Files
GabsPuNs-Project_Zenith_Main/Minecraft.World/TaigaBiome.cpp
GabsPuNs bc6c09146a New File System and Cleanup some code Part 3
* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
2026-05-24 22:21:41 -04:00

21 lines
542 B
C++

#include "TaigaBiome.h"
#include "net.minecraft.world.entity.animal.h"
#include "net.minecraft.world.level.levelgen.feature.h"
#include "net.minecraft.world.level.biome.h"
TaigaBiome::TaigaBiome(int id) : Biome(id)
{
friendlies_wolf.push_back(new MobSpawnerData(eTYPE_WOLF, 8, 4, 4)); // 4J - moved to their own category
decorator->treeCount = 10;
decorator->grassCount = 1;
}
Feature *TaigaBiome::getTreeFeature(Random *random)
{
if (random->nextInt(3) == 0)
{
return new PineFeature();
}
return new SpruceFeature(false);
}