Files
GabsPuNs-Project_Zenith_Main/Minecraft.Client/Common/UI/UIControl_Label.cpp
GabsPuNs bc6c09146a New File System and Cleanup some code Part 3
* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
2026-05-24 22:21:41 -04:00

45 lines
1019 B
C++

#include "UI.h"
#include "UIControl_Label.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
UIControl_Label::UIControl_Label()
{
m_reinitEnabled = true;
}
bool UIControl_Label::setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName)
{
UIControl::setControlType(UIControl::eLabel);
bool success = UIControl_Base::setupControl(scene,parent,controlName);
//Label specific initialisers
return success;
}
void UIControl_Label::init(UIString label)
{
m_label = label;
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_string_UTF16;
IggyStringUTF16 stringVal;
stringVal.string = (IggyUTF16*)label.c_str();
stringVal.length = label.length();
value[0].string16 = stringVal;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_initFunc , 1 , value );
}
void UIControl_Label::ReInit()
{
UIControl_Base::ReInit();
// 4J-JEV: This can't be reinitialised.
if (m_reinitEnabled)
{
init(m_label);
}
}