mirror of
https://github.com/GabsPuNs/Project-Zenith-Main.git
synced 2026-07-10 05:48:07 +00:00
1996 lines
52 KiB
C++
1996 lines
52 KiB
C++
// Non-RmlUi includes that depend on Windows macros
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#include "UI.h"
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#include "UIScene_LoadCreateJoinMenu.h"
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#include "../../../Minecraft.World/StringHelpers.h"
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#include "../../../Minecraft.World/net.minecraft.world.item.h"
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#include "../../../Minecraft.World/net.minecraft.world.level.h"
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#include "../../../Minecraft.World/net.minecraft.world.level.chunk.storage.h"
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#include "../../../Minecraft.World/ConsoleSaveFile.h"
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#include "../../../Minecraft.World/ConsoleSaveFileOriginal.h"
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#include "../../ProgressRenderer.h"
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#include "../../MinecraftServer.h"
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#include "../../TexturePackRepository.h"
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#include "../../TexturePack.h"
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#include "../Network/SessionInfo.h"
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#include "../../../Minecraft.World/NbtIo.h"
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#include "../../../Minecraft.World/compression.h"
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#include "../../Windows64/KeyboardMouseInput.h"
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#include "UISplitScreenHelpers.h"
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#include <vector>
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// RmlUi includes (Windows macros temporarily suppressed)
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#pragma push_macro("byte")
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#pragma push_macro("GetNextSibling")
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#pragma push_macro("GetFirstChild")
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#undef byte
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#undef GetNextSibling
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#undef GetFirstChild
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#include "RmlManager.h"
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#include "../../Windows64/KeyboardMouseInput.h"
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#include <RmlUi/Core/Input.h>
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#include <RmlUi/Core/Context.h>
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#include <RmlUi/Core/Element.h>
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#pragma pop_macro("GetFirstChild")
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#pragma pop_macro("GetNextSibling")
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#pragma pop_macro("byte")
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#ifdef _WINDOWS64
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static wstring GetPreferredLevelGenSaveTitle(LevelGenerationOptions* levelGen)
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{
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if (levelGen == nullptr)
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return L"";
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if (levelGen->isTutorial())
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return app.GetString(IDS_TUTORIALSAVENAME);
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LPCWSTR displayName = levelGen->getDisplayName();
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if (displayName != nullptr && displayName[0] != L'\0')
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return displayName;
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wstring defaultSaveName = levelGen->getDefaultSaveName();
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if (!defaultSaveName.empty())
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return defaultSaveName;
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LPCWSTR worldName = levelGen->getWorldName();
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if (worldName != nullptr && worldName[0] != L'\0')
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return worldName;
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return L"";
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}
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static wstring ReadLevelNameFromSaveFile(const wstring& filePath)
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{
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HANDLE hFile = CreateFileW(filePath.c_str(), GENERIC_READ, FILE_SHARE_READ, nullptr, OPEN_EXISTING, FILE_FLAG_SEQUENTIAL_SCAN, nullptr);
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if (hFile == INVALID_HANDLE_VALUE) return L"";
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DWORD fileSize = GetFileSize(hFile, nullptr);
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if (fileSize < 12 || fileSize == INVALID_FILE_SIZE)
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{
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CloseHandle(hFile);
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return L"";
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}
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std::vector<uint8_t> rawData(fileSize);
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DWORD bytesRead = 0;
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if (!ReadFile(hFile, rawData.data(), fileSize, &bytesRead, nullptr) || bytesRead != fileSize)
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{
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CloseHandle(hFile);
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return L"";
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}
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CloseHandle(hFile);
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std::vector<uint8_t> decompressedData;
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uint8_t* saveData = nullptr;
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unsigned int saveSize = 0;
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if (*reinterpret_cast<unsigned int*>(rawData.data()) == 0)
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{
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unsigned int decompSize = *reinterpret_cast<unsigned int*>(rawData.data() + 4);
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if (decompSize == 0 || decompSize > 128 * 1024 * 1024)
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{
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return L"";
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}
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decompressedData.resize(decompSize);
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Compression::getCompression()->Decompress(decompressedData.data(), &decompSize, rawData.data() + 8, fileSize - 8);
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saveData = decompressedData.data();
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saveSize = decompSize;
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}
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else
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{
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saveData = rawData.data();
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saveSize = fileSize;
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}
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wstring result = L"";
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if (saveSize >= 12)
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{
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unsigned int headerOffset = *reinterpret_cast<unsigned int*>(saveData);
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unsigned int numEntries = *reinterpret_cast<unsigned int*>(saveData + 4);
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const unsigned int entrySize = sizeof(FileEntrySaveData);
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if (headerOffset < saveSize && numEntries > 0 && numEntries < 10000 &&
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headerOffset + numEntries * entrySize <= saveSize)
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{
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auto* table = reinterpret_cast<FileEntrySaveData*>(saveData + headerOffset);
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for (unsigned int i = 0; i < numEntries; i++)
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{
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if (wcscmp(table[i].filename, L"level.dat") == 0)
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{
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unsigned int off = table[i].startOffset;
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unsigned int len = table[i].length;
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if (off >= 12 && off + len <= saveSize && len > 0 && len < 4 * 1024 * 1024)
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{
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byteArray ba;
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ba.data = saveData + off;
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ba.length = len;
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std::unique_ptr<CompoundTag> root(NbtIo::decompress(ba));
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if (root != nullptr)
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{
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CompoundTag* dataTag = root->getCompound(L"Data");
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if (dataTag != nullptr)
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result = dataTag->getString(L"LevelName");
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}
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}
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break;
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}
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}
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}
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}
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if (result == L"world") result = L"";
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return result;
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}
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#endif
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#define JOIN_LOAD_ONLINE_TIMER_ID 0
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#define JOIN_LOAD_ONLINE_TIMER_TIME 100
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// -- RmlUi helper methods --
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void UIScene_LoadCreateJoinMenu::ShowTabPanel(const char* panelId, bool show)
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{
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if (!m_document) return;
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auto* el = m_document->GetElementById(panelId);
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if (el) el->SetProperty("display", show ? "flex" : "none");
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}
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void UIScene_LoadCreateJoinMenu::SetTabButtonState(int tabIndex)
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{
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if (!m_document) return;
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const char* tabIds[] = { "tab_load", "tab_create", "tab_join" };
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for (int i = 0; i < 3; i++)
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{
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auto* btn = m_document->GetElementById(tabIds[i]);
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if (btn)
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btn->SetClass("selected", i == tabIndex);
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}
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}
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void UIScene_LoadCreateJoinMenu::ClearList(const char* listId)
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{
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if (!m_document) return;
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auto* container = m_document->GetElementById(listId);
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if (!container) return;
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while (container->GetNumChildren() > 0)
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container->RemoveChild(container->GetChild(0));
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}
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void UIScene_LoadCreateJoinMenu::AddListItem(const char* listId, const wstring& text, const wchar_t* textureName)
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{
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if (!m_document) return;
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auto* container = m_document->GetElementById(listId);
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if (!container) return;
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Rml::ElementPtr itemPtr = m_document->CreateElement("div");
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Rml::Element* item = itemPtr.get();
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item->SetClass("list_item", true);
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Rml::ElementPtr btnPtr = m_document->CreateElement("button");
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Rml::Element* btn = btnPtr.get();
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if (textureName && wcslen(textureName) > 0)
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{
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Rml::ElementPtr imgPtr = m_document->CreateElement("img");
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Rml::Element* img = imgPtr.get();
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img->SetClass("thumb", true);
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char texBuf[512];
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WideCharToMultiByte(CP_UTF8, 0, textureName, -1, texBuf, sizeof(texBuf), nullptr, nullptr);
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img->SetAttribute("src", texBuf);
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btn->AppendChild(std::move(imgPtr));
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}
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// Convert wide string to narrow for RmlUi
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char narrowBuf[512];
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int charsWritten = WideCharToMultiByte(CP_UTF8, 0, text.c_str(), -1, narrowBuf, sizeof(narrowBuf), nullptr, nullptr);
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if (charsWritten > 0)
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{
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Rml::ElementPtr spanPtr = m_document->CreateElement("span");
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Rml::Element* span = spanPtr.get();
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span->SetInnerRML(narrowBuf);
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btn->AppendChild(std::move(spanPtr));
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}
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// Set tabindex and unique ID for keyboard navigation and event identification
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btn->SetAttribute("tabindex", "-1");
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int index = container->GetNumChildren();
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char btnId[64];
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sprintf_s(btnId, "%s_btn_%d", listId, index);
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btn->SetId(btnId);
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btn->AddEventListener(Rml::EventId::Click, this);
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item->AppendChild(std::move(btnPtr));
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container->AppendChild(std::move(itemPtr));
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}
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int UIScene_LoadCreateJoinMenu::GetListItemCount(const char* listId)
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{
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if (!m_document) return 0;
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auto* container = m_document->GetElementById(listId);
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if (!container) return 0;
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return container->GetNumChildren();
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}
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void UIScene_LoadCreateJoinMenu::SetListTexture(int itemIndex, const char* listId, const wchar_t* textureName)
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{
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// RmlUi dynamic texture assignment would go here if needed.
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// Currently thumbnails are not rendered via RmlUi decorators.
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(void)itemIndex; (void)listId; (void)textureName;
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}
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// -- Construction / Destruction --
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UIScene_LoadCreateJoinMenu::UIScene_LoadCreateJoinMenu(int iPad, void* initData, UILayer* parentLayer) : UIScene(iPad, parentLayer)
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{
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constexpr uint64_t MAXIMUM_SAVE_STORAGE = 4LL * 1024LL * 1024LL * 1024LL;
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// Initialize all members before any function calls
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m_document = nullptr;
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m_iRequestingThumbnailId = 0;
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m_iSaveInfoC = 0;
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m_bIgnoreInput = false;
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m_bShowingPartyGamesOnly = false;
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m_bInParty = false;
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m_activeTab = eTab_Load;
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m_bPendingSaveSizeBarRefresh = false;
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m_bPendingJoinTabAvailabilityRefresh = false;
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m_bPendingJoinVisualRefresh = false;
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m_bRebuildingJoinVisual = false;
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#ifdef _WINDOWS64
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m_lastHoverMouseX = -1;
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m_lastHoverMouseY = -1;
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m_mouseHoverTracked = false;
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m_hoverBaseIndexLoad = 0;
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m_hoverBaseIndexCreate = 0;
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m_hoverBaseIndexJoin = 0;
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#endif
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m_currentSessions = nullptr;
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m_iState = e_SavesIdle;
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m_bHasNoGamesLabel = false;
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m_bUpdateSaveSize = false;
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m_bAllLoaded = false;
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m_bRetrievingSaveThumbnails = false;
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m_bSaveThumbnailReady = false;
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m_bExitScene = false;
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m_pSaveDetails = nullptr;
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m_bSavesDisplayed = false;
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m_saveDetails = nullptr;
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m_iSaveDetailsCount = 0;
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m_iTexturePacksNotInstalled = 0;
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m_bCopying = false;
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m_bCopyingCancelled = false;
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m_eAction = eAction_None;
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// Load RmlUi document
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Rml::Context* ctx = RmlManager::Get().GetContext();
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if (ctx)
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{
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m_document = ctx->LoadDocument("LoadCreateJoinMenu.rml");
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if (m_document)
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{
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m_document->Show();
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// Register tab button click listeners
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auto registerTab = [&](const char* id) {
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auto* el = m_document->GetElementById(id);
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if (el) el->AddEventListener(Rml::EventId::Click, this);
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};
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registerTab("tab_load");
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registerTab("tab_create");
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registerTab("tab_join");
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// Start on Load tab
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SetActiveTab(eTab_Load, false);
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// Focus the load tab initially for keyboard navigation
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auto* tabLoad = m_document->GetElementById("tab_load");
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if (tabLoad) tabLoad->Focus();
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ShowTabPanel("load_timer", true);
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ShowTabPanel("create_timer", false);
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ShowTabPanel("join_timer", false);
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}
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}
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app.SetLiveLinkRequired(true);
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m_bMultiplayerAllowed = ProfileManager.IsSignedInLive(m_iPad) && ProfileManager.AllowedToPlayMultiplayer(m_iPad);
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int iLB = -1;
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StorageManager.ClearSavesInfo();
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Initialise();
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UpdateGamesList();
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g_NetworkManager.SetSessionsUpdatedCallback(&UpdateGamesListCallback, this);
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m_initData = new JoinMenuInitData();
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MinecraftServer::resetFlags();
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if (!m_bIgnoreInput)
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app.m_dlcManager.checkForCorruptDLCAndAlert();
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}
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UIScene_LoadCreateJoinMenu::~UIScene_LoadCreateJoinMenu()
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{
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g_NetworkManager.SetSessionsUpdatedCallback(nullptr, nullptr);
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app.SetLiveLinkRequired(false);
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if (m_currentSessions)
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{
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for (const auto& it : *m_currentSessions)
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delete it;
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delete m_currentSessions;
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m_currentSessions = nullptr;
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}
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if (m_saveDetails)
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{
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for (int i = 0; i < m_iSaveDetailsCount; ++i)
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delete m_saveDetails[i].pbThumbnailData;
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delete [] m_saveDetails;
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}
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// RmlUi cleanup
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if (m_document)
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{
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auto removeTab = [&](const char* id) {
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auto* el = m_document->GetElementById(id);
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if (el) el->RemoveEventListener(Rml::EventId::Click, this);
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};
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removeTab("tab_load");
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removeTab("tab_create");
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removeTab("tab_join");
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m_document->Close();
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m_document = nullptr;
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}
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}
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// -- RmlUi lifecycle overrides --
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void UIScene_LoadCreateJoinMenu::gainFocus()
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{
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if (!bHasFocus && stealsFocus())
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{
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bHasFocus = true;
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updateTooltips();
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updateComponents();
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if (!m_bFocussedOnce)
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{
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}
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handleGainFocus(m_bFocussedOnce);
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if (bHasFocus)
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m_bFocussedOnce = true;
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if (m_document)
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m_document->Show();
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}
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}
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void UIScene_LoadCreateJoinMenu::handleLoseFocus()
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{
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if (m_document)
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m_document->Hide();
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}
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void UIScene_LoadCreateJoinMenu::reloadMovie(bool force)
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{
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}
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void UIScene_LoadCreateJoinMenu::render(S32 width, S32 height, C4JRender::eViewportType viewport)
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{
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}
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void UIScene_LoadCreateJoinMenu::ProcessEvent(Rml::Event& event)
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{
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if (m_bIgnoreInput)
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return;
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const Rml::String& id = event.GetCurrentElement()->GetId();
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if (event == Rml::EventId::Click)
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{
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if (id == "tab_load") { ui.PlayUISFX(eSFX_Press); SetActiveTab(eTab_Load, true); }
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else if (id == "tab_create") { ui.PlayUISFX(eSFX_Press); SetActiveTab(eTab_Create, true); }
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else if (id == "tab_join") { ui.PlayUISFX(eSFX_Press); SetActiveTab(eTab_Join, true); }
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else
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{
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// List item button clicks: pattern "load_list_btn_0", "create_list_btn_1", "join_list_btn_2"
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size_t suffixPos = id.find("_btn_");
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if (suffixPos != Rml::String::npos)
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{
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Rml::String listId = id.substr(0, suffixPos);
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int index = atoi(id.c_str() + suffixPos + 5);
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EControls control;
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if (listId == "load_list")
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control = eControl_SavesList;
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else if (listId == "create_list")
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control = eControl_NewGamesList;
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else if (listId == "join_list")
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control = eControl_GamesList;
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else
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return;
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handlePress(static_cast<F64>(control), static_cast<F64>(index));
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}
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}
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}
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}
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// -- Update / Tooltips / Components --
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void UIScene_LoadCreateJoinMenu::updateTooltips()
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{
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int iRB = -1;
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int iY = -1;
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int iLB = -1;
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int iX = -1;
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int iLS = IDS_TOOLTIPS_NAVIGATE;
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bool savesListHasFocus = (m_activeTab == eTab_Load);
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bool hasSaves = (m_pSaveDetails != nullptr) && (m_pSaveDetails->iSaveC > 0) && (GetListItemCount("load_list") > 0);
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if ((m_activeTab == eTab_Load) && hasSaves)
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{
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if (StorageManager.GetSaveDisabled())
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iY = IDS_TOOLTIPS_DELETESAVE;
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else if (StorageManager.EnoughSpaceForAMinSaveGame())
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iY = IDS_TOOLTIPS_SAVEOPTIONS;
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else
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iY = IDS_TOOLTIPS_DELETESAVE;
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}
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else if (DoesMashUpWorldHaveFocus())
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iY = IDS_TOOLTIPS_HIDE;
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if (ProfileManager.IsFullVersion() == false)
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iRB = -1;
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else if (StorageManager.GetSaveDisabled())
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{
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#ifdef _XBOX
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iX = IDS_TOOLTIPS_SELECTDEVICE;
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#endif
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}
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else
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iX = IDS_TOOLTIPS_CHANGEDEVICE;
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ui.SetTooltips(DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_BACK, iX, iY, -1, -1, iLB, iRB, iLS, -1, -1,
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true);
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}
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void UIScene_LoadCreateJoinMenu::updateComponents()
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{
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m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, true);
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m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false);
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}
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UIControl* UIScene_LoadCreateJoinMenu::GetMainPanel()
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{
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return nullptr;
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}
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void UIScene_LoadCreateJoinMenu::handleDestroy()
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{
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#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO)
|
|
InputManager.DestroyKeyboard();
|
|
#endif
|
|
}
|
|
|
|
void UIScene_LoadCreateJoinMenu::handleGainFocus(bool navBack)
|
|
{
|
|
UIScene::handleGainFocus(navBack);
|
|
updateTooltips();
|
|
SyncMovieTab();
|
|
m_bPendingSaveSizeBarRefresh = true;
|
|
m_bPendingJoinTabAvailabilityRefresh = true;
|
|
addTimer(JOIN_LOAD_ONLINE_TIMER_ID,JOIN_LOAD_ONLINE_TIMER_TIME);
|
|
|
|
if (navBack)
|
|
{
|
|
app.SetLiveLinkRequired(true);
|
|
|
|
m_bMultiplayerAllowed = ProfileManager.IsSignedInLive(m_iPad) && ProfileManager.
|
|
AllowedToPlayMultiplayer(m_iPad);
|
|
|
|
m_bIgnoreInput = false;
|
|
|
|
if (!m_bMultiplayerAllowed)
|
|
{
|
|
ClearList("join_list");
|
|
ShowTabPanel("join_timer", false);
|
|
}
|
|
|
|
if (app.GetCorruptSaveDeleted())
|
|
{
|
|
m_iState = e_SavesRepopulateAfterDelete;
|
|
app.SetCorruptSaveDeleted(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
// -- Initialise --
|
|
|
|
void UIScene_LoadCreateJoinMenu::Initialise()
|
|
{
|
|
m_iSaveListIndex = 0;
|
|
m_iGameListIndex = 0;
|
|
|
|
#ifdef _WINDOWS64
|
|
m_addServerPhase = eAddServer_Idle;
|
|
#endif
|
|
|
|
m_iDefaultButtonsC = 0;
|
|
m_iMashUpButtonsC = 0;
|
|
|
|
if (ProfileManager.IsFullVersion() == false)
|
|
{
|
|
AddDefaultButtons();
|
|
}
|
|
else if (StorageManager.GetSaveDisabled())
|
|
{
|
|
{
|
|
GetSaveInfo();
|
|
ShowTabPanel("load_timer", true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
bool bCanRename = StorageManager.EnoughSpaceForAMinSaveGame();
|
|
GetSaveInfo();
|
|
ShowTabPanel("load_timer", true);
|
|
}
|
|
|
|
m_bIgnoreInput = true;
|
|
app.m_dlcManager.checkForCorruptDLCAndAlert();
|
|
}
|
|
|
|
// -- Thumbnail / Save callbacks --
|
|
|
|
int UIScene_LoadCreateJoinMenu::LoadSaveDataThumbnailReturned(LPVOID lpParam, PBYTE pbThumbnail, DWORD dwThumbnailBytes)
|
|
{
|
|
auto pClass = static_cast<UIScene_LoadCreateJoinMenu*>(lpParam);
|
|
|
|
if(pbThumbnail && dwThumbnailBytes)
|
|
{
|
|
pClass->m_saveDetails[pClass->m_iRequestingThumbnailId].pbThumbnailData = new BYTE[dwThumbnailBytes];
|
|
memcpy(pClass->m_saveDetails[pClass->m_iRequestingThumbnailId].pbThumbnailData, pbThumbnail, dwThumbnailBytes);
|
|
pClass->m_saveDetails[pClass->m_iRequestingThumbnailId].dwThumbnailSize = dwThumbnailBytes;
|
|
}
|
|
else
|
|
pClass->m_bSaveThumbnailReady = true;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int UIScene_LoadCreateJoinMenu::LoadSaveCallback(LPVOID lpParam, bool bRes)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// -- Timer --
|
|
|
|
void UIScene_LoadCreateJoinMenu::handleTimerComplete(int id)
|
|
{
|
|
switch (id)
|
|
{
|
|
case JOIN_LOAD_ONLINE_TIMER_ID:
|
|
{
|
|
bool bMultiplayerAllowed = ProfileManager.IsSignedInLive(m_iPad) && ProfileManager.
|
|
AllowedToPlayMultiplayer(m_iPad);
|
|
|
|
if (bMultiplayerAllowed != m_bMultiplayerAllowed)
|
|
{
|
|
if (bMultiplayerAllowed)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
m_bInParty = false;
|
|
ClearList("join_list");
|
|
ShowTabPanel("join_timer", false);
|
|
m_bHasNoGamesLabel = false;
|
|
}
|
|
m_bMultiplayerAllowed = bMultiplayerAllowed;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// -- Input Handling --
|
|
|
|
void UIScene_LoadCreateJoinMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool& handled)
|
|
{
|
|
if (m_bIgnoreInput)
|
|
return;
|
|
|
|
if (!m_bSavesDisplayed)
|
|
return;
|
|
|
|
Rml::Context* ctx = RmlManager::Get().GetContext();
|
|
if (!ctx)
|
|
return;
|
|
|
|
ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
|
|
|
|
auto openSaveOptions = [&]() -> bool
|
|
{
|
|
if (!pressed || repeat || !ProfileManager.IsFullVersion() || m_activeTab != eTab_Load)
|
|
return false;
|
|
|
|
if ((m_pSaveDetails != nullptr) &&
|
|
(m_pSaveDetails->iSaveC > 0) &&
|
|
(GetListItemCount("load_list") > 0) &&
|
|
(m_iSaveListIndex >= 0) &&
|
|
(m_iSaveListIndex < GetListItemCount("load_list")))
|
|
{
|
|
m_bIgnoreInput = true;
|
|
if (StorageManager.EnoughSpaceForAMinSaveGame() && !StorageManager.GetSaveDisabled())
|
|
{
|
|
UINT uiIDA[3];
|
|
uiIDA[0] = IDS_CONFIRM_CANCEL;
|
|
uiIDA[1] = IDS_TITLE_RENAMESAVE;
|
|
uiIDA[2] = IDS_TOOLTIPS_DELETESAVE;
|
|
ui.RequestAlertMessage(IDS_TOOLTIPS_SAVEOPTIONS, IDS_TEXT_SAVEOPTIONS, uiIDA, 3, iPad,
|
|
&UIScene_LoadCreateJoinMenu::SaveOptionsDialogReturned, this);
|
|
}
|
|
else
|
|
{
|
|
UINT uiIDA[2];
|
|
uiIDA[0] = IDS_CONFIRM_CANCEL;
|
|
uiIDA[1] = IDS_CONFIRM_OK;
|
|
ui.RequestAlertMessage(IDS_TOOLTIPS_DELETESAVE, IDS_TEXT_DELETE_SAVE, uiIDA, 2, iPad,
|
|
&UIScene_LoadCreateJoinMenu::DeleteSaveDialogReturned, this);
|
|
}
|
|
ui.PlayUISFX(eSFX_Press);
|
|
return true;
|
|
}
|
|
return false;
|
|
};
|
|
|
|
auto hideFocusedMashupWorld = [&]() -> bool
|
|
{
|
|
if (!pressed || repeat || !ProfileManager.IsFullVersion() || !DoesMashUpWorldHaveFocus())
|
|
return false;
|
|
|
|
const int lGenID = m_iNewGameListIndex - m_iDefaultButtonsC;
|
|
if ((lGenID < 0) || (lGenID >= static_cast<int>(m_generators.size())))
|
|
return false;
|
|
|
|
LevelGenerationOptions* levelGen = m_generators.at(lGenID);
|
|
if (!levelGen || levelGen->isTutorial() || !levelGen->requiresTexturePack())
|
|
return false;
|
|
|
|
const int oldIndex = m_iNewGameListIndex;
|
|
m_bIgnoreInput = true;
|
|
app.HideMashupPackWorld(m_iPad, levelGen->getRequiredTexturePackId());
|
|
AddDefaultButtons();
|
|
|
|
if (GetListItemCount("create_list") <= 0)
|
|
m_iNewGameListIndex = 0;
|
|
else if (oldIndex >= GetListItemCount("create_list"))
|
|
m_iNewGameListIndex = GetListItemCount("create_list") - 1;
|
|
else if (oldIndex >= 0)
|
|
m_iNewGameListIndex = oldIndex;
|
|
|
|
updateTooltips();
|
|
m_iState = e_SavesIdle;
|
|
ui.PlayUISFX(eSFX_Press);
|
|
m_bIgnoreInput = false;
|
|
return true;
|
|
};
|
|
|
|
switch (key)
|
|
{
|
|
case ACTION_MENU_CANCEL:
|
|
if (pressed)
|
|
{
|
|
navigateBack();
|
|
handled = true;
|
|
}
|
|
break;
|
|
|
|
case ACTION_MENU_Y:
|
|
#ifdef _WINDOWS64
|
|
if (hideFocusedMashupWorld())
|
|
{
|
|
handled = true;
|
|
break;
|
|
}
|
|
if (openSaveOptions())
|
|
{
|
|
handled = true;
|
|
break;
|
|
}
|
|
#endif
|
|
break;
|
|
|
|
case ACTION_MENU_RIGHT_SCROLL:
|
|
case ACTION_MENU_RIGHT:
|
|
if (pressed && !repeat)
|
|
{
|
|
ui.PlayUISFX(eSFX_Focus);
|
|
if (m_activeTab == eTab_Load)
|
|
SetActiveTab(eTab_Create, true);
|
|
else if (m_activeTab == eTab_Create)
|
|
SetActiveTab(eTab_Join, true);
|
|
else
|
|
SetActiveTab(eTab_Load, true);
|
|
handled = true;
|
|
}
|
|
break;
|
|
|
|
case ACTION_MENU_LEFT_SCROLL:
|
|
case ACTION_MENU_LEFT:
|
|
if (pressed && !repeat)
|
|
{
|
|
ui.PlayUISFX(eSFX_Focus);
|
|
if (m_activeTab == eTab_Load)
|
|
SetActiveTab(eTab_Join, true);
|
|
else if (m_activeTab == eTab_Create)
|
|
SetActiveTab(eTab_Load, true);
|
|
else
|
|
SetActiveTab(eTab_Create, true);
|
|
handled = true;
|
|
}
|
|
break;
|
|
|
|
case ACTION_MENU_OK:
|
|
case ACTION_MENU_UP:
|
|
case ACTION_MENU_DOWN:
|
|
case ACTION_MENU_PAGEUP:
|
|
case ACTION_MENU_PAGEDOWN:
|
|
if (pressed)
|
|
{
|
|
switch (key)
|
|
{
|
|
case ACTION_MENU_UP: ctx->ProcessKeyDown(Rml::Input::KI_UP, 0); break;
|
|
case ACTION_MENU_DOWN: ctx->ProcessKeyDown(Rml::Input::KI_DOWN, 0); break;
|
|
case ACTION_MENU_OK: ctx->ProcessKeyDown(Rml::Input::KI_RETURN, 0); break;
|
|
case ACTION_MENU_PAGEUP: ctx->ProcessKeyDown(Rml::Input::KI_PRIOR, 0); break;
|
|
case ACTION_MENU_PAGEDOWN: ctx->ProcessKeyDown(Rml::Input::KI_NEXT, 0); break;
|
|
}
|
|
handled = true;
|
|
}
|
|
break;
|
|
|
|
case ACTION_MENU_OTHER_STICK_UP:
|
|
if (pressed)
|
|
{
|
|
ctx->ProcessKeyDown(Rml::Input::KI_UP, 0);
|
|
handled = true;
|
|
}
|
|
break;
|
|
|
|
case ACTION_MENU_OTHER_STICK_DOWN:
|
|
if (pressed)
|
|
{
|
|
ctx->ProcessKeyDown(Rml::Input::KI_DOWN, 0);
|
|
handled = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// -- Focus --
|
|
|
|
void UIScene_LoadCreateJoinMenu::handleFocusChange(F64 controlId, F64 childId)
|
|
{
|
|
constexpr int visibleRows = 7;
|
|
|
|
const ELoadCreateJoinTab oldTab = m_activeTab;
|
|
switch (static_cast<int>(controlId))
|
|
{
|
|
case eControl_TabLoad:
|
|
m_activeTab = eTab_Load;
|
|
break;
|
|
case eControl_TabCreate:
|
|
m_activeTab = eTab_Create;
|
|
break;
|
|
case eControl_TabJoin:
|
|
m_activeTab = eTab_Join;
|
|
break;
|
|
case eControl_GamesList:
|
|
m_activeTab = eTab_Join;
|
|
m_iGameListIndex = childId;
|
|
if (childId < m_hoverBaseIndexJoin)
|
|
m_hoverBaseIndexJoin = static_cast<int>(childId);
|
|
else if (childId >= m_hoverBaseIndexJoin + visibleRows)
|
|
m_hoverBaseIndexJoin = static_cast<int>(childId) - visibleRows + 1;
|
|
{
|
|
const int maxJoinBase = (GetListItemCount("join_list") - visibleRows > 0)
|
|
? (GetListItemCount("join_list") - visibleRows)
|
|
: 0;
|
|
if (m_hoverBaseIndexJoin < 0)
|
|
m_hoverBaseIndexJoin = 0;
|
|
else if (m_hoverBaseIndexJoin > maxJoinBase)
|
|
m_hoverBaseIndexJoin = maxJoinBase;
|
|
}
|
|
break;
|
|
|
|
case eControl_SavesList:
|
|
m_activeTab = eTab_Load;
|
|
m_iSaveListIndex = childId;
|
|
m_bUpdateSaveSize = true;
|
|
if (childId < m_hoverBaseIndexLoad)
|
|
m_hoverBaseIndexLoad = static_cast<int>(childId);
|
|
else if (childId >= m_hoverBaseIndexLoad + visibleRows)
|
|
m_hoverBaseIndexLoad = static_cast<int>(childId) - visibleRows + 1;
|
|
{
|
|
const int maxLoadBase = (GetListItemCount("load_list") - visibleRows > 0)
|
|
? (GetListItemCount("load_list") - visibleRows)
|
|
: 0;
|
|
if (m_hoverBaseIndexLoad < 0)
|
|
m_hoverBaseIndexLoad = 0;
|
|
else if (m_hoverBaseIndexLoad > maxLoadBase)
|
|
m_hoverBaseIndexLoad = maxLoadBase;
|
|
}
|
|
break;
|
|
|
|
case eControl_NewGamesList:
|
|
m_activeTab = eTab_Create;
|
|
m_iNewGameListIndex = childId;
|
|
if (childId < m_hoverBaseIndexCreate)
|
|
m_hoverBaseIndexCreate = static_cast<int>(childId);
|
|
else if (childId >= m_hoverBaseIndexCreate + visibleRows)
|
|
m_hoverBaseIndexCreate = static_cast<int>(childId) - visibleRows + 1;
|
|
{
|
|
const int maxCreateBase = (GetListItemCount("create_list") - visibleRows > 0)
|
|
? (GetListItemCount("create_list") - visibleRows)
|
|
: 0;
|
|
if (m_hoverBaseIndexCreate < 0)
|
|
m_hoverBaseIndexCreate = 0;
|
|
else if (m_hoverBaseIndexCreate > maxCreateBase)
|
|
m_hoverBaseIndexCreate = maxCreateBase;
|
|
}
|
|
break;
|
|
}
|
|
|
|
updateTooltips();
|
|
if (m_activeTab != oldTab)
|
|
{
|
|
SetActiveTab(m_activeTab, false);
|
|
m_bPendingSaveSizeBarRefresh = true;
|
|
m_bPendingJoinTabAvailabilityRefresh = true;
|
|
}
|
|
}
|
|
|
|
|
|
void UIScene_LoadCreateJoinMenu::handleInitFocus(F64 controlId, F64 childId)
|
|
{
|
|
SetActiveTab(m_activeTab, false);
|
|
m_bPendingSaveSizeBarRefresh = true;
|
|
m_bPendingJoinTabAvailabilityRefresh = true;
|
|
}
|
|
|
|
// -- Games List --
|
|
|
|
void UIScene_LoadCreateJoinMenu::UpdateGamesListCallback(LPVOID pParam)
|
|
{
|
|
if (pParam != nullptr)
|
|
{
|
|
auto pScene = static_cast<UIScene_LoadCreateJoinMenu*>(pParam);
|
|
pScene->UpdateGamesList();
|
|
}
|
|
}
|
|
|
|
void UIScene_LoadCreateJoinMenu::tick()
|
|
{
|
|
UIScene::tick();
|
|
|
|
m_hasTickedOnce = true;
|
|
|
|
// Forward mouse/input to RmlUi context
|
|
Rml::Context* rmlCtx = RmlManager::Get().GetContext();
|
|
if (rmlCtx && bHasFocus)
|
|
{
|
|
rmlCtx->ProcessMouseMove(g_KBMInput.GetMouseX(), g_KBMInput.GetMouseY(), 0);
|
|
if (g_KBMInput.IsMouseButtonPressed(KeyboardMouseInput::MOUSE_LEFT))
|
|
rmlCtx->ProcessMouseButtonDown(0, 0);
|
|
if (g_KBMInput.IsMouseButtonReleased(KeyboardMouseInput::MOUSE_LEFT))
|
|
rmlCtx->ProcessMouseButtonUp(0, 0);
|
|
if (g_KBMInput.IsMouseButtonPressed(KeyboardMouseInput::MOUSE_RIGHT))
|
|
rmlCtx->ProcessMouseButtonDown(1, 0);
|
|
if (g_KBMInput.IsMouseButtonReleased(KeyboardMouseInput::MOUSE_RIGHT))
|
|
rmlCtx->ProcessMouseButtonUp(1, 0);
|
|
int wheelDelta = g_KBMInput.GetMouseWheel();
|
|
if (wheelDelta != 0)
|
|
rmlCtx->ProcessMouseWheel(wheelDelta / -120, 0);
|
|
|
|
rmlCtx->Update();
|
|
}
|
|
|
|
if (m_bExitScene)
|
|
if (!m_bRetrievingSaveThumbnails)
|
|
navigateBack();
|
|
|
|
if (hasFocus(m_iPad))
|
|
{
|
|
if (m_bUpdateSaveSize)
|
|
{
|
|
UpdateSaveSizeBarVisibility();
|
|
m_bUpdateSaveSize = false;
|
|
}
|
|
|
|
if (m_bPendingSaveSizeBarRefresh)
|
|
{
|
|
UpdateSaveSizeBarVisibility();
|
|
m_bPendingSaveSizeBarRefresh = false;
|
|
}
|
|
|
|
if (m_bPendingJoinTabAvailabilityRefresh)
|
|
{
|
|
UpdateJoinTabAvailability();
|
|
m_bPendingJoinTabAvailabilityRefresh = false;
|
|
}
|
|
|
|
if (!m_bSavesDisplayed)
|
|
{
|
|
m_pSaveDetails = StorageManager.ReturnSavesInfo();
|
|
|
|
if (m_pSaveDetails != nullptr)
|
|
{
|
|
ClearList("load_list");
|
|
|
|
AddDefaultButtons();
|
|
|
|
m_bSavesDisplayed = true;
|
|
|
|
UpdateGamesList();
|
|
m_bIgnoreInput = false;
|
|
|
|
if (m_saveDetails != nullptr)
|
|
{
|
|
for (unsigned int i = 0; i < m_iSaveDetailsCount; ++i)
|
|
if (m_saveDetails[i].pbThumbnailData != nullptr)
|
|
delete m_saveDetails[i].pbThumbnailData;
|
|
|
|
delete m_saveDetails;
|
|
}
|
|
|
|
m_saveDetails = new SaveListDetails[m_pSaveDetails->iSaveC];
|
|
m_iSaveDetailsCount = m_pSaveDetails->iSaveC;
|
|
|
|
#ifdef _WINDOWS64
|
|
auto sortedIdx = new int[m_pSaveDetails->iSaveC];
|
|
|
|
for (int si = 0; si < m_pSaveDetails->iSaveC; ++si)
|
|
sortedIdx[si] = si;
|
|
|
|
for (int si = 1; si < m_pSaveDetails->iSaveC; ++si)
|
|
{
|
|
int key = sortedIdx[si];
|
|
int sj = si - 1;
|
|
while (sj >= 0 && CompareFileTime(&m_pSaveDetails->SaveInfoA[sortedIdx[sj]].lastWriteTime, &m_pSaveDetails->SaveInfoA[key].lastWriteTime) < 0)
|
|
{
|
|
sortedIdx[sj + 1] = sortedIdx[sj];
|
|
--sj;
|
|
}
|
|
sortedIdx[sj + 1] = key;
|
|
}
|
|
#endif
|
|
|
|
for (unsigned int i = 0; i < m_pSaveDetails->iSaveC; ++i)
|
|
{
|
|
#ifdef _WINDOWS64
|
|
int origIdx = sortedIdx[i];
|
|
|
|
wchar_t wFilename[MAX_SAVEFILENAME_LENGTH];
|
|
ZeroMemory(wFilename, sizeof(wFilename));
|
|
mbstowcs_s(nullptr, wFilename, MAX_SAVEFILENAME_LENGTH, m_pSaveDetails->SaveInfoA[origIdx].UTF8SaveFilename, _TRUNCATE);
|
|
|
|
wchar_t wSaveTitle[MAX_DISPLAYNAME_LENGTH];
|
|
ZeroMemory(wSaveTitle, sizeof(wSaveTitle));
|
|
mbstowcs_s(nullptr, wSaveTitle, MAX_DISPLAYNAME_LENGTH, m_pSaveDetails->SaveInfoA[origIdx].UTF8SaveTitle, _TRUNCATE);
|
|
|
|
wstring filePath = wstring(L"Data/Saves/") + wstring(wFilename) + std::wstring(wSaveTitle) + L".ms";
|
|
wstring iconPath = wstring(L"Data/Saves/") + wstring(wFilename) + L"/icon.png";
|
|
|
|
{
|
|
wstring levelName = ReadLevelNameFromSaveFile(filePath);
|
|
|
|
//TODO: Add default icon (images/lce/icon/MinecraftIcon.png) for saves without icon.png
|
|
if (!levelName.empty())
|
|
{
|
|
AddListItem("load_list", levelName, iconPath.c_str());
|
|
wcstombs_s(nullptr, m_saveDetails[i].UTF8SaveName, 127, levelName.c_str(), _TRUNCATE);
|
|
m_saveDetails[i].UTF8SaveName[127] = '\0';
|
|
}
|
|
else
|
|
{
|
|
AddListItem("load_list", wstring(m_pSaveDetails->SaveInfoA[origIdx].UTF8SaveTitle, m_pSaveDetails->SaveInfoA[origIdx].UTF8SaveTitle + 127), iconPath.c_str());
|
|
memcpy(m_saveDetails[i].UTF8SaveName, m_pSaveDetails->SaveInfoA[origIdx].UTF8SaveTitle, 128);
|
|
}
|
|
m_saveDetails[i].saveId = origIdx;
|
|
memcpy(m_saveDetails[i].UTF8SaveFilename, m_pSaveDetails->SaveInfoA[origIdx].UTF8SaveFilename, MAX_SAVEFILENAME_LENGTH);
|
|
}
|
|
#endif
|
|
}
|
|
#ifdef _WINDOWS64
|
|
delete[] sortedIdx;
|
|
#endif
|
|
ShowTabPanel("load_timer", false);
|
|
updateTooltips();
|
|
}
|
|
}
|
|
|
|
if (!m_bExitScene && m_bSavesDisplayed && !m_bRetrievingSaveThumbnails && !m_bAllLoaded)
|
|
{
|
|
if (m_iRequestingThumbnailId < GetListItemCount("load_list"))
|
|
{
|
|
m_bRetrievingSaveThumbnails = true;
|
|
PSAVE_DETAILS pSaveDetails = StorageManager.ReturnSavesInfo();
|
|
C4JStorage::ESaveGameState eLoadStatus = StorageManager.LoadSaveDataThumbnail(&pSaveDetails->SaveInfoA[m_saveDetails[m_iRequestingThumbnailId].saveId],&LoadSaveDataThumbnailReturned,this);
|
|
|
|
if (eLoadStatus != C4JStorage::ESaveGame_GetSaveThumbnail)
|
|
{
|
|
m_bRetrievingSaveThumbnails = false;
|
|
m_bAllLoaded = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
else if (m_bSavesDisplayed && m_bSaveThumbnailReady)
|
|
{
|
|
m_bSaveThumbnailReady = false;
|
|
|
|
if (!m_bExitScene)
|
|
{
|
|
// Thumbnail data received - store it for potential use
|
|
// RmlUi texture registration would go here for dynamic thumbnails
|
|
|
|
++m_iRequestingThumbnailId;
|
|
if (m_iRequestingThumbnailId < GetListItemCount("load_list"))
|
|
{
|
|
PSAVE_DETAILS pSaveDetails = StorageManager.ReturnSavesInfo();
|
|
C4JStorage::ESaveGameState eLoadStatus = StorageManager.LoadSaveDataThumbnail(&pSaveDetails->SaveInfoA[m_saveDetails[m_iRequestingThumbnailId].saveId],&LoadSaveDataThumbnailReturned,this);
|
|
|
|
if (eLoadStatus != C4JStorage::ESaveGame_GetSaveThumbnail)
|
|
{
|
|
m_bRetrievingSaveThumbnails = false;
|
|
m_bAllLoaded = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_bRetrievingSaveThumbnails = false;
|
|
m_bAllLoaded = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_bRetrievingSaveThumbnails = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
switch (m_iState)
|
|
{
|
|
case e_SavesIdle:
|
|
break;
|
|
|
|
case e_SavesRepopulate:
|
|
m_bIgnoreInput = false;
|
|
m_iState = e_SavesIdle;
|
|
m_bAllLoaded = false;
|
|
m_bRetrievingSaveThumbnails = false;
|
|
m_iRequestingThumbnailId = 0;
|
|
GetSaveInfo();
|
|
break;
|
|
|
|
case e_SavesRepopulateAfterMashupHide:
|
|
m_bIgnoreInput = false;
|
|
m_iRequestingThumbnailId = 0;
|
|
m_bAllLoaded = false;
|
|
m_bRetrievingSaveThumbnails = false;
|
|
m_bSavesDisplayed = false;
|
|
m_iSaveInfoC = 0;
|
|
ClearList("load_list");
|
|
GetSaveInfo();
|
|
m_iState = e_SavesIdle;
|
|
break;
|
|
|
|
case e_SavesRepopulateAfterDelete:
|
|
case e_SavesRepopulateAfterTransferDownload:
|
|
m_bIgnoreInput = false;
|
|
m_iRequestingThumbnailId = 0;
|
|
m_bAllLoaded = false;
|
|
m_bRetrievingSaveThumbnails = false;
|
|
m_bSavesDisplayed = false;
|
|
m_iSaveInfoC = 0;
|
|
ClearList("load_list");
|
|
StorageManager.ClearSavesInfo();
|
|
GetSaveInfo();
|
|
m_iState = e_SavesIdle;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// -- Get Save Info --
|
|
|
|
void UIScene_LoadCreateJoinMenu::GetSaveInfo()
|
|
{
|
|
unsigned int uiSaveC = 0;
|
|
|
|
if (app.DebugSettingsOn() && app.GetLoadSavesFromFolderEnabled())
|
|
{
|
|
uiSaveC = 0;
|
|
|
|
File savesDir(L"Saves");
|
|
|
|
if (savesDir.exists())
|
|
{
|
|
m_saves = savesDir.listFiles();
|
|
uiSaveC = static_cast<unsigned int>(m_saves->size());
|
|
}
|
|
|
|
unsigned int listItems = uiSaveC;
|
|
|
|
AddDefaultButtons();
|
|
|
|
for (unsigned int i = 0; i < listItems; i++)
|
|
{
|
|
wstring wName = m_saves->at(i)->getName();
|
|
AddListItem("load_list", wName);
|
|
}
|
|
|
|
m_bSavesDisplayed = true;
|
|
m_bAllLoaded = true;
|
|
m_bIgnoreInput = false;
|
|
}
|
|
else
|
|
{
|
|
m_bSavesDisplayed = false;
|
|
ClearList("load_list");
|
|
m_iSaveInfoC = 0;
|
|
ShowTabPanel("load_timer", true);
|
|
|
|
m_pSaveDetails = StorageManager.ReturnSavesInfo();
|
|
if (m_pSaveDetails == nullptr)
|
|
{
|
|
char savename[] = "save";
|
|
C4JStorage::ESaveGameState eSGIStatus = StorageManager.GetSavesInfo(m_iPad, nullptr, this, savename);
|
|
}
|
|
}
|
|
}
|
|
|
|
// -- Update Games List --
|
|
|
|
void UIScene_LoadCreateJoinMenu::UpdateGamesList()
|
|
{
|
|
if (m_bIgnoreInput)
|
|
return;
|
|
|
|
if (Minecraft::GetInstance()->skins->getSelected()->isLoadingData() || (Minecraft::GetInstance()->skins->
|
|
needsUIUpdate() || ui.IsReloadingSkin()))
|
|
return;
|
|
|
|
if (!m_bSavesDisplayed)
|
|
return;
|
|
|
|
ShowTabPanel("join_timer", false);
|
|
|
|
int iRB = -1;
|
|
int iY = -1;
|
|
int iX = -1;
|
|
|
|
vector<FriendSessionInfo*>* newSessions = g_NetworkManager.GetSessionList(m_iPad, 1, m_bShowingPartyGamesOnly);
|
|
|
|
if (m_currentSessions != nullptr && m_currentSessions->size() == newSessions->size())
|
|
{
|
|
bool same = true;
|
|
for (size_t i = 0; i < newSessions->size(); i++)
|
|
if (memcmp(&(*m_currentSessions)[i]->sessionId, &(*newSessions)[i]->sessionId, sizeof(SessionID)) != 0 ||
|
|
wcscmp((*m_currentSessions)[i]->displayLabel ? (*m_currentSessions)[i]->displayLabel : L"",
|
|
(*newSessions)[i]->displayLabel ? (*newSessions)[i]->displayLabel : L"") != 0)
|
|
{
|
|
same = false;
|
|
break;
|
|
}
|
|
|
|
if (same)
|
|
{
|
|
for (auto& it : *newSessions)
|
|
delete it;
|
|
delete newSessions;
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (m_currentSessions)
|
|
{
|
|
for (auto& it : *m_currentSessions)
|
|
delete it;
|
|
delete m_currentSessions;
|
|
}
|
|
|
|
m_currentSessions = newSessions;
|
|
|
|
unsigned int filteredListSize = static_cast<unsigned int>(m_currentSessions->size());
|
|
|
|
if (filteredListSize > 0)
|
|
{
|
|
m_bHasNoGamesLabel = false;
|
|
ShowTabPanel("join_timer", false);
|
|
}
|
|
else
|
|
{
|
|
ShowTabPanel("join_timer", false);
|
|
}
|
|
|
|
if (m_activeTab == eTab_Join)
|
|
{
|
|
RebuildJoinGamesListVisual(true);
|
|
m_bPendingJoinVisualRefresh = false;
|
|
}
|
|
else
|
|
m_bPendingJoinVisualRefresh = true;
|
|
|
|
updateTooltips();
|
|
m_bPendingJoinTabAvailabilityRefresh = true;
|
|
}
|
|
|
|
// -- Add Default Buttons --
|
|
|
|
void UIScene_LoadCreateJoinMenu::AddDefaultButtons()
|
|
{
|
|
app.EnableMashupPackWorlds(m_iPad);
|
|
|
|
m_iDefaultButtonsC = 0;
|
|
m_iMashUpButtonsC = 0;
|
|
m_iNewGameListIndex = 0;
|
|
|
|
ClearList("create_list");
|
|
m_generators.clear();
|
|
|
|
AddListItem("create_list", app.GetString(IDS_CREATE_NEW_WORLD), L"images/lce/icon/CreateWorldIcon.png");
|
|
m_iDefaultButtonsC++;
|
|
|
|
int i = 0;
|
|
|
|
for (LevelGenerationOptions* levelGen : *app.getLevelGenerators())
|
|
{
|
|
unsigned int uiTexturePackID = levelGen->getRequiredTexturePackId();
|
|
|
|
if (uiTexturePackID != 0)
|
|
{
|
|
unsigned int uiMashUpWorldsBitmask = app.GetMashupPackWorlds(m_iPad);
|
|
if ((uiMashUpWorldsBitmask & (1 << (uiTexturePackID - 1024))) == 0)
|
|
continue;
|
|
}
|
|
|
|
LPCWSTR wstr = levelGen->getWorldName();
|
|
if (levelGen->isTutorial())
|
|
AddListItem("create_list", wstr, L"images/lce/icon/TutorialIcon.png");
|
|
else
|
|
AddListItem("create_list", wstr); //TODO: Add DLCs icons
|
|
m_generators.push_back(levelGen);
|
|
|
|
++i;
|
|
}
|
|
|
|
m_iDefaultButtonsC += i;
|
|
}
|
|
|
|
// -- Focus queries --
|
|
|
|
bool UIScene_LoadCreateJoinMenu::DoesSavesListHaveFocus()
|
|
{
|
|
return (m_activeTab == eTab_Load);
|
|
}
|
|
|
|
bool UIScene_LoadCreateJoinMenu::DoesMashUpWorldHaveFocus()
|
|
{
|
|
if (m_activeTab != eTab_Create)
|
|
return false;
|
|
|
|
const int lGenID = m_iNewGameListIndex - m_iDefaultButtonsC;
|
|
if (lGenID < 0 || lGenID >= static_cast<int>(m_generators.size()))
|
|
return false;
|
|
|
|
LevelGenerationOptions* levelGen = m_generators.at(lGenID);
|
|
return levelGen && !levelGen->isTutorial() && levelGen->requiresTexturePack();
|
|
}
|
|
|
|
bool UIScene_LoadCreateJoinMenu::DoesGamesListHaveFocus()
|
|
{
|
|
return (m_activeTab == eTab_Join);
|
|
}
|
|
|
|
bool UIScene_LoadCreateJoinMenu::DoesNewGamesListHaveFocus()
|
|
{
|
|
return (m_activeTab == eTab_Create);
|
|
}
|
|
|
|
int UIScene_LoadCreateJoinMenu::GetMovieTabFromFocus()
|
|
{
|
|
if (DoesGamesListHaveFocus())
|
|
return 2;
|
|
if (DoesNewGamesListHaveFocus())
|
|
return 1;
|
|
if (DoesSavesListHaveFocus())
|
|
return 0;
|
|
return 0;
|
|
}
|
|
|
|
void UIScene_LoadCreateJoinMenu::SyncMovieTab()
|
|
{
|
|
SetMovieTab(GetMovieTabFromFocus());
|
|
}
|
|
|
|
void UIScene_LoadCreateJoinMenu::SetMovieTab(int tab)
|
|
{
|
|
SetTabButtonState(tab);
|
|
}
|
|
|
|
void UIScene_LoadCreateJoinMenu::SetActiveTab(ELoadCreateJoinTab tab, bool setFocus)
|
|
{
|
|
const bool enteringJoin = (m_activeTab != eTab_Join) && (tab == eTab_Join);
|
|
m_activeTab = tab;
|
|
|
|
if (m_activeTab == eTab_Join && !m_bRebuildingJoinVisual && (enteringJoin || m_bPendingJoinVisualRefresh))
|
|
{
|
|
RebuildJoinGamesListVisual(true);
|
|
m_bPendingJoinVisualRefresh = false;
|
|
}
|
|
|
|
SetMovieTab(tab);
|
|
ApplyTabVisibility(setFocus);
|
|
}
|
|
|
|
void UIScene_LoadCreateJoinMenu::ApplyTabVisibility(bool setFocus)
|
|
{
|
|
const bool showLoad = (m_activeTab == eTab_Load);
|
|
const bool showCreate = (m_activeTab == eTab_Create);
|
|
const bool showJoin = (m_activeTab == eTab_Join);
|
|
|
|
ShowTabPanel("panel_load", showLoad);
|
|
ShowTabPanel("panel_create", showCreate);
|
|
ShowTabPanel("panel_join", showJoin);
|
|
|
|
if (setFocus && m_document)
|
|
{
|
|
auto focusFirstButton = [](Rml::Element* list) {
|
|
if (!list || list->GetNumChildren() == 0) return;
|
|
auto* item = list->GetChild(0);
|
|
if (item && item->GetNumChildren() > 0)
|
|
item->GetChild(0)->Focus();
|
|
};
|
|
|
|
if (showLoad)
|
|
focusFirstButton(m_document->GetElementById("load_list"));
|
|
else if (showCreate)
|
|
focusFirstButton(m_document->GetElementById("create_list"));
|
|
else if (showJoin)
|
|
focusFirstButton(m_document->GetElementById("join_list"));
|
|
}
|
|
|
|
updateTooltips();
|
|
}
|
|
|
|
void UIScene_LoadCreateJoinMenu::RebuildJoinGamesListVisual(bool syncFocus)
|
|
{
|
|
if (m_bRebuildingJoinVisual)
|
|
return;
|
|
|
|
m_bRebuildingJoinVisual = true;
|
|
|
|
FriendSessionInfo* pSelectedSession = nullptr;
|
|
|
|
ClearList("join_list");
|
|
|
|
#ifdef _WINDOWS64
|
|
AddListItem("join_list", app.GetString(IDS_SERVER_ADD));
|
|
#endif
|
|
|
|
if (m_currentSessions == nullptr || m_currentSessions->empty())
|
|
{
|
|
m_bRebuildingJoinVisual = false;
|
|
return;
|
|
}
|
|
|
|
unsigned int sessionIndex = 0;
|
|
|
|
for (FriendSessionInfo* sessionInfo : *m_currentSessions)
|
|
{
|
|
AddListItem("join_list", sessionInfo->displayLabel);
|
|
++sessionIndex;
|
|
}
|
|
|
|
m_bRebuildingJoinVisual = false;
|
|
}
|
|
|
|
void UIScene_LoadCreateJoinMenu::UpdateJoinTabAvailability()
|
|
{
|
|
// RmlUi equivalent: no Iggy call needed; tab availability is handled by button state
|
|
}
|
|
|
|
void UIScene_LoadCreateJoinMenu::UpdateSaveSizeBarVisibility()
|
|
{
|
|
// RmlUi equivalent: show/hide the save size bar element
|
|
const bool showSaveSizeBar = (m_activeTab == eTab_Load);
|
|
ShowTabPanel("save_size_bar", showSaveSizeBar);
|
|
}
|
|
|
|
wstring UIScene_LoadCreateJoinMenu::getMoviePath()
|
|
{
|
|
return L"";
|
|
}
|
|
|
|
// -- Keyboard / Press / LevelGen --
|
|
|
|
int UIScene_LoadCreateJoinMenu::KeyboardCompleteWorldNameCallback(LPVOID lpParam, bool bRes)
|
|
{
|
|
auto pClass = static_cast<UIScene_LoadCreateJoinMenu*>(lpParam);
|
|
|
|
pClass->m_bIgnoreInput = false;
|
|
|
|
if (bRes)
|
|
{
|
|
uint16_t ui16Text[128] = {};
|
|
Win64_GetKeyboardText(ui16Text, 128);
|
|
|
|
if (ui16Text[0] != 0)
|
|
{
|
|
int displayIdx = pClass->m_iSaveListIndex;
|
|
auto pSaveInfo = &pClass->m_pSaveDetails->SaveInfoA[pClass->m_saveDetails[displayIdx].saveId];
|
|
StorageManager.RenameSaveData(pSaveInfo, ui16Text, &UIScene_LoadCreateJoinMenu::RenameSaveDataReturned, pClass);
|
|
}
|
|
else
|
|
{
|
|
pClass->m_bIgnoreInput = false;
|
|
pClass->updateTooltips();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
pClass->m_bIgnoreInput = false;
|
|
pClass->updateTooltips();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void UIScene_LoadCreateJoinMenu::handlePress(F64 controlId, F64 childId)
|
|
{
|
|
switch (static_cast<int>(controlId))
|
|
{
|
|
case eControl_TabLoad:
|
|
ui.PlayUISFX(eSFX_Press);
|
|
SetActiveTab(eTab_Load, true);
|
|
return;
|
|
|
|
case eControl_TabCreate:
|
|
ui.PlayUISFX(eSFX_Press);
|
|
SetActiveTab(eTab_Create, true);
|
|
return;
|
|
|
|
case eControl_TabJoin:
|
|
ui.PlayUISFX(eSFX_Press);
|
|
SetActiveTab(eTab_Join, true);
|
|
return;
|
|
|
|
case eControl_NewGamesList:
|
|
{
|
|
m_bIgnoreInput = true;
|
|
ui.PlayUISFX(eSFX_Press);
|
|
|
|
if (static_cast<int>(childId) == 0)
|
|
{
|
|
app.SetTutorialMode(false);
|
|
ShowTabPanel("join_timer", false);
|
|
app.SetCorruptSaveDeleted(false);
|
|
|
|
auto params = new CreateWorldMenuInitData();
|
|
params->iPad = m_iPad;
|
|
ui.NavigateToScene(m_iPad, eUIScene_CreateWorldMenu, params);
|
|
}
|
|
else
|
|
{
|
|
int lGenID = static_cast<int>(childId) - 1;
|
|
if (lGenID < static_cast<int>(m_generators.size()))
|
|
{
|
|
LevelGenerationOptions* levelGen = m_generators.at(lGenID);
|
|
app.SetTutorialMode(levelGen->isTutorial());
|
|
app.SetAutosaveTimerTime();
|
|
|
|
if (levelGen->isTutorial())
|
|
LoadLevelGen(levelGen);
|
|
else
|
|
{
|
|
auto params = new LoadMenuInitData();
|
|
params->iPad = m_iPad;
|
|
params->iSaveGameInfoIndex = -1;
|
|
params->levelGen = levelGen;
|
|
params->saveDetails = nullptr;
|
|
ui.NavigateToScene(m_iPad, eUIScene_LoadMenu, params);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case eControl_SavesList:
|
|
{
|
|
m_bIgnoreInput = true;
|
|
ui.PlayUISFX(eSFX_Press);
|
|
|
|
int saveIndex = static_cast<int>(childId);
|
|
|
|
if (app.DebugSettingsOn() && app.GetLoadSavesFromFolderEnabled())
|
|
LoadSaveFromDisk(m_saves->at(saveIndex));
|
|
else
|
|
{
|
|
auto params = new LoadMenuInitData();
|
|
params->iPad = m_iPad;
|
|
params->iSaveGameInfoIndex = m_saveDetails[saveIndex].saveId;
|
|
params->levelGen = nullptr;
|
|
params->saveDetails = &m_saveDetails[saveIndex];
|
|
ui.NavigateToScene(m_iPad, eUIScene_LoadMenu, params);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case eControl_GamesList:
|
|
{
|
|
#ifdef _WINDOWS64
|
|
if (static_cast<int>(childId) == ADD_SERVER_BUTTON_INDEX)
|
|
{
|
|
ui.PlayUISFX(eSFX_Press);
|
|
BeginAddServer();
|
|
break;
|
|
}
|
|
#endif
|
|
m_bIgnoreInput = true;
|
|
m_eAction = eAction_JoinGame;
|
|
ui.PlayUISFX(eSFX_Press);
|
|
|
|
int nIndex = static_cast<int>(childId);
|
|
#ifdef _WINDOWS64
|
|
nIndex -= 1;
|
|
#endif
|
|
m_iGameListIndex = nIndex;
|
|
CheckAndJoinGame(nIndex);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void UIScene_LoadCreateJoinMenu::LoadLevelGen(LevelGenerationOptions* levelGen)
|
|
{
|
|
app.ClearTerrainFeaturePosition();
|
|
StorageManager.ResetSaveData();
|
|
|
|
const wstring preferredSaveTitle = GetPreferredLevelGenSaveTitle(levelGen);
|
|
StorageManager.SetSaveTitle(preferredSaveTitle.empty()
|
|
? levelGen->getDefaultSaveName().c_str()
|
|
: preferredSaveTitle.c_str());
|
|
|
|
bool isClientSide = false;
|
|
bool isPrivate = false;
|
|
int maxPlayers = 8;
|
|
|
|
if (app.GetTutorialMode())
|
|
{
|
|
isClientSide = false;
|
|
maxPlayers = 4;
|
|
}
|
|
|
|
g_NetworkManager.HostGame(0, isClientSide, isPrivate, maxPlayers, 0);
|
|
|
|
auto param = new NetworkGameInitData();
|
|
param->seed = 0;
|
|
param->saveData = nullptr;
|
|
param->settings = app.GetGameHostOption(eGameHostOption_Tutorial);
|
|
param->levelGen = levelGen;
|
|
param->levelName = preferredSaveTitle;
|
|
|
|
if (levelGen->requiresTexturePack())
|
|
{
|
|
param->texturePackId = levelGen->getRequiredTexturePackId();
|
|
Minecraft* pMinecraft = Minecraft::GetInstance();
|
|
pMinecraft->skins->selectTexturePackById(param->texturePackId);
|
|
}
|
|
|
|
#ifndef _XBOX
|
|
g_NetworkManager.FakeLocalPlayerJoined();
|
|
#endif
|
|
|
|
auto loadingParams = new LoadingInputParams();
|
|
loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc;
|
|
loadingParams->lpParam = static_cast<LPVOID>(param);
|
|
|
|
auto completionData = new UIFullscreenProgressCompletionData();
|
|
completionData->bShowBackground = TRUE;
|
|
completionData->bShowLogo = TRUE;
|
|
completionData->type = e_ProgressCompletion_CloseAllPlayersUIScenes;
|
|
completionData->iPad = DEFAULT_XUI_MENU_USER;
|
|
|
|
loadingParams->completionData = completionData;
|
|
ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_FullscreenProgress, loadingParams);
|
|
}
|
|
|
|
void UIScene_LoadCreateJoinMenu::LoadSaveFromDisk(File* saveFile,
|
|
ESavePlatform savePlatform /*= SAVE_FILE_PLATFORM_LOCAL*/)
|
|
{
|
|
StorageManager.ResetSaveData();
|
|
StorageManager.SetSaveTitle(saveFile->getName().c_str());
|
|
|
|
int64_t fileSize = saveFile->length();
|
|
FileInputStream fis(*saveFile);
|
|
|
|
byteArray ba(static_cast<unsigned int>(fileSize));
|
|
fis.read(ba);
|
|
fis.close();
|
|
|
|
bool isClientSide = false;
|
|
bool isPrivate = false;
|
|
int maxPlayers = MINECRAFT_NET_MAX_PLAYERS;
|
|
|
|
if (app.GetTutorialMode())
|
|
{
|
|
isClientSide = false;
|
|
maxPlayers = 4;
|
|
}
|
|
|
|
app.SetGameHostOption(eGameHostOption_GameType, GameType::CREATIVE->getId());
|
|
g_NetworkManager.HostGame(0, isClientSide, isPrivate, maxPlayers, 0);
|
|
|
|
auto saveData = new LoadSaveDataThreadParam(ba.data, ba.length, saveFile->getName());
|
|
auto param = new NetworkGameInitData();
|
|
param->seed = 0;
|
|
param->saveData = saveData;
|
|
param->settings = app.GetGameHostOption(eGameHostOption_All);
|
|
param->savePlatform = savePlatform;
|
|
|
|
#ifndef _XBOX
|
|
g_NetworkManager.FakeLocalPlayerJoined();
|
|
#endif
|
|
|
|
auto loadingParams = new LoadingInputParams();
|
|
loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc;
|
|
loadingParams->lpParam = static_cast<LPVOID>(param);
|
|
|
|
auto completionData = new UIFullscreenProgressCompletionData();
|
|
completionData->bShowBackground = TRUE;
|
|
completionData->bShowLogo = TRUE;
|
|
completionData->type = e_ProgressCompletion_CloseAllPlayersUIScenes;
|
|
completionData->iPad = DEFAULT_XUI_MENU_USER;
|
|
|
|
loadingParams->completionData = completionData;
|
|
ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_FullscreenProgress, loadingParams);
|
|
}
|
|
|
|
// -- DLC / Join / Save callbacks --
|
|
|
|
void UIScene_LoadCreateJoinMenu::HandleDLCMountingComplete()
|
|
{
|
|
Initialise();
|
|
}
|
|
|
|
void UIScene_LoadCreateJoinMenu::CheckAndJoinGame(int gameIndex)
|
|
{
|
|
if (GetListItemCount("join_list") > 0 && gameIndex < m_currentSessions->size())
|
|
{
|
|
m_initData->iPad = 0;
|
|
m_initData->selectedSession = m_currentSessions->at(gameIndex);
|
|
|
|
#ifdef _WINDOWS64
|
|
{
|
|
int serverDbCount = 0;
|
|
FILE* dbFile = fopen("servers.db", "rb");
|
|
if (dbFile)
|
|
{
|
|
char magic[4] = {};
|
|
if (fread(magic, 1, 4, dbFile) == 4 && memcmp(magic, "MCSV", 4) == 0)
|
|
{
|
|
uint32_t version = 0, count = 0;
|
|
fread(&version, sizeof(uint32_t), 1, dbFile);
|
|
fread(&count, sizeof(uint32_t), 1, dbFile);
|
|
if (version == 1)
|
|
serverDbCount = static_cast<int>(count);
|
|
}
|
|
fclose(dbFile);
|
|
}
|
|
int lanCount = static_cast<int>(m_currentSessions->size()) - serverDbCount;
|
|
if (gameIndex >= lanCount && lanCount >= 0)
|
|
m_initData->serverIndex = gameIndex - lanCount;
|
|
else
|
|
m_initData->serverIndex = -1;
|
|
}
|
|
#endif
|
|
|
|
if (m_initData->selectedSession->data.texturePackParentId != 0)
|
|
{
|
|
int texturePacksCount = Minecraft::GetInstance()->skins->getTexturePackCount();
|
|
bool bHasTexturePackInstalled = false;
|
|
|
|
for (int i = 0; i < texturePacksCount; i++)
|
|
{
|
|
TexturePack* tp = Minecraft::GetInstance()->skins->getTexturePackByIndex(i);
|
|
if (tp->getDLCParentPackId() == m_initData->selectedSession->data.texturePackParentId)
|
|
{
|
|
bHasTexturePackInstalled = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (bHasTexturePackInstalled == false) //TODO: Add a Error Message for Missing Texture Pack
|
|
return;
|
|
}
|
|
|
|
ShowTabPanel("join_timer", false);
|
|
|
|
m_bIgnoreInput = true;
|
|
ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_JoinMenu, m_initData);
|
|
}
|
|
}
|
|
|
|
// -- Dialog callbacks --
|
|
|
|
int UIScene_LoadCreateJoinMenu::DeleteSaveDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
|
|
{
|
|
auto* pClass = static_cast<UIScene_LoadCreateJoinMenu*>(pParam);
|
|
|
|
if(result==C4JStorage::EMessage_ResultDecline)
|
|
{
|
|
if(app.DebugSettingsOn() && app.GetLoadSavesFromFolderEnabled())
|
|
pClass->m_bIgnoreInput=false;
|
|
else
|
|
{
|
|
int displayIdx = pClass->m_iSaveListIndex;
|
|
|
|
if (pClass->m_saveDetails && displayIdx >= 0 && pClass->m_saveDetails[displayIdx].UTF8SaveFilename[0])
|
|
{
|
|
auto pSaveInfo = &pClass->m_pSaveDetails->SaveInfoA[pClass->m_saveDetails[displayIdx].saveId];
|
|
StorageManager.DeleteSaveData(pSaveInfo, &UIScene_LoadCreateJoinMenu::DeleteSaveDataReturned, (LPVOID)pClass->GetCallbackUniqueId());
|
|
}
|
|
|
|
pClass->ShowTabPanel("load_timer", true);
|
|
}
|
|
}
|
|
else
|
|
pClass->m_bIgnoreInput=false;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int UIScene_LoadCreateJoinMenu::DeleteSaveDataReturned(LPVOID lpParam, bool bRes)
|
|
{
|
|
ui.EnterCallbackIdCriticalSection();
|
|
|
|
auto pClass = static_cast<UIScene_LoadCreateJoinMenu*>(ui.GetSceneFromCallbackId((size_t)lpParam));
|
|
if (pClass)
|
|
{
|
|
if (bRes)
|
|
pClass->m_iState = e_SavesRepopulateAfterDelete;
|
|
else
|
|
pClass->m_bIgnoreInput = false;
|
|
|
|
pClass->updateTooltips();
|
|
}
|
|
|
|
ui.LeaveCallbackIdCriticalSection();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int UIScene_LoadCreateJoinMenu::RenameSaveDataReturned(LPVOID lpParam, bool bRes)
|
|
{
|
|
auto pClass = static_cast<UIScene_LoadCreateJoinMenu*>(lpParam);
|
|
|
|
if (bRes)
|
|
pClass->m_iState = e_SavesRepopulate;
|
|
else
|
|
pClass->m_bIgnoreInput = false;
|
|
|
|
pClass->updateTooltips();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int UIScene_LoadCreateJoinMenu::SaveOptionsDialogReturned(void* pParam, int iPad, C4JStorage::EMessageResult result)
|
|
{
|
|
auto pClass = static_cast<UIScene_LoadCreateJoinMenu*>(pParam);
|
|
|
|
switch (result)
|
|
{
|
|
case C4JStorage::EMessage_ResultDecline: // rename
|
|
{
|
|
pClass->m_bIgnoreInput = true;
|
|
|
|
#ifdef _WINDOWS64
|
|
{
|
|
wchar_t wSaveName[128];
|
|
ZeroMemory(wSaveName, 128 * sizeof(wchar_t));
|
|
mbstowcs_s(nullptr, wSaveName, 128, pClass->m_saveDetails[pClass->m_iSaveListIndex].UTF8SaveName, _TRUNCATE);
|
|
|
|
UIKeyboardInitData kbData;
|
|
kbData.title = app.GetString(IDS_RENAME_WORLD_TITLE);
|
|
kbData.defaultText = wSaveName;
|
|
kbData.maxChars = 25;
|
|
kbData.callback = &UIScene_LoadCreateJoinMenu::KeyboardCompleteWorldNameCallback;
|
|
kbData.lpParam = pClass;
|
|
kbData.pcMode = g_KBMInput.IsKBMActive();
|
|
ui.NavigateToScene(pClass->m_iPad, eUIScene_Keyboard, &kbData);
|
|
}
|
|
#endif
|
|
}
|
|
break;
|
|
|
|
case C4JStorage::EMessage_ResultThirdOption: // delete
|
|
{
|
|
UINT uiIDA[2];
|
|
uiIDA[0] = IDS_CONFIRM_CANCEL;
|
|
uiIDA[1] = IDS_CONFIRM_OK;
|
|
ui.RequestAlertMessage(IDS_TOOLTIPS_DELETESAVE, IDS_TEXT_DELETE_SAVE, uiIDA, 2, iPad,
|
|
&UIScene_LoadCreateJoinMenu::DeleteSaveDialogReturned, pClass);
|
|
}
|
|
break;
|
|
|
|
case C4JStorage::EMessage_Cancelled:
|
|
default:
|
|
{
|
|
pClass->updateTooltips();
|
|
pClass->m_bIgnoreInput = false;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int UIScene_LoadCreateJoinMenu::TexturePackDialogReturned(void* pParam, int iPad, C4JStorage::EMessageResult result)
|
|
{
|
|
auto pClass = static_cast<UIScene_LoadCreateJoinMenu*>(pParam);
|
|
|
|
if (result == C4JStorage::EMessage_ResultAccept)
|
|
XBackgroundDownloadSetMode(XBACKGROUND_DOWNLOAD_MODE_ALWAYS_ALLOW);
|
|
|
|
pClass->m_bIgnoreInput = false;
|
|
return 0;
|
|
}
|
|
|
|
#ifdef _WINDOWS64
|
|
|
|
void UIScene_LoadCreateJoinMenu::BeginAddServer()
|
|
{
|
|
m_addServerPhase = eAddServer_IP;
|
|
m_addServerIP.clear();
|
|
m_addServerPort.clear();
|
|
|
|
UIKeyboardInitData kbData;
|
|
kbData.title = app.GetString(IDS_SERVER_ADDRESS);
|
|
kbData.defaultText = L"";
|
|
kbData.maxChars = 64;
|
|
kbData.callback = &UIScene_LoadCreateJoinMenu::AddServerKeyboardCallback;
|
|
kbData.lpParam = this;
|
|
kbData.pcMode = false;
|
|
|
|
ui.NavigateToScene(m_iPad, eUIScene_Keyboard, &kbData);
|
|
}
|
|
|
|
void UIScene_LoadCreateJoinMenu::AppendServerToFile(const wstring& ip, const wstring& port, const wstring& name)
|
|
{
|
|
FILE* f = fopen("servers.db", "ab");
|
|
if (!f) return;
|
|
|
|
uint32_t version = 1;
|
|
uint32_t count = 1;
|
|
char ipBuf[128], portBuf[16], nameBuf[128];
|
|
|
|
WideCharToMultiByte(CP_UTF8, 0, ip.c_str(), -1, ipBuf, sizeof(ipBuf), nullptr, nullptr);
|
|
WideCharToMultiByte(CP_UTF8, 0, port.c_str(), -1, portBuf, sizeof(portBuf), nullptr, nullptr);
|
|
WideCharToMultiByte(CP_UTF8, 0, name.c_str(), -1, nameBuf, sizeof(nameBuf), nullptr, nullptr);
|
|
|
|
fwrite(ipBuf, 1, strlen(ipBuf) + 1, f);
|
|
fwrite(portBuf, 1, strlen(portBuf) + 1, f);
|
|
fwrite(nameBuf, 1, strlen(nameBuf) + 1, f);
|
|
|
|
fclose(f);
|
|
}
|
|
|
|
int UIScene_LoadCreateJoinMenu::AddServerKeyboardCallback(LPVOID lpParam, bool bRes)
|
|
{
|
|
auto pClass = static_cast<UIScene_LoadCreateJoinMenu*>(lpParam);
|
|
|
|
if (!bRes)
|
|
{
|
|
pClass->m_addServerPhase = eAddServer_Idle;
|
|
return 0;
|
|
}
|
|
|
|
uint16_t text[128] = {};
|
|
Win64_GetKeyboardText(text, 128);
|
|
|
|
switch (pClass->m_addServerPhase)
|
|
{
|
|
case eAddServer_IP:
|
|
{
|
|
char ipBuf[128];
|
|
WideCharToMultiByte(CP_UTF8, 0, (wchar_t*)text, -1, ipBuf, sizeof(ipBuf), nullptr, nullptr);
|
|
pClass->m_addServerIP = (wchar_t*)text;
|
|
|
|
UIKeyboardInitData kbData;
|
|
kbData.title = app.GetString(IDS_SERVER_PORT);
|
|
kbData.defaultText = L"19132";
|
|
kbData.maxChars = 6;
|
|
kbData.callback = &UIScene_LoadCreateJoinMenu::AddServerKeyboardCallback;
|
|
kbData.lpParam = pClass;
|
|
kbData.pcMode = false;
|
|
ui.NavigateToScene(pClass->m_iPad, eUIScene_Keyboard, &kbData);
|
|
pClass->m_addServerPhase = eAddServer_Port;
|
|
}
|
|
break;
|
|
|
|
case eAddServer_Port:
|
|
{
|
|
pClass->m_addServerPort = (wchar_t*)text;
|
|
|
|
UIKeyboardInitData kbData;
|
|
kbData.title = app.GetString(IDS_SERVER_NAME);
|
|
kbData.defaultText = L"";
|
|
kbData.maxChars = 64;
|
|
kbData.callback = &UIScene_LoadCreateJoinMenu::AddServerKeyboardCallback;
|
|
kbData.lpParam = pClass;
|
|
kbData.pcMode = false;
|
|
ui.NavigateToScene(pClass->m_iPad, eUIScene_Keyboard, &kbData);
|
|
pClass->m_addServerPhase = eAddServer_Name;
|
|
}
|
|
break;
|
|
|
|
case eAddServer_Name:
|
|
{
|
|
wstring serverName = (wchar_t*)text;
|
|
pClass->AppendServerToFile(pClass->m_addServerIP, pClass->m_addServerPort, serverName);
|
|
pClass->m_addServerPhase = eAddServer_Idle;
|
|
pClass->UpdateGamesList();
|
|
}
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#endif |