mirror of
https://github.com/GabsPuNs/Project-Zenith-Main.git
synced 2026-07-10 05:28:05 +00:00
1. Added again the libraries for MSVC. If you need MinGW libraries version tell me 2. Removed "#include stdafx.h". Is not needed. 3. Renamed "RmlUIAssets" to "UI" and "Menus" to "Iggy"
259 lines
6.5 KiB
C++
259 lines
6.5 KiB
C++
// Non-RmlUi includes that depend on Windows macros
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#include "UI.h"
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#include "../../Minecraft.h"
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// RmlUi includes (Windows macros temporarily suppressed)
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#pragma push_macro("byte")
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#pragma push_macro("GetNextSibling")
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#pragma push_macro("GetFirstChild")
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#undef byte
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#undef GetNextSibling
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#undef GetFirstChild
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#include "UIScene_HelpAndOptionsMenu.h"
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#include "RmlManager.h"
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#include "../../Windows64/KeyboardMouseInput.h"
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#include <RmlUi/Core/Input.h>
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#include <RmlUi/Core/Context.h>
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#pragma pop_macro("GetFirstChild")
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#pragma pop_macro("GetNextSibling")
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#pragma pop_macro("byte")
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UIScene_HelpAndOptionsMenu::UIScene_HelpAndOptionsMenu(int iPad, void *initData, UILayer *parentLayer)
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: UIScene(iPad, parentLayer)
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, m_document(nullptr)
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{
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Rml::Context* ctx = RmlManager::Get().GetContext();
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if (!ctx)
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{
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app.DebugPrintf("[RmlHelpAndOptions] No RmlUi context available\n");
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return;
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}
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m_document = ctx->LoadDocument("HelpOptions.rml");
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if (m_document)
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{
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m_document->Show();
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bool bNotInGame = (Minecraft::GetInstance()->level == nullptr);
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// Change Skin: hide if not full version
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if (!ProfileManager.IsFullVersion())
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{
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auto* el = m_document->GetElementById("change_skin");
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if (el) el->SetProperty("display", "none");
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}
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// Credits: hide in splitscreen
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if (app.GetLocalPlayerCount() > 1)
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{
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auto* el = m_document->GetElementById("credits");
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if (el) el->SetProperty("display", "none");
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}
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// Register button click listeners
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m_document->GetElementById("change_skin")->AddEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("how_to_play")->AddEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("controls")->AddEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("settings")->AddEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("credits")->AddEventListener(Rml::EventId::Click, this);
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// Focus first visible button
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m_document->GetElementById("change_skin")->Focus();
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}
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else
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{
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app.DebugPrintf("[RmlHelpAndOptions] Failed to load HelpOptions.rml\n");
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}
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ui.HidePressStart();
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TelemetryManager->RecordMenuShown(m_iPad, eUIScene_HelpAndOptionsMenu, 0);
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}
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UIScene_HelpAndOptionsMenu::~UIScene_HelpAndOptionsMenu()
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{
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if (m_document)
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{
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m_document->GetElementById("change_skin")->RemoveEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("how_to_play")->RemoveEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("controls")->RemoveEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("settings")->RemoveEventListener(Rml::EventId::Click, this);
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m_document->GetElementById("credits")->RemoveEventListener(Rml::EventId::Click, this);
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m_document->Close();
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m_document = nullptr;
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}
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}
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void UIScene_HelpAndOptionsMenu::gainFocus()
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{
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if (!bHasFocus && stealsFocus())
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{
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bHasFocus = true;
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updateTooltips();
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updateComponents();
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if (!m_bFocussedOnce)
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{
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}
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handleGainFocus(m_bFocussedOnce);
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if (bHasFocus)
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m_bFocussedOnce = true;
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if (m_document)
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m_document->Show();
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}
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}
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void UIScene_HelpAndOptionsMenu::handleLoseFocus()
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{
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if (m_document)
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m_document->Hide();
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}
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void UIScene_HelpAndOptionsMenu::reloadMovie(bool force)
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{
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}
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void UIScene_HelpAndOptionsMenu::tick()
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{
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m_hasTickedOnce = true;
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UIScene::tick();
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Rml::Context* ctx = RmlManager::Get().GetContext();
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if (!ctx || !bHasFocus)
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return;
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ctx->ProcessMouseMove(g_KBMInput.GetMouseX(), g_KBMInput.GetMouseY(), 0);
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if (g_KBMInput.IsMouseButtonPressed(KeyboardMouseInput::MOUSE_LEFT))
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ctx->ProcessMouseButtonDown(0, 0);
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if (g_KBMInput.IsMouseButtonReleased(KeyboardMouseInput::MOUSE_LEFT))
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ctx->ProcessMouseButtonUp(0, 0);
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if (g_KBMInput.IsMouseButtonPressed(KeyboardMouseInput::MOUSE_RIGHT))
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ctx->ProcessMouseButtonDown(1, 0);
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if (g_KBMInput.IsMouseButtonReleased(KeyboardMouseInput::MOUSE_RIGHT))
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ctx->ProcessMouseButtonUp(1, 0);
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int wheelDelta = g_KBMInput.GetMouseWheel();
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if (wheelDelta != 0)
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ctx->ProcessMouseWheel(wheelDelta / -120, 0);
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ctx->Update();
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}
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void UIScene_HelpAndOptionsMenu::render(S32 width, S32 height, C4JRender::eViewportType viewport)
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{
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}
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void UIScene_HelpAndOptionsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
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{
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Rml::Context* ctx = RmlManager::Get().GetContext();
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if (!ctx)
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return;
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if (!pressed)
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return;
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switch (key)
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{
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case ACTION_MENU_UP:
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ctx->ProcessKeyDown(Rml::Input::KI_UP, 0);
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handled = true;
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break;
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case ACTION_MENU_DOWN:
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ctx->ProcessKeyDown(Rml::Input::KI_DOWN, 0);
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handled = true;
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break;
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case ACTION_MENU_OK:
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if (g_KBMInput.IsKeyPressed(VK_RETURN))
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{
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ctx->ProcessKeyDown(Rml::Input::KI_RETURN, 0);
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handled = true;
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}
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break;
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case ACTION_MENU_CANCEL:
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case ACTION_MENU_PAUSEMENU:
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navigateBack();
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handled = true;
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break;
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default:
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break;
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}
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}
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void UIScene_HelpAndOptionsMenu::ProcessEvent(Rml::Event& event)
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{
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const Rml::String& id = event.GetCurrentElement()->GetId();
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if (event == Rml::EventId::Click)
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{
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if (id == "change_skin") OnChangeSkin();
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else if (id == "how_to_play") OnHowToPlay();
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else if (id == "controls") OnControls();
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else if (id == "settings") OnSettings();
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else if (id == "credits") OnCredits();
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}
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}
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void UIScene_HelpAndOptionsMenu::updateTooltips()
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{
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}
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void UIScene_HelpAndOptionsMenu::updateComponents()
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{
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bool bNotInGame = (Minecraft::GetInstance()->level == nullptr);
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if (bNotInGame)
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{
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m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, true);
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m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
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}
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else
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{
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m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, false);
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if (app.GetLocalPlayerCount() == 1)
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m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
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else
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m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false);
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}
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}
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void UIScene_HelpAndOptionsMenu::navigateBack()
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{
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ui.PlayUISFX(eSFX_Back);
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UIScene::navigateBack();
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}
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void UIScene_HelpAndOptionsMenu::OnChangeSkin()
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{
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ui.PlayUISFX(eSFX_Press);
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ui.NavigateToScene(m_iPad, eUIScene_SkinSelectMenu);
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}
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void UIScene_HelpAndOptionsMenu::OnHowToPlay()
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{
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ui.PlayUISFX(eSFX_Press);
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ui.NavigateToScene(m_iPad, eUIScene_HowToPlayMenu);
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}
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void UIScene_HelpAndOptionsMenu::OnControls()
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{
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ui.PlayUISFX(eSFX_Press);
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ui.NavigateToScene(m_iPad, eUIScene_ControlsMenu);
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}
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void UIScene_HelpAndOptionsMenu::OnSettings()
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{
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ui.PlayUISFX(eSFX_Press);
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ui.NavigateToScene(m_iPad, eUIScene_SettingsMenu);
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}
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void UIScene_HelpAndOptionsMenu::OnCredits()
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{
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ui.PlayUISFX(eSFX_Press);
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ui.NavigateToScene(m_iPad, eUIScene_Credits);
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}
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