mirror of
https://github.com/GabsPuNs/Project-Zenith-Main.git
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80 lines
3.0 KiB
C++
80 lines
3.0 KiB
C++
#ifdef _MSC_VER
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#pragma comment(lib, "legacy_stdio_definitions.lib")
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#endif
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namespace std {
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char const* _Winerror_map(int) { return nullptr; }
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}
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// MinGW stubs for symbols missing from prebuilt 4JLibs .a files
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#ifdef __GNUC__
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#include <string>
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#include <vector>
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// Minimal forward declaration of C4JStorage for stub functions only.
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// We cannot include 4J_Storage.h directly because it requires Xbox SDK headers.
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class C4JStorage {
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public:
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std::string GetMountedPath(std::string szMount);
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void GetMountedDLCFileList(const char* szMountDrive, std::vector<std::string>& fileList);
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// DLC stubs
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int GetInstalledDLC(int, int (*)(void*, int, int), void*);
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int GetDLCOffers(int, int (*)(void*, int, unsigned long, int), void*, unsigned long);
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void ClearDLCOffers();
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unsigned long UnmountInstalledDLC(const char*);
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unsigned long MountInstalledDLC(int, unsigned long, int (*)(void*, int, unsigned long, unsigned long), void*, const char*);
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void* GetDLC(unsigned long);
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void* GetOffer(unsigned long);
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unsigned long InstallOffer(int, unsigned long long*, int (*)(void*, int, int), void*, bool);
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int RenameSaveData(struct SAVE_INFO*, unsigned short*, int (*)(void*, bool), void*);
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};
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extern C4JStorage StorageManager;
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// Minimal forward declaration of C4JRender for stub functions only.
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class C4JRender {
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public:
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void EnableVsync();
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void DisableVsync();
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bool GetVsync();
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const char* GetScreenshotPath();
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};
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extern C4JRender RenderManager;
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void SeedEditBox() {}
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// C4JStorage stubs
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std::string C4JStorage::GetMountedPath(std::string szMount) { return szMount; }
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void C4JStorage::GetMountedDLCFileList(const char*, std::vector<std::string>&) {}
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int C4JStorage::GetInstalledDLC(int, int (*)(void*, int, int), void*) { return 0; }
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int C4JStorage::GetDLCOffers(int, int (*)(void*, int, unsigned long, int), void*, unsigned long) { return 0; }
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void C4JStorage::ClearDLCOffers() {}
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unsigned long C4JStorage::UnmountInstalledDLC(const char*) { return 0; }
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unsigned long C4JStorage::MountInstalledDLC(int, unsigned long, int (*)(void*, int, unsigned long, unsigned long), void*, const char*) { return 0; }
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void* C4JStorage::GetDLC(unsigned long) { return nullptr; }
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void* C4JStorage::GetOffer(unsigned long) { return nullptr; }
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unsigned long C4JStorage::InstallOffer(int, unsigned long long*, int (*)(void*, int, int), void*, bool) { return 0; }
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int C4JStorage::RenameSaveData(struct SAVE_INFO*, unsigned short*, int (*)(void*, bool), void*) { return 0; }
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// C4JRender stubs for functions not present in MinGW 4J_Render_PC.a
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void C4JRender::EnableVsync() {}
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void C4JRender::DisableVsync() {}
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bool C4JRender::GetVsync() { return false; }
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const char* C4JRender::GetScreenshotPath() { return ""; }
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// Discord stubs (C-linkage functions)
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extern "C" {
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void Discord_Initialize(const char*, void*, int, void*) {}
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void Discord_Shutdown() {}
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void Discord_RunCallbacks() {}
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void Discord_UpdatePresence(void*) {}
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}
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// Static data members for AddEntityPacket/SkullTileEntity are now
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// defined in Minecraft.World/StaticDataStubs.cpp
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#endif
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