEnums.h"
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#include "..\Minecraft.Client\Common\App_enums.h"
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#include "..\Minecraft.Client\Common\Tutorial\TutorialEnum.h"
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#include "..\Minecraft.Client\Common\App_structs.h"
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#include "..\Minecraft.Client\Common\Consoles_App.h"
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#include "..\Minecraft.Client\Common\Minecraft_Macros.h"
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#include "..\Minecraft.Client\Common\Colours\ColourTable.h"
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#include "Common\BuildVer.h"
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#include "..\Minecraft.Client\Windows64\Windows64_App.h"
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#include "..\Minecraft.Client\Assets/Localisation/strings.h"
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#include "..\Minecraft.Client\Windows64\Sentient\SentientTelemetryCommon.h"
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#include "..\Minecraft.Client\Windows64\Sentient\MinecraftTelemetry.h"
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#include "..\Minecraft.Client\Common\GameRules\ConsoleGameRulesConstants.h"
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#include "..\Minecraft.Client\Common\GameRules\ConsoleGameRules.h"
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#include "..\Minecraft.Client\Common\Telemetry\TelemetryManager.h" |