Files
GabsPuNs-Project_Zenith_Main/Minecraft.Client/Common/UI/UIScene_SettingsMenu.cpp
2026-06-20 16:33:25 -04:00

188 lines
4.6 KiB
C++

#include "UI.h"
#include "../../Minecraft.h"
#pragma push_macro("byte")
#pragma push_macro("GetNextSibling")
#pragma push_macro("GetFirstChild")
#undef byte
#undef GetNextSibling
#undef GetFirstChild
#include "UIScene_SettingsMenu.h"
#include "RmlManager.h"
#include "../../Windows64/KeyboardMouseInput.h"
#include <RmlUi/Core/Input.h>
#include <RmlUi/Core/Context.h>
#pragma pop_macro("GetFirstChild")
#pragma pop_macro("GetNextSibling")
#pragma pop_macro("byte")
UIScene_SettingsMenu::UIScene_SettingsMenu(int iPad, void *initData, UILayer *parentLayer)
: UIScene_RmlBase(iPad, parentLayer)
{
Rml::Context* ctx = RmlManager::Get().GetContext();
if (!ctx)
{
app.DebugPrintf("[RmlSettingsMenu] No RmlUi context available\n");
return;
}
m_document = ctx->LoadDocument("SettingsMenu.rml");
if (!m_document)
{
app.DebugPrintf("[RmlSettingsMenu] Failed to load SettingsMenu.rml\n");
return;
}
m_document->Show();
if (ProfileManager.GetPrimaryPad() != m_iPad)
{
auto* elAudio = m_document->GetElementById("audio");
if (elAudio) elAudio->SetProperty("display", "none");
auto* elGraphics = m_document->GetElementById("graphics");
if (elGraphics) elGraphics->SetProperty("display", "none");
}
RegisterEvents({ "options", "audio", "controls", "graphics", "ui", "reset_defaults" });
m_document->GetElementById("options")->Focus();
updateComponents();
ui.HidePressStart();
TelemetryManager->RecordMenuShown(m_iPad, eUIScene_SettingsMenu, 0);
}
UIScene_SettingsMenu::~UIScene_SettingsMenu()
{
if (m_document)
{
UnregisterEvents({ "options", "audio", "controls", "graphics", "ui", "reset_defaults" });
m_document->Close();
}
}
void UIScene_SettingsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
{
Rml::Context* ctx = RmlManager::Get().GetContext();
if (!ctx)
return;
if (!pressed)
return;
switch (key)
{
case ACTION_MENU_UP:
ctx->ProcessKeyDown(Rml::Input::KI_UP, 0);
handled = true;
break;
case ACTION_MENU_DOWN:
ctx->ProcessKeyDown(Rml::Input::KI_DOWN, 0);
handled = true;
break;
case ACTION_MENU_OK:
if (g_KBMInput.IsKeyPressed(VK_RETURN))
{
ctx->ProcessKeyDown(Rml::Input::KI_RETURN, 0);
handled = true;
}
break;
case ACTION_MENU_CANCEL:
case ACTION_MENU_PAUSEMENU:
app.CheckGameSettingsChanged(true, iPad);
navigateBack();
handled = true;
break;
default:
break;
}
}
void UIScene_SettingsMenu::ProcessEvent(Rml::Event& event)
{
const Rml::String& id = event.GetCurrentElement()->GetId();
if (event == Rml::EventId::Click)
{
if (id == "options") OnOptions();
else if (id == "audio") OnAudio();
else if (id == "controls") OnControls();
else if (id == "graphics") OnGraphics();
else if (id == "ui") OnUI();
else if (id == "reset_defaults") OnResetToDefaults();
}
}
void UIScene_SettingsMenu::updateComponents()
{
bool bNotInGame = (Minecraft::GetInstance()->level == nullptr);
if (bNotInGame)
{
m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, true);
m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
}
else
{
m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, false);
m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, app.GetLocalPlayerCount() == 1);
}
}
void UIScene_SettingsMenu::navigateBack()
{
ui.PlayUISFX(eSFX_Back);
UIScene::navigateBack();
}
void UIScene_SettingsMenu::OnOptions()
{
ui.PlayUISFX(eSFX_Press);
ui.NavigateToScene(m_iPad, eUIScene_SettingsOptionsMenu);
}
void UIScene_SettingsMenu::OnAudio()
{
ui.PlayUISFX(eSFX_Press);
ui.NavigateToScene(m_iPad, eUIScene_SettingsAudioMenu);
}
void UIScene_SettingsMenu::OnControls()
{
ui.PlayUISFX(eSFX_Press);
ui.NavigateToScene(m_iPad, eUIScene_SettingsControlMenu);
}
void UIScene_SettingsMenu::OnGraphics()
{
ui.PlayUISFX(eSFX_Press);
ui.NavigateToScene(m_iPad, eUIScene_SettingsGraphicsMenu);
}
void UIScene_SettingsMenu::OnUI()
{
ui.PlayUISFX(eSFX_Press);
ui.NavigateToScene(m_iPad, eUIScene_SettingsUIMenu);
}
void UIScene_SettingsMenu::OnResetToDefaults()
{
UINT uiIDA[2];
uiIDA[0] = IDS_CONFIRM_CANCEL;
uiIDA[1] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(IDS_DEFAULTS_TITLE, IDS_DEFAULTS_TEXT, uiIDA, 2, m_iPad, &UIScene_SettingsMenu::ResetDefaultsDialogReturned, this);
}
int UIScene_SettingsMenu::ResetDefaultsDialogReturned(void *pParam, int iPad, C4JStorage::EMessageResult result)
{
auto pClass = static_cast<UIScene_SettingsMenu*>(pParam);
if (result == C4JStorage::EMessage_ResultDecline)
{
app.SetDefaultOptions(ProfileManager.GetDashboardProfileSettings(pClass->m_iPad), pClass->m_iPad);
app.CheckGameSettingsChanged(true, iPad);
}
return 0;
}