Files
GabsPuNs-Project_Zenith_Main/Minecraft.World/stdafx.h
GabsPuNs bc6c09146a New File System and Cleanup some code Part 3
* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
2026-05-24 22:21:41 -04:00

84 lines
2.5 KiB
C++

// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#define _HAS_STD_BYTE 0 // solve (std::)'BYTE' ambiguity with windows headers
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>
#include <tchar.h>
// TODO: reference additional headers your program requires here
#include <d3d11.h>
#include <cstdint>
#include <unordered_map>
#include <unordered_set>
#include <sal.h>
#include <vector>
#include <memory>
#include <list>
#include <map>
#include <set>
#include <queue>
#include <deque>
#include <algorithm>
#include <math.h>
#include <limits>
#include <string>
#include <sstream>
#include <iostream>
#include <exception>
#include <assert.h>
#include <filesystem>
namespace fs = std::filesystem;
#include "extraX64.h"
#include "Definitions.h"
#include "Class.h"
#include "Mth.h"
#include "ArrayWithLength.h"
#ifdef _FINAL_BUILD
#define printf BREAKTHECOMPILE
#define wprintf BREAKTHECOMPILE
#undef OutputDebugString
#define OutputDebugString BREAKTHECOMPILE
#define OutputDebugStringA BREAKTHECOMPILE
#define OutputDebugStringW BREAKTHECOMPILE
#endif
void MemSect(int sect);
#include "..\Minecraft.Client\Windows64\Libs\4JLibs\inc\4J_Profile.h"
#include "..\Minecraft.Client\Windows64\Libs\4JLibs\inc\4J_Render.h"
#include "..\Minecraft.Client\Windows64\Libs\4JLibs\inc\4J_Storage.h"
#include "..\Minecraft.Client\Windows64\Libs\4JLibs\inc\4J_Input.h"
#include "..\Minecraft.Client\Common\Network\GameNetworkManager.h"
#include "..\Minecraft.Client\Common\App_defines.h"
#include "..\Minecraft.Client\Common\UI\UIEnums.h"
#include "..\Minecraft.Client\Common\App_enums.h"
#include "..\Minecraft.Client\Common\Tutorial\TutorialEnum.h"
#include "..\Minecraft.Client\Common\App_structs.h"
#include "..\Minecraft.Client\Common\Consoles_App.h"
#include "..\Minecraft.Client\Common\Minecraft_Macros.h"
#include "..\Minecraft.Client\Common\Colours\ColourTable.h"
#include "Common\BuildVer.h"
#include "..\Minecraft.Client\Windows64\Windows64_App.h"
#include "..\Minecraft.Client\Assets/Localisation/strings.h"
#include "..\Minecraft.Client\Windows64\Sentient\SentientTelemetryCommon.h"
#include "..\Minecraft.Client\Windows64\Sentient\MinecraftTelemetry.h"
#include "..\Minecraft.Client\Common\GameRules\ConsoleGameRulesConstants.h"
#include "..\Minecraft.Client\Common\GameRules\ConsoleGameRules.h"
#include "..\Minecraft.Client\Common\Telemetry\TelemetryManager.h"