Files
GabsPuNs-Project_Zenith_Main/Minecraft.Client/Common/UI/UIControl.h
2026-05-14 19:16:33 -04:00

100 lines
2.2 KiB
C++

#pragma once
// This class for any name object in the flash scene
class UIControl
{
public:
enum eUIControlType
{
eNoControl,
eBitmapIcon,
eButton,
eButtonList, //Removed in TU25
eCheckBox,
eCheckboxButtonList, //New TU25
eCursor,
eDLCButtonList, //eDLCList
eDynamicLabel,
eEnchantmentBook,
eEnchantmentButton,
eHTMLLabel,
eLabel,
eLayerIconButtonList, //New TU25
eLeaderboardList,
eLeftIconButtonList, //New TU25
eLobbyButtonList, //New TU25
eMinecraftHorse,
eMinecraftPlayer,
eMultiList, //New TU25
ePlayerButtonList, //ePlayerList
ePlayerSkinPreview,
eProgress,
eSaveList,
eScoreboardButtonList, //New TU25
eSlider,
eSlotList,
eTextInput,
eTexturePackList,
eTouchControl,
};
protected:
eUIControlType m_eControlType;
int m_id;
bool m_bHidden; // set by the Remove call
public:
UIControl *m_pParentPanel; // set by UI_MAP_ELEMENT macro during mapElementsAndNames
void setControlType(eUIControlType eType) {m_eControlType=eType;}
eUIControlType getControlType() {return m_eControlType;}
void setId(int iID) { m_id=iID; }
int getId() { return m_id; }
UIScene * getParentScene() {return m_parentScene;}
UIControl* getParentPanel() { return m_pParentPanel; }
protected:
IggyValuePath m_iggyPath;
UIScene *m_parentScene;
string m_controlName;
IggyName m_nameXPos, m_nameYPos, m_nameWidth, m_nameHeight;
IggyName m_funcSetAlpha, m_nameVisible;
S32 m_x,m_y,m_width,m_height;
float m_lastOpacity;
bool m_isVisible;
public:
UIControl();
virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
void UpdateControl();
void setHidden(bool bHidden) {m_bHidden=bHidden;}
bool getHidden(void) {return m_bHidden;}
IggyValuePath *getIggyValuePath();
string getControlName() { return m_controlName; }
virtual void tick() {}
virtual void ReInit();
virtual void setFocus(bool focus) {}
S32 getXPos();
S32 getYPos();
S32 getWidth();
S32 getHeight();
void setOpacity(float percent);
void setVisible(bool visible);
bool getVisible();
bool isVisible() { return m_isVisible; }
virtual bool hasFocus() { return false; }
protected:
IggyName registerFastName(const wstring &name);
};