Files
GabsPuNs-Project_Zenith_Main/Minecraft.Client/Windows64/Libs/RmlUi/Source/Lua/ElementText.h
2026-06-10 16:12:51 +02:00

23 lines
539 B
C++

#pragma once
#include <RmlUi/Core/ElementText.h>
#include <RmlUi/Lua/IncludeLua.h>
#include <RmlUi/Lua/LuaType.h>
namespace Rml {
namespace Lua {
// will inherit from Element
template <>
void ExtraInit<ElementText>(lua_State* L, int metatable_index);
int ElementTextGetAttrtext(lua_State* L);
int ElementTextSetAttrtext(lua_State* L);
extern RegType<ElementText> ElementTextMethods[];
extern luaL_Reg ElementTextGetters[];
extern luaL_Reg ElementTextSetters[];
RMLUI_LUATYPE_DECLARE(ElementText)
} // namespace Lua
} // namespace Rml