Files
GabsPuNs-Project_Zenith_Main/Minecraft.Client/Common/UI/UIControl_BitmapIcon.cpp
GabsPuNs bc6c09146a New File System and Cleanup some code Part 3
* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
2026-05-24 22:21:41 -04:00

27 lines
845 B
C++

#include "UI.h"
#include "UIControl_BitmapIcon.h"
bool UIControl_BitmapIcon::setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName)
{
UIControl::setControlType(UIControl::eBitmapIcon);
bool success = UIControl::setupControl(scene,parent,controlName);
//SlotList specific initialisers
m_funcSetTextureName = registerFastName(L"SetTextureName");
return success;
}
void UIControl_BitmapIcon::setTextureName(const wstring &iconName)
{
IggyDataValue result;
IggyDataValue value[1];
IggyStringUTF16 stringVal;
stringVal.string = (IggyUTF16*)iconName.c_str();
stringVal.length = iconName.length();
value[0].type = IGGY_DATATYPE_string_UTF16;
value[0].string16 = stringVal;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_funcSetTextureName , 1 , value );
}