Files
GabsPuNs-Project_Zenith_Main/Minecraft.Client/Common/UI/UIControl_List.h
2026-05-16 15:04:11 -04:00

45 lines
946 B
C++

#pragma once
#include "UIControl_Base.h"
class UIControl_List : public UIControl_Base
{
private:
std::vector<int> m_list;
protected:
IggyName m_removeAllItemsFunc, m_funcHighlightItem, m_funcRemoveItem, m_funcCanTouchFocus, m_funcSetTouchFocus, m_funcCanTouchTrigger, m_funcEnableItem, m_funcSetItemLabel, m_funcGetItemLabel;
int m_itemCount;
int m_iCurrentSelection;
public:
UIControl_List();
~UIControl_List();
virtual bool setupControl(UIScene* scene, IggyValuePath* parent, const std::string& controlName);
void init(int id);
virtual void ReInit();
virtual void tick();
void clearList();
void removeItem(int index);
int getItemCount();
void setCurrentSelection(int iSelection);
int getCurrentSelection();
void updateChildFocus(int iChild);
void SetTouchFocus(S32 iX, S32 iY, bool bRepeat);
bool CanTouchTrigger(S32 iX, S32 iY);
void addElement(eUIControlType type, int index);
int getListIndex(int id);
};