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https://github.com/GabsPuNs/Project-Zenith-Main.git
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391 lines
15 KiB
C++
391 lines
15 KiB
C++
#include "SVGCache.h"
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#include "../../Include/RmlUi/Core/CallbackTexture.h"
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#include "../../Include/RmlUi/Core/ComputedValues.h"
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#include "../../Include/RmlUi/Core/Core.h"
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#include "../../Include/RmlUi/Core/Element.h"
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#include "../../Include/RmlUi/Core/ElementDocument.h"
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#include "../../Include/RmlUi/Core/FileInterface.h"
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#include "../../Include/RmlUi/Core/Geometry.h"
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#include "../../Include/RmlUi/Core/MeshUtilities.h"
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#include "../../Include/RmlUi/Core/RenderManager.h"
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#include "../../Include/RmlUi/Core/SystemInterface.h"
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#include "../../Include/RmlUi/Core/Texture.h"
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#include "../../Include/RmlUi/Core/Utilities.h"
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#include "../Core/ControlledLifetimeResource.h"
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#include <algorithm>
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#include <lunasvg.h>
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#ifdef RMLUI_SVG_DEBUG
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#define RMLUI_SVG_DEBUG_LOG(...) Rml::Log::Message(Rml::Log::LT_DEBUG, __VA_ARGS__)
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#else
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#define RMLUI_SVG_DEBUG_LOG(...)
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#endif
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namespace Rml {
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namespace SVG {
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struct SVGKey {
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String source_id;
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Vector2i dimensions;
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bool crop_to_content;
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ColourbPremultiplied colour;
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friend bool operator==(const SVGKey& lhs, const SVGKey& rhs)
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{
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return lhs.source_id == rhs.source_id && lhs.dimensions == rhs.dimensions && lhs.crop_to_content == rhs.crop_to_content &&
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lhs.colour == rhs.colour;
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}
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};
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} // namespace SVG
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} // namespace Rml
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namespace std {
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template <>
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struct hash<::Rml::SVG::SVGKey> {
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size_t operator()(const ::Rml::SVG::SVGKey& key) const noexcept
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{
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size_t hash = 0;
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Rml::Utilities::HashCombine(hash, key.source_id);
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Rml::Utilities::HashCombine(hash, key.dimensions.x);
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Rml::Utilities::HashCombine(hash, key.dimensions.y);
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Rml::Utilities::HashCombine(hash, key.crop_to_content);
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static_assert(sizeof(uint32_t) == sizeof(key.colour), "Expecting color to be 4 bytes");
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Rml::Utilities::HashCombine(hash, *reinterpret_cast<const uint32_t*>(&key.colour[0]));
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return hash;
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}
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};
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} // namespace std
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namespace Rml {
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namespace SVG {
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static SharedPtr<SVGData> GetHandle(RenderManager& render_manager, String source_id, const String& source, SVGCache::SourceType source_type,
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Vector2i dimensions, bool crop_to_content, ColourbPremultiplied colour);
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static void ReleaseHandle(SVGData* handle);
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struct SVGGeometry {
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ColourbPremultiplied colour;
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UniquePtr<Geometry> geometry;
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};
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struct SVGTexture {
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Vector2i render_dimensions;
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bool crop_to_content;
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CallbackTexture texture;
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// List of geometries using this texture, one entry for each unique color.
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Vector<SVGGeometry> geometries;
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};
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struct SVGDocument {
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Vector2f intrinsic_dimensions;
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UniquePtr<lunasvg::Document> svg_document;
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// List of textures using this document, one entry for each unique render dimension plus meta-data.
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Vector<SVGTexture> textures;
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};
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struct SVGCacheData {
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// A list of SVG documents mapped by their path. Owns all geometry and textures needed for rendering.
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UnorderedMap<String, SVGDocument> documents;
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// Handles are reference-counted lookup keys and views into the SVG document resources. Handles are responsible
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// for cleaning up the resources in the documents, when nothing refers to them any longer. When a handle is
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// destroyed, it also removes itself from the handle map.
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StableUnorderedMap<SVGKey, WeakPtr<SVGData>> handles;
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};
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static ControlledLifetimeResource<SVGCacheData> svg_cache_data;
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SVGData::SVGData(Geometry& geometry, Texture texture, Vector2f intrinsic_dimensions, const SVGKey& cache_key) :
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geometry(geometry), texture(texture), intrinsic_dimensions(intrinsic_dimensions), cache_key(cache_key)
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{}
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SVGData::~SVGData()
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{
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ReleaseHandle(this);
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}
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static Vector<SVGTexture>::iterator FindSVGTexture(SVGDocument& doc, Vector2i dimensions, bool crop_to_content)
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{
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return std::find_if(doc.textures.begin(), doc.textures.end(),
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[&](const auto& entry) { return entry.render_dimensions == dimensions && entry.crop_to_content == crop_to_content; });
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}
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static Vector<SVGGeometry>::iterator FindSVGGeometry(SVGTexture& per_size_data, const ColourbPremultiplied colour)
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{
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return std::find_if(per_size_data.geometries.begin(), per_size_data.geometries.end(),
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[&](const SVGGeometry& data) { return data.colour == colour; });
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}
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static const String& GetSourceOr(const lunasvg::Document* svg_document, const String& default_value)
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{
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const auto& documents = svg_cache_data->documents;
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auto it = std::find_if(documents.begin(), documents.end(),
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[svg_document](const auto& pair) { return pair.second.svg_document.get() == svg_document; });
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if (it != documents.end())
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return it->first;
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return default_value;
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}
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static SharedPtr<SVGData> GetHandle(RenderManager& render_manager, String move_from_id, const String& source, SVGCache::SourceType source_type,
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const Vector2i dimensions, const bool crop_to_content, const ColourbPremultiplied colour)
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{
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SVGKey key{std::move(move_from_id), dimensions, crop_to_content, colour};
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const String& source_id = key.source_id;
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auto& documents = svg_cache_data->documents;
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auto& handles = svg_cache_data->handles;
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const auto it_handle = handles.find(key);
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if (it_handle != handles.cend())
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{
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RMLUI_SVG_DEBUG_LOG("Found handle, reusing: %s, (%d, %d), %s, %#x", source_id.c_str(), dimensions.x, dimensions.y,
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crop_to_content ? "crop_to_content" : "crop_none", *reinterpret_cast<const uint32_t*>(&colour[0]));
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SharedPtr<SVGData> result = it_handle->second.lock();
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RMLUI_ASSERTMSG(result, "Failed to lock handle in SVG cache");
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return result;
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}
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RMLUI_SVG_DEBUG_LOG("Making new handle: %s, (%d, %d), %s, %#x", source_id.c_str(), dimensions.x, dimensions.y,
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crop_to_content ? "crop_to_content" : "crop_none", *reinterpret_cast<const uint32_t*>(&colour[0]));
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// Find or create a document
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auto it_svg_document = documents.find(source_id);
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if (it_svg_document == documents.cend())
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{
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SVGDocument doc;
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if (source_type == SVGCache::SourceType::File)
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{
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RMLUI_SVG_DEBUG_LOG("Loading SVG document from file %s", source.c_str());
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String svg_data;
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if (source.empty() || !GetFileInterface()->LoadFile(source, svg_data))
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{
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Log::Message(Rml::Log::Type::LT_WARNING, "Could not load SVG file %s", source.c_str());
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return {};
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}
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// We use a reset-release approach here in case clients use a non-std unique_ptr (lunasvg uses std::unique_ptr). We also use
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// loadFromData(char*, size_t) instead of loadFromData(std::string) in case clients use a non-std string.
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doc.svg_document.reset(lunasvg::Document::loadFromData(svg_data.data(), svg_data.size()).release());
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}
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else
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{
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RMLUI_SVG_DEBUG_LOG("Loading SVG document from element %s contents", source_id.c_str());
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// We use a reset-release approach here in case clients use a non-std unique_ptr (lunasvg uses std::unique_ptr). We also use
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// loadFromData(char*, size_t) instead of loadFromData(std::string) in case clients use a non-std string.
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doc.svg_document.reset(lunasvg::Document::loadFromData(source.data(), source.size()).release());
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}
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if (!doc.svg_document)
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{
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Log::Message(Rml::Log::Type::LT_WARNING, "Could not load SVG data for item %s", source_id.c_str());
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return {};
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}
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doc.intrinsic_dimensions.x = Math::Max(float(doc.svg_document->width()), 1.0f);
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doc.intrinsic_dimensions.y = Math::Max(float(doc.svg_document->height()), 1.0f);
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const auto it_inserted = documents.insert_or_assign(source_id, std::move(doc));
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RMLUI_ASSERT(it_inserted.second);
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it_svg_document = it_inserted.first;
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}
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SVGDocument& doc = it_svg_document->second;
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Vector2f intrinsic_dimensions = doc.intrinsic_dimensions;
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if (crop_to_content)
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{
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const lunasvg::Box smallest_fit = doc.svg_document->boundingBox();
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intrinsic_dimensions.x = static_cast<float>(smallest_fit.w);
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intrinsic_dimensions.y = static_cast<float>(smallest_fit.h);
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}
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// Find or create texture
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auto it_size = FindSVGTexture(doc, dimensions, crop_to_content);
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if (it_size == doc.textures.cend())
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{
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RMLUI_SVG_DEBUG_LOG("Creating per-size data for (%d, %d), %s", dimensions.x, dimensions.y,
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crop_to_content ? "crop_to_content" : "crop_none");
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SVGTexture svg_texture;
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svg_texture.render_dimensions = dimensions;
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svg_texture.crop_to_content = crop_to_content;
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svg_texture.texture = {};
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// Callback for generating texture.
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auto texture_callback = [svg_document = doc.svg_document.get(), dimensions, crop_to_content](
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const CallbackTextureInterface& texture_interface) -> bool {
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RMLUI_ASSERT(svg_document);
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RMLUI_SVG_DEBUG_LOG("Generating texture: %s, (%d, %d), %s", GetSourceOr(svg_document, "").c_str(), dimensions.x, dimensions.y,
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crop_to_content ? "crop_to_content" : "crop_none");
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if (dimensions.x == 0 || dimensions.y == 0)
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return false;
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lunasvg::Bitmap bitmap;
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if (crop_to_content)
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{
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const lunasvg::Box smallest_fit = svg_document->boundingBox();
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lunasvg::Matrix matrix(dimensions.x / svg_document->width(), 0, 0, dimensions.y / svg_document->height(), 0, 0);
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matrix.scale(svg_document->width() / smallest_fit.w, svg_document->height() / smallest_fit.h);
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matrix.translate(-smallest_fit.x, -smallest_fit.y);
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bitmap = lunasvg::Bitmap(dimensions.x, dimensions.y);
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bitmap.clear(0x00000000);
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svg_document->render(bitmap, matrix);
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}
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else
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{
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bitmap = svg_document->renderToBitmap(dimensions.x, dimensions.y);
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}
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if (!bitmap.valid() || !bitmap.data())
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{
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Log::Message(Rml::Log::Type::LT_WARNING, "Could not render SVG to bitmap: %s", GetSourceOr(svg_document, "").c_str());
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return false;
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}
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// Swap red and blue channels, assuming LunaSVG v2.3.2 or newer, to convert to RmlUi's expected RGBA-ordering.
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const size_t bitmap_byte_size = bitmap.width() * bitmap.height() * 4;
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uint8_t* bitmap_data = bitmap.data();
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for (size_t i = 0; i < bitmap_byte_size; i += 4)
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std::swap(bitmap_data[i], bitmap_data[i + 2]);
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if (!texture_interface.GenerateTexture({reinterpret_cast<const Rml::byte*>(bitmap.data()), bitmap_byte_size},
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Vector2i{bitmap.width(), bitmap.height()}))
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{
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Log::Message(Rml::Log::Type::LT_WARNING, "Could not generate texture for SVG: %s", GetSourceOr(svg_document, "").c_str());
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return false;
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}
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return true;
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};
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svg_texture.texture = render_manager.MakeCallbackTexture(std::move(texture_callback));
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doc.textures.push_back(std::move(svg_texture));
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it_size = std::prev(doc.textures.end());
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}
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// Construct and insert per-color geometry
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SVGTexture& size_data = *it_size;
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RMLUI_ASSERTMSG(FindSVGGeometry(size_data, colour) == size_data.geometries.end(),
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"We found an existing color entry in the SVG document cache, this should have been found as a cache key map entry instead.");
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SVGGeometry colour_data;
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colour_data.colour = colour;
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Mesh mesh;
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MeshUtilities::GenerateQuad(mesh, Vector2f(0), Vector2f(size_data.render_dimensions), colour, Vector2f(0), Vector2f(1));
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colour_data.geometry = MakeUnique<Geometry>(render_manager.MakeGeometry(std::move(mesh)));
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size_data.geometries.push_back(std::move(colour_data));
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// Create and insert the handle
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const auto iterator_inserted = handles.emplace(std::move(key), WeakPtr<SVGData>());
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RMLUI_ASSERTMSG(iterator_inserted.second, "Could not insert entry into the SVG cache handle map, duplicate key.");
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const SVGKey& inserted_key = iterator_inserted.first->first;
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WeakPtr<SVGData>& inserted_weak_data_pointer = iterator_inserted.first->second;
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auto svg_handle = MakeShared<SVGData>(*size_data.geometries.back().geometry.get(), size_data.texture, intrinsic_dimensions, inserted_key);
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inserted_weak_data_pointer = svg_handle;
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return svg_handle;
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}
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static void ReleaseHandle(SVGData* handle)
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{
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// There are no longer any users of the cache entry uniquely identified by the handle address. Start from the
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// tip (i.e. per-color data) and remove that entry from its parent. Move up the cache ancestry and erase any
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// entries that no longer have any children.
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auto& documents = svg_cache_data->documents;
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auto& handles = svg_cache_data->handles;
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const SVGKey& key = handle->cache_key;
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auto it_handle = handles.find(key);
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RMLUI_ASSERT(it_handle != handles.cend());
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const auto it_document = documents.find(key.source_id);
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RMLUI_ASSERT(it_document != documents.cend());
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SVGDocument& svg_document = it_document->second;
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RMLUI_SVG_DEBUG_LOG("Releasing handle: %s, (%d, %d), %s, %#x", key.path.c_str(), key.dimensions.x, key.dimensions.y,
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key.crop_to_content ? "crop_to_content" : "crop_none", *reinterpret_cast<const uint32_t*>(&key.colour[0]));
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auto it_texture = FindSVGTexture(svg_document, key.dimensions, key.crop_to_content);
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RMLUI_ASSERT(it_texture != svg_document.textures.cend());
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SVGTexture& svg_texture = *it_texture;
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auto it_geometry = FindSVGGeometry(svg_texture, key.colour);
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RMLUI_ASSERT(it_geometry != svg_texture.geometries.cend());
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if (svg_texture.geometries.size() > 1)
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{
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RMLUI_SVG_DEBUG_LOG("Releasing handle from geometries, size: %zu", svg_texture.geometries.size());
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std::iter_swap(it_geometry, std::prev(svg_texture.geometries.end()));
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svg_texture.geometries.pop_back();
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}
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else if (svg_document.textures.size() > 1)
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{
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RMLUI_SVG_DEBUG_LOG("Releasing handle from textures, size: %zu", svg_document.textures.size());
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std::iter_swap(it_texture, std::prev(svg_document.textures.end()));
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svg_document.textures.pop_back();
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}
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else
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{
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RMLUI_SVG_DEBUG_LOG("Releasing document");
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documents.erase(it_document);
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}
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handles.erase(it_handle);
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#ifdef RMLUI_DEBUG
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size_t count_unique_entries = 0;
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for (auto& document : documents)
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{
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RMLUI_ASSERT(!document.second.textures.empty());
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for (auto& size_data : document.second.textures)
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{
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RMLUI_ASSERT(!size_data.geometries.empty());
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count_unique_entries += size_data.geometries.size();
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}
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}
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RMLUI_ASSERT(count_unique_entries == handles.size());
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#endif
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}
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void SVGCache::Initialize()
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{
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svg_cache_data.Initialize();
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}
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void SVGCache::Shutdown()
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{
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svg_cache_data.Shutdown();
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}
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SharedPtr<SVGData> SVGCache::GetHandle(const String& source_id, const String& source, SourceType source_type, Element* element,
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const bool crop_to_content, const BoxArea area)
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{
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RenderManager* render_manager = element->GetRenderManager();
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if (!render_manager)
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return {};
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const ComputedValues& computed = element->GetComputedValues();
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const ColourbPremultiplied colour = computed.image_color().ToPremultiplied(computed.opacity());
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Vector2i dimensions(element->GetBox().GetSize(area).Round());
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if (dimensions.x == 0 || dimensions.y == 0)
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dimensions = {0, 0};
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if (source_type == File)
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{
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String path;
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if (ElementDocument* document = element->GetOwnerDocument())
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{
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const String document_source_url = StringUtilities::Replace(document->GetSourceURL(), '|', ':');
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GetSystemInterface()->JoinPath(path, document_source_url, source_id);
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}
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return Rml::SVG::GetHandle(*render_manager, path, path, source_type, dimensions, crop_to_content, colour);
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}
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return Rml::SVG::GetHandle(*render_manager, source_id, source, source_type, dimensions, crop_to_content, colour);
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}
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} // namespace SVG
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} // namespace Rml
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