Files
GabsPuNs-Project_Zenith_Main/Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.cpp

420 lines
12 KiB
C++

#include "stdafx.h"
// Non-RmlUi includes that depend on Windows macros
#include "UI.h"
#include "../../Minecraft.h"
// RmlUi includes (Windows macros temporarily suppressed)
#pragma push_macro("byte")
#pragma push_macro("GetNextSibling")
#pragma push_macro("GetFirstChild")
#undef byte
#undef GetNextSibling
#undef GetFirstChild
#include "UIScene_SettingsUIMenu.h"
#include "RmlManager.h"
#include "../../Windows64/KeyboardMouseInput.h"
#include <RmlUi/Core/Input.h>
#include <RmlUi/Core/Context.h>
#include <RmlUi/Core/Box.h>
#include <RmlUi/Core/Element.h>
#pragma pop_macro("GetFirstChild")
#pragma pop_macro("GetNextSibling")
#pragma pop_macro("byte")
static Rml::String WideToUTF8(LPCWSTR wsz)
{
if (!wsz) return Rml::String();
int len = WideCharToMultiByte(CP_UTF8, 0, wsz, -1, nullptr, 0, nullptr, nullptr);
if (len <= 0) return Rml::String();
Rml::String result(static_cast<size_t>(len) - 1, '\0');
WideCharToMultiByte(CP_UTF8, 0, wsz, -1, &result[0], len, nullptr, nullptr);
return result;
}
struct ToggleEntry { const char* id; eGameSetting setting; };
struct SliderEntry { const char* id; int* value; int idsString; int setting; };
static const ToggleEntry s_toggles[] =
{
{ "DisplayHUD", eGameSetting_DisplayHUD },
{ "DisplayHand", eGameSetting_DisplayHand },
{ "DisplayDeathMessages", eGameSetting_DeathMessages },
{ "DisplayAnimatedCharacter", eGameSetting_AnimatedCharacter },
{ "Splitscreen", eGameSetting_SplitScreenVertical },
{ "ShowSplitscreenGamertags", eGameSetting_DisplaySplitscreenGamertags },
{ "ShowClassicCrafting", eGameSetting_ClassicCrafting },
};
static const char* s_sliderIds[] = { "UISize", "UISizeSplitscreen" };
UIScene_SettingsUIMenu::UIScene_SettingsUIMenu(int iPad, void *initData, UILayer *parentLayer)
: UIScene(iPad, parentLayer)
, m_document(nullptr)
, m_uiSizeValue(2)
, m_uiSizeSplitscreenValue(2)
, m_dragSliderIndex(-1)
{
Rml::Context* ctx = RmlManager::Get().GetContext();
if (!ctx)
{
app.DebugPrintf("[RmlSettingsUIMenu] No RmlUi context available\n");
return;
}
m_document = ctx->LoadDocument("SettingsUIMenu.rml");
if (!m_document)
{
app.DebugPrintf("[RmlSettingsUIMenu] Failed to load SettingsUIMenu.rml\n");
return;
}
m_document->Show();
for (size_t i = 0; i < sizeof(s_toggles) / sizeof(s_toggles[0]); i++)
setToggleChecked(s_toggles[i].id, app.GetGameSettings(m_iPad, s_toggles[i].setting) != 0);
m_uiSizeValue = app.GetGameSettings(m_iPad, eGameSetting_UISize) + 1;
m_uiSizeSplitscreenValue = app.GetGameSettings(m_iPad, eGameSetting_UISizeSplitscreen) + 1;
setSliderValue("UISize", WideToUTF8(app.GetString(IDS_SLIDER_UISIZE)), m_uiSizeValue, 1, 3);
setSliderValue("UISizeSplitscreen", WideToUTF8(app.GetString(IDS_SLIDER_UISIZESPLITSCREEN)), m_uiSizeSplitscreenValue, 1, 3);
registerEvents();
bool bInGame = (Minecraft::GetInstance()->level != nullptr);
bool bPrimaryPlayer = ProfileManager.GetPrimaryPad() == m_iPad;
if (bInGame && !bPrimaryPlayer)
{
Rml::Element* el = m_document->GetElementById("Splitscreen");
if (el) el->SetProperty("display", "none");
el = m_document->GetElementById("ShowSplitscreenGamertags");
if (el) el->SetProperty("display", "none");
}
ui.HidePressStart();
TelemetryManager->RecordMenuShown(m_iPad, eUIScene_SettingsUIMenu, 0);
}
UIScene_SettingsUIMenu::~UIScene_SettingsUIMenu()
{
if (m_document)
{
deregisterEvents();
m_document->Close();
m_document = nullptr;
}
}
void UIScene_SettingsUIMenu::registerEvents()
{
for (size_t i = 0; i < sizeof(s_toggles) / sizeof(s_toggles[0]); i++)
{
Rml::Element* el = m_document->GetElementById(Rml::String(s_toggles[i].id) + "_toggle");
if (el) el->AddEventListener(Rml::EventId::Click, this);
}
for (size_t i = 0; i < sizeof(s_sliderIds) / sizeof(s_sliderIds[0]); i++)
{
Rml::Element* elTrack = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_track");
if (elTrack) elTrack->AddEventListener(Rml::EventId::Mousedown, this);
Rml::Element* elThumb = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_thumb");
if (elThumb) elThumb->AddEventListener(Rml::EventId::Mousedown, this);
}
m_document->AddEventListener(Rml::EventId::Mousemove, this);
m_document->AddEventListener(Rml::EventId::Mouseup, this);
}
void UIScene_SettingsUIMenu::deregisterEvents()
{
for (size_t i = 0; i < sizeof(s_toggles) / sizeof(s_toggles[0]); i++)
{
Rml::Element* el = m_document->GetElementById(Rml::String(s_toggles[i].id) + "_toggle");
if (el) el->RemoveEventListener(Rml::EventId::Click, this);
}
for (size_t i = 0; i < sizeof(s_sliderIds) / sizeof(s_sliderIds[0]); i++)
{
Rml::Element* elTrack = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_track");
if (elTrack) elTrack->RemoveEventListener(Rml::EventId::Mousedown, this);
Rml::Element* elThumb = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_thumb");
if (elThumb) elThumb->RemoveEventListener(Rml::EventId::Mousedown, this);
}
m_document->RemoveEventListener(Rml::EventId::Mousemove, this);
m_document->RemoveEventListener(Rml::EventId::Mouseup, this);
}
void UIScene_SettingsUIMenu::setToggleChecked(const Rml::String& id, bool checked)
{
Rml::Element* el = m_document->GetElementById(id);
if (!el) return;
el->SetClass("checked", checked);
}
bool UIScene_SettingsUIMenu::isToggleChecked(const Rml::String& id)
{
Rml::Element* el = m_document->GetElementById(id);
return el && el->IsClassSet("checked");
}
void UIScene_SettingsUIMenu::setSliderValue(const Rml::String& id, const Rml::String& labelPrefix, int value, int min, int max)
{
Rml::Element* label = m_document->GetElementById(id + "_label");
if (label)
{
char buf[64];
snprintf(buf, sizeof(buf), "%s: %d", labelPrefix.c_str(), value);
label->SetInnerRML(Rml::String(buf));
}
Rml::Element* thumb = m_document->GetElementById(id + "_thumb");
if (thumb)
{
float fraction = (max > min) ? (float)(value - min) / (float)(max - min) : 0.0f;
char buf[16];
snprintf(buf, sizeof(buf), "%.0f%%", fraction * 100.0f);
thumb->SetProperty("left", Rml::String(buf));
}
}
int UIScene_SettingsUIMenu::getSliderValue(const Rml::String& id)
{
if (id == "UISize")
return m_uiSizeValue;
if (id == "UISizeSplitscreen")
return m_uiSizeSplitscreenValue;
return 0;
}
void UIScene_SettingsUIMenu::handleSliderMouseEvent(int sliderIndex, const Rml::Event& event)
{
if (!m_document) return;
Rml::String trackId = Rml::String(s_sliderIds[sliderIndex]) + "_track";
Rml::Element* track = m_document->GetElementById(trackId);
if (!track) return;
float mouseX = event.GetParameter<float>("mouse_x", 0.0f);
Rml::Box box = track->GetBox();
float boxLeft = track->GetAbsoluteOffset().x;
float boxWidth = box.GetSize().x;
if (boxWidth > 0.0f)
{
float fraction = (mouseX - boxLeft) / boxWidth;
if (fraction < 0.0f) fraction = 0.0f;
if (fraction > 1.0f) fraction = 1.0f;
int newValue = 1 + static_cast<int>(fraction * 2.0f + 0.5f);
if (newValue < 1) newValue = 1;
if (newValue > 3) newValue = 3;
handleSliderMove(sliderIndex, newValue);
}
}
void UIScene_SettingsUIMenu::updateComponents()
{
bool bNotInGame = (Minecraft::GetInstance()->level == nullptr);
if (bNotInGame)
{
m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, true);
m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
}
else
{
m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, false);
if (app.GetLocalPlayerCount() == 1) m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
else m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false);
}
}
void UIScene_SettingsUIMenu::gainFocus()
{
if (!bHasFocus && stealsFocus())
{
bHasFocus = true;
updateComponents();
handleGainFocus(m_bFocussedOnce);
if (bHasFocus)
m_bFocussedOnce = true;
if (m_document)
m_document->Show();
}
}
void UIScene_SettingsUIMenu::handleLoseFocus()
{
if (m_document)
m_document->Hide();
}
void UIScene_SettingsUIMenu::tick()
{
m_hasTickedOnce = true;
UIScene::tick();
Rml::Context* ctx = RmlManager::Get().GetContext();
if (!ctx || !bHasFocus)
return;
ctx->ProcessMouseMove(g_KBMInput.GetMouseX(), g_KBMInput.GetMouseY(), 0);
if (g_KBMInput.IsMouseButtonPressed(KeyboardMouseInput::MOUSE_LEFT))
ctx->ProcessMouseButtonDown(0, 0);
if (g_KBMInput.IsMouseButtonReleased(KeyboardMouseInput::MOUSE_LEFT))
ctx->ProcessMouseButtonUp(0, 0);
if (g_KBMInput.IsMouseButtonPressed(KeyboardMouseInput::MOUSE_RIGHT))
ctx->ProcessMouseButtonDown(1, 0);
if (g_KBMInput.IsMouseButtonReleased(KeyboardMouseInput::MOUSE_RIGHT))
ctx->ProcessMouseButtonUp(1, 0);
int wheelDelta = g_KBMInput.GetMouseWheel();
if (wheelDelta != 0)
ctx->ProcessMouseWheel(wheelDelta / -120, 0);
RmlManager::Get().Update();
}
void UIScene_SettingsUIMenu::ProcessEvent(Rml::Event& event)
{
if (event.GetId() == Rml::EventId::Click)
{
Rml::Element* el = event.GetCurrentElement();
const Rml::String& id = el->GetId();
for (size_t i = 0; i < sizeof(s_toggles) / sizeof(s_toggles[0]); i++)
{
if (id == Rml::String(s_toggles[i].id) + "_toggle")
{
Rml::Element* row = el->GetParentNode();
if (row)
row->SetClass("checked", !row->IsClassSet("checked"));
ui.PlayUISFX(eSFX_Press);
return;
}
}
}
else if (event.GetId() == Rml::EventId::Mousedown)
{
Rml::Element* el = event.GetCurrentElement();
const Rml::String& id = el->GetId();
for (size_t i = 0; i < sizeof(s_sliderIds) / sizeof(s_sliderIds[0]); i++)
{
Rml::String trackId = Rml::String(s_sliderIds[i]) + "_track";
Rml::String thumbId = Rml::String(s_sliderIds[i]) + "_thumb";
if (id == trackId || id == thumbId)
{
m_dragSliderIndex = static_cast<int>(i);
handleSliderMouseEvent(static_cast<int>(i), event);
ui.PlayUISFX(eSFX_Scroll);
return;
}
}
}
else if (event.GetId() == Rml::EventId::Mousemove)
{
if (m_dragSliderIndex >= 0)
{
int oldValue = getSliderValue(s_sliderIds[m_dragSliderIndex]);
handleSliderMouseEvent(m_dragSliderIndex, event);
if (getSliderValue(s_sliderIds[m_dragSliderIndex]) != oldValue)
ui.PlayUISFX(eSFX_Scroll);
}
}
else if (event.GetId() == Rml::EventId::Mouseup)
{
m_dragSliderIndex = -1;
}
}
static void saveToggle(Rml::ElementDocument* doc, int iPad, const ToggleEntry& t)
{
Rml::Element* el = doc->GetElementById(t.id);
bool checked = el && el->IsClassSet("checked");
app.SetGameSettings(iPad, t.setting, checked ? 1 : 0);
}
void UIScene_SettingsUIMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
{
Rml::Context* ctx = RmlManager::Get().GetContext();
if (!ctx)
return;
if (!pressed)
return;
switch (key)
{
case ACTION_MENU_UP:
ctx->ProcessKeyDown(Rml::Input::KI_UP, 0);
handled = true;
break;
case ACTION_MENU_DOWN:
ctx->ProcessKeyDown(Rml::Input::KI_DOWN, 0);
handled = true;
break;
case ACTION_MENU_LEFT:
ctx->ProcessKeyDown(Rml::Input::KI_LEFT, 0);
handled = true;
break;
case ACTION_MENU_RIGHT:
ctx->ProcessKeyDown(Rml::Input::KI_RIGHT, 0);
handled = true;
break;
case ACTION_MENU_OK:
ctx->ProcessKeyDown(Rml::Input::KI_RETURN, 0);
handled = true;
break;
case ACTION_MENU_CANCEL:
case ACTION_MENU_PAUSEMENU:
for (size_t i = 0; i < sizeof(s_toggles) / sizeof(s_toggles[0]); i++)
saveToggle(m_document, m_iPad, s_toggles[i]);
if (app.GetGameSettings(m_iPad, eGameSetting_SplitScreenVertical) != (isToggleChecked("Splitscreen") ? 1 : 0))
{
app.SetGameSettings(m_iPad, eGameSetting_SplitScreenVertical, isToggleChecked("Splitscreen") ? 1 : 0);
if (app.GetLocalPlayerCount() == 2)
ui.CloseAllPlayersScenes();
else
navigateBack();
}
else
{
navigateBack();
}
handled = true;
break;
default:
break;
}
}
void UIScene_SettingsUIMenu::handleSliderMove(int sliderIndex, int value)
{
int* member = (sliderIndex == 0) ? &m_uiSizeValue : &m_uiSizeSplitscreenValue;
const char* id = s_sliderIds[sliderIndex];
int idsString = (sliderIndex == 0) ? IDS_SLIDER_UISIZE : IDS_SLIDER_UISIZESPLITSCREEN;
eGameSetting setting = (sliderIndex == 0) ? eGameSetting_UISize : eGameSetting_UISizeSplitscreen;
*member = value;
Rml::String prefix = WideToUTF8(app.GetString(idsString));
setSliderValue(id, prefix, value, 1, 3);
if (value != app.GetGameSettings(m_iPad, setting) + 1)
{
app.SetGameSettings(m_iPad, setting, value - 1);
ui.UpdateSelectedItemPos(m_iPad);
}
}