Files
GabsPuNs-Project_Zenith_Main/Minecraft.World/ExperienceItem.cpp
GabsPuNs bc6c09146a New File System and Cleanup some code Part 3
* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
2026-05-24 22:21:41 -04:00

31 lines
915 B
C++

#include "net.minecraft.world.level.h"
#include "net.minecraft.world.entity.projectile.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.item.h"
#include "SoundTypes.h"
#include "ExperienceItem.h"
ExperienceItem::ExperienceItem(int id) : Item(id)
{
}
bool ExperienceItem::isFoil(shared_ptr<ItemInstance> itemInstance)
{
return true;
}
bool ExperienceItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
{
return true;
}
shared_ptr<ItemInstance> ExperienceItem::use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
{
if (!player->abilities.instabuild)
{
itemInstance->count--;
}
level->playEntitySound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
if (!level->isClientSide) level->addEntity(std::make_shared<ThrownExpBottle>(level, player));
return itemInstance;
}