Files
GabsPuNs-Project_Zenith_Main/Minecraft.Client/TileEntityRenderer.cpp
GabsPuNs bc6c09146a New File System and Cleanup some code Part 3
* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
2026-05-24 22:21:41 -04:00

29 lines
835 B
C++

#include "TileEntityRenderer.h"
#include "TileEntityRenderDispatcher.h"
void TileEntityRenderer::bindTexture(ResourceLocation *location)
{
Textures *t = tileEntityRenderDispatcher->textures;
if(t != nullptr) t->bind(t->loadTexture(location->getTexture()));
}
void TileEntityRenderer::bindTexture(const wstring& urlTexture, ResourceLocation *location)
{
Textures *t = tileEntityRenderDispatcher->textures;
if(t != nullptr) t->bind(t->loadHttpTexture(urlTexture, location->getTexture()));
}
Level *TileEntityRenderer::getLevel()
{
return tileEntityRenderDispatcher->level;
}
void TileEntityRenderer::init(TileEntityRenderDispatcher *tileEntityRenderDispatcher)
{
this->tileEntityRenderDispatcher = tileEntityRenderDispatcher;
}
Font *TileEntityRenderer::getFont()
{
return tileEntityRenderDispatcher->getFont();
}