Files
GabsPuNs-Project_Zenith_Main/Minecraft.Client/Common/UI/UIScene_SettingsControlMenu.h

42 lines
1.2 KiB
C++

#pragma once
#pragma push_macro("byte")
#pragma push_macro("GetNextSibling")
#pragma push_macro("GetFirstChild")
#undef byte
#undef GetNextSibling
#undef GetFirstChild
#include "UIScene_RmlBase.h"
class UIScene_SettingsControlMenu : public UIScene_RmlBase
{
private:
int m_gameSensitivityValue;
int m_interfaceSensitivityValue;
int m_dragSliderIndex;
void setSliderValue(const Rml::String& id, const Rml::String& labelPrefix, int value, int min, int max);
int getSliderValue(const Rml::String& id);
void registerEvents();
void deregisterEvents();
public:
UIScene_SettingsControlMenu(int iPad, void *initData, UILayer *parentLayer);
virtual ~UIScene_SettingsControlMenu();
EUIScene getSceneType() override { return eUIScene_SettingsControlMenu; }
void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled) override;
void updateComponents() override;
void ProcessEvent(Rml::Event& event) override;
protected:
virtual void handleSliderMove(int sliderIndex, int value);
void handleSliderMouseEvent(int sliderIndex, const Rml::Event& event);
};
#pragma pop_macro("GetFirstChild")
#pragma pop_macro("GetNextSibling")
#pragma pop_macro("byte")