Files
GabsPuNs-Project_Zenith_Main/Minecraft.World/ToggleDownfallCommand.cpp
GabsPuNs bc6c09146a New File System and Cleanup some code Part 3
* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
2026-05-24 22:21:41 -04:00

34 lines
1014 B
C++

#include "..\Minecraft.Client\MinecraftServer.h"
#include "..\Minecraft.Client\ServerLevel.h"
#include "net.minecraft.commands.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.storage.h"
#include "net.minecraft.network.packet.h"
#include "ToggleDownfallCommand.h"
EGameCommand ToggleDownfallCommand::getId()
{
return eGameCommand_ToggleDownfall;
}
int ToggleDownfallCommand::getPermissionLevel()
{
return LEVEL_GAMEMASTERS;
}
void ToggleDownfallCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
{
doToggleDownfall();
logAdminAction(source, ChatPacket::e_ChatCustom, L"commands.downfall.success");
}
void ToggleDownfallCommand::doToggleDownfall()
{
MinecraftServer::getInstance()->levels[0]->toggleDownfall();
MinecraftServer::getInstance()->levels[0]->getLevelData()->setThundering(true);
}
shared_ptr<GameCommandPacket> ToggleDownfallCommand::preparePacket()
{
return std::make_shared<GameCommandPacket>(eGameCommand_ToggleDownfall, byteArray());
}