Files
GabsPuNs-Project_Zenith_Main/Minecraft.Client/Windows64/Libs/RmlUi/Source/Lua/ElementAttributesProxy.cpp
2026-06-10 16:12:51 +02:00

55 lines
1.5 KiB
C++

#include "ElementAttributesProxy.h"
#include "Pairs.h"
#include <RmlUi/Core/Variant.h>
#include <RmlUi/Lua/Utilities.h>
namespace Rml {
namespace Lua {
template <>
void ExtraInit<ElementAttributesProxy>(lua_State* L, int metatable_index)
{
lua_pushcfunction(L, ElementAttributesProxy__index);
lua_setfield(L, metatable_index, "__index");
lua_pushcfunction(L, ElementAttributesProxy__pairs);
lua_setfield(L, metatable_index, "__pairs");
}
int ElementAttributesProxy__index(lua_State* L)
{
/*the table obj and the missing key are currently on the stack(index 1 & 2) as defined by the Lua language*/
int keytype = lua_type(L, 2);
if (keytype == LUA_TSTRING) // only valid key types
{
ElementAttributesProxy* obj = LuaType<ElementAttributesProxy>::check(L, 1);
RMLUI_CHECK_OBJ(obj);
const char* key = lua_tostring(L, 2);
Variant* attr = obj->owner->GetAttribute(key);
PushVariant(L, attr); // Utilities.h
return 1;
}
else
return LuaType<ElementAttributesProxy>::index(L);
}
int ElementAttributesProxy__pairs(lua_State* L)
{
ElementAttributesProxy* obj = LuaType<ElementAttributesProxy>::check(L, 1);
RMLUI_CHECK_OBJ(obj);
return MakePairs(L, obj->owner->GetAttributes());
}
RegType<ElementAttributesProxy> ElementAttributesProxyMethods[] = {
{nullptr, nullptr},
};
luaL_Reg ElementAttributesProxyGetters[] = {
{nullptr, nullptr},
};
luaL_Reg ElementAttributesProxySetters[] = {
{nullptr, nullptr},
};
RMLUI_LUATYPE_DEFINE(ElementAttributesProxy)
} // namespace Lua
} // namespace Rml