Files
GabsPuNs-Project_Zenith_Main/Minecraft.Client/Windows64/Libs/RmlUi/Source/Lua/Interpreter.cpp
2026-06-10 16:12:51 +02:00

122 lines
2.8 KiB
C++

#include "LuaDocumentElementInstancer.h"
#include "LuaEventListenerInstancer.h"
#include "LuaPlugin.h"
#include <RmlUi/Core/Core.h>
#include <RmlUi/Core/FileInterface.h>
#include <RmlUi/Core/Log.h>
#include <RmlUi/Lua/Interpreter.h>
#include <RmlUi/Lua/LuaType.h>
namespace Rml {
namespace Lua {
static int ErrorHandler(lua_State* L)
{
const char* msg = lua_tostring(L, 1);
if (msg == NULL)
{
if (luaL_callmeta(L, 1, "__tostring") && lua_type(L, -1) == LUA_TSTRING)
return 1;
else
msg = lua_pushfstring(L, "(error object is a %s value)", luaL_typename(L, 1));
}
luaL_traceback(L, L, msg, 1);
return 1;
}
static bool LuaCall(lua_State* L, int nargs, int nresults)
{
int errfunc = -2 - nargs;
lua_pushcfunction(L, ErrorHandler);
lua_insert(L, errfunc);
if (lua_pcall(L, nargs, nresults, errfunc) != LUA_OK)
{
Log::Message(Log::LT_WARNING, "%s", lua_tostring(L, -1));
lua_pop(L, 2);
return false;
}
lua_remove(L, -1 - nresults);
return true;
}
lua_State* Interpreter::GetLuaState()
{
return LuaPlugin::GetLuaState();
}
bool Interpreter::LoadFile(const String& file)
{
lua_State* L = GetLuaState();
// use the file interface to get the contents of the script
FileInterface* file_interface = GetFileInterface();
FileHandle handle = file_interface->Open(file);
if (handle == 0)
{
Log::Message(Log::LT_WARNING, "LoadFile: Unable to open file: %s", file.c_str());
return false;
}
size_t size = file_interface->Length(handle);
if (size == 0)
{
Log::Message(Log::LT_WARNING, "LoadFile: File is 0 bytes in size: %s", file.c_str());
return false;
}
UniquePtr<char[]> file_contents(new char[size]);
file_interface->Read(file_contents.get(), size, handle);
file_interface->Close(handle);
if (luaL_loadbuffer(L, file_contents.get(), size, ("@" + file).c_str()) != 0)
{
Log::Message(Log::LT_WARNING, "%s", lua_tostring(L, -1));
lua_pop(L, 1);
return false;
}
return LuaCall(L, 0, 0);
;
}
bool Interpreter::DoString(const String& code, const String& name)
{
lua_State* L = GetLuaState();
return LoadString(code, name) && LuaCall(L, 0, 0);
}
bool Interpreter::LoadString(const String& code, const String& name)
{
lua_State* L = GetLuaState();
if (luaL_loadbuffer(L, code.c_str(), code.length(), name.c_str()) != 0)
{
Log::Message(Log::LT_WARNING, "%s", lua_tostring(L, -1));
lua_pop(L, 1);
return false;
}
return true;
}
void Interpreter::BeginCall(int funRef)
{
lua_State* L = GetLuaState();
lua_settop(L, 0); // empty stack
// lua_getref(g_L,funRef);
lua_rawgeti(L, LUA_REGISTRYINDEX, (int)funRef);
}
bool Interpreter::ExecuteCall(int params, int res)
{
lua_State* L = GetLuaState();
return LuaCall(L, params, res);
}
void Interpreter::EndCall(int res)
{
lua_State* L = GetLuaState();
lua_pop(L, res);
}
} // namespace Lua
} // namespace Rml