Files
GabsPuNs-Project_Zenith_Main/Minecraft.World/Giant.cpp
GabsPuNs 3b09eb95db New File System and Cleanup some code Part 3
* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
2026-06-07 00:10:47 -04:00

36 lines
963 B
C++

#include "net.minecraft.world.level.h"
#include "net.minecraft.world.entity.ai.attributes.h"
#include "net.minecraft.world.entity.monster.h"
#include "Giant.h"
#include "..\Minecraft.Client\Textures.h"
Giant::Giant(Level *level) : Monster( level )
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
registerAttributes();
heightOffset*=6;
setSize(bbWidth * 6, bbHeight * 6);
}
void Giant::registerAttributes()
{
Monster::registerAttributes();
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(100);
getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.5f);
getAttribute(SharedMonsterAttributes::ATTACK_DAMAGE)->setBaseValue(50);
}
float Giant::getWalkTargetValue(int x, int y, int z)
{
return level->getBrightness(x, y, z)-0.5f;
}
// TU25 Addition
float Giant::getEyeHeight()
{
return 1.62f * 6.0f;
}