Files
GabsPuNs-Project_Zenith_Main/Minecraft.Client/Windows64/Libs/RmlUi/Source/Lua/Event.cpp
2026-06-10 16:12:51 +02:00

88 lines
1.8 KiB
C++

#include "EventParametersProxy.h"
#include <RmlUi/Core/Dictionary.h>
#include <RmlUi/Core/Element.h>
#include <RmlUi/Core/Event.h>
#include <RmlUi/Lua/IncludeLua.h>
#include <RmlUi/Lua/LuaType.h>
namespace Rml {
namespace Lua {
template <>
void ExtraInit<Event>(lua_State* /*L*/, int /*metatable_index*/)
{
return;
}
// methods
int EventStopPropagation(lua_State* /*L*/, Event* obj)
{
obj->StopPropagation();
return 0;
}
int EventStopImmediatePropagation(lua_State* /*L*/, Event* obj)
{
obj->StopImmediatePropagation();
return 0;
}
// getters
int EventGetAttrcurrent_element(lua_State* L)
{
Event* evt = LuaType<Event>::check(L, 1);
RMLUI_CHECK_OBJ(evt);
Element* ele = evt->GetCurrentElement();
LuaType<Element>::push(L, ele, false);
return 1;
}
int EventGetAttrtype(lua_State* L)
{
Event* evt = LuaType<Event>::check(L, 1);
RMLUI_CHECK_OBJ(evt);
String type = evt->GetType();
lua_pushstring(L, type.c_str());
return 1;
}
int EventGetAttrtarget_element(lua_State* L)
{
Event* evt = LuaType<Event>::check(L, 1);
RMLUI_CHECK_OBJ(evt);
Element* target = evt->GetTargetElement();
LuaType<Element>::push(L, target, false);
return 1;
}
int EventGetAttrparameters(lua_State* L)
{
Event* evt = LuaType<Event>::check(L, 1);
RMLUI_CHECK_OBJ(evt);
EventParametersProxy* proxy = new EventParametersProxy();
proxy->owner = evt;
LuaType<EventParametersProxy>::push(L, proxy, true);
return 1;
}
RegType<Event> EventMethods[] = {
RMLUI_LUAMETHOD(Event, StopPropagation),
RMLUI_LUAMETHOD(Event, StopImmediatePropagation),
{nullptr, nullptr},
};
luaL_Reg EventGetters[] = {
RMLUI_LUAGETTER(Event, current_element),
RMLUI_LUAGETTER(Event, type),
RMLUI_LUAGETTER(Event, target_element),
RMLUI_LUAGETTER(Event, parameters),
{nullptr, nullptr},
};
luaL_Reg EventSetters[] = {
{nullptr, nullptr},
};
RMLUI_LUATYPE_DEFINE(Event)
} // namespace Lua
} // namespace Rml